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www.linkedin.com/in/kong-king-sin
James, Kong King-sin is an Interactive Media Engineer. He dedicated to human,computer interaction and applied multimedia tech
- Hong Kong
- http://fishkingsin.github.io
- @fishkingsin
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written in GLSL
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.
openFrameworks addons to view / edit GLSL sandbox's shaders (http://glsl.heroku.com/).