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WaveFile.h
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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// ---------------------------------------------------------------------------------
// Class: WaveFileWriter
// Description: Simple utility class to make it easy to write long 16-bit stereo
// audio streams to disk.
// Use Start() to start recording to a file, and AddStereoSamples to add wave data.
// If Stop is not called when it destructs, the destructor will call Stop().
// ---------------------------------------------------------------------------------
#pragma once
#include <array>
#include <cstdint>
#include "Common/File/FileUtil.h"
class WaveFileWriter
{
public:
WaveFileWriter();
~WaveFileWriter();
bool Start(const Path& filename, unsigned int HLESampleRate);
void Stop();
void SetSkipSilence(bool skip) { skip_silence = skip; }
void AddStereoSamples(const short* sample_data, uint32_t count);
uint32_t GetAudioSize() const { return audio_size; }
private:
static constexpr size_t BUFFER_SIZE = 32 * 1024;
File::IOFile file;
bool skip_silence = false;
uint32_t audio_size = 0;
void Write(uint32_t value);
void Write4(const char* ptr);
};