Experimental C++11 multi-platform 3D engine.
- 27-Oct-2014: Android cross-compilation should now also work on Windows, if you already experimented with this, please first delete the Android SDK/NDK files under oryol/sdk/windows/, do an 'oryol clean all', and then run 'oryol setup android' again. Details are in BUILD.md
- 14-Oct-2014: I have switched to the official emscripten SDK for all platforms now. Please check BUILD.md for updated emscripten cross-compiling instructions. The main advantage is that Windows is now supported as host-platform, and that the official SDK makes it easy to switch between incoming and master versions of emscripten.
http://floooh.github.io/oryol/
git clone --recursive https://github.com/floooh/oryol.git oryol