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wfrp-4th-edition-random-treasureESP.html
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<!DOCTYPE html>
<html lang="en">
<head><title>WFRP 4th Edition Random Treasure</title>
<script>
var Availability = [
"Common",
"Scarce",
"Rare",
"Exotic"
];
var FUR = [
["piel de lobo blanco", 300],
["armiño", 250],
["piel de lobo", 100],
["piel de zorro", 25],
["piel $FCOLOUR", 10],
["piel de ardilla", 0],
["piel", 0],
["piel", 0],
["piel despeluchada",-25]
];
var TRIMMING = [
["armiño", 50],
["piel de zorro", 25],
["piel de ardilla", 0],
["piel $COLOUR", 10],
["piel", 0],
["piel despeluchada",-25]
];
var FIERCEANIMAL = [
["grifo", 50],
["dragón", 25],
["león", 25],
["aguila", 0],
["pantera", 0],
["oso", 0],
["lobo", 0],
["jabalí", -10]
];
var ANIMAL = [
["serpiente",0],
["pez",0],
["caballo",0],
["perro",0],
["gaviota",0],
["rana",-10],
["cerdo", -25],
["$FIERCEANIMAL",0],
["$FIERCEANIMAL",0],
["$FIERCEANIMAL",0]
];
var RAREMETAL = [
["hierro meteorico", 200],
["acero de Nuln", 200],
["Ithilmar", 2500],
["Gromril", 2500]
];
var METALTRIMS = [
["oro", 600],
["oro", 600],
["plata", 100],
["plata", 100],
["plata empañada", 50],
["latón", 0],
["metal oxidado", -25],
["$RAREMETAL", 0]
];
var METALFITTING = [
["dorado", 10],
["dorado", 10],
["latón", 0],
["latón", 0],
["acero", 0],
["acero", 0],
["$METALTRIMS", 0]
];
var METALMATERIAL = [
["$METALTRIMS", 25],
["$METALTRIMS", 25],
["$METALTRIMS", 25],
["acero de Nuln",200],
["acero", 50],
["hierro", 0],
["hierro", 0],
["estaño", 0],
["hierro oxidado", -25]
];
var WOODMATERIAL = [
["madera de roble",25],
["madera de fresno",25],
["madera",0],
["madera",0]
];
var STONEMATERIAL = [
["obsidiana", 200],
["marmol", 100],
["piedra $COLOUR", 0],
["piedra", 0],
["cerámica", -25]
];
ANYMATERIAL = [
["$METALMATERIAL", 0],
["$STONEMATERIAL", -50],
["$WOODMATERIAL", -75]
];
var SCABBARDMAT = [
["$WOODMATERIAL", 0],
["cuero", 0],
["encordada", 0],
["cuero pulido", 0],
["cuero engrasado", 0],
["madera pintada de $COLOUR ",0]
];
var INLAYGEMS = [
["perla", 200],
["zafiro", 200],
["granate", 300],
["esmeralda", 300],
["diamante", 500],
["vidrio $MAYBECOLOUR tintado", -25]
];
var DEITY = [
["Sigmar",50],
["Ulric",25],
["Shaylla",0],
["Morr",0],
["Manaan",0],
["Taal",0],
["Rhya",0],
["Ranald",0]
];
var MAYBECOLOUR = [
["$COLOUR", 0],
["",0]
];
var FMAYBECOLOUR = [
["$FCOLOUR", 0],
["",0]
];
var PMAYBECOLOUR = [
["$PCOLOUR", 0],
["",0]
];
var PFMAYBECOLOUR = [
["$PFCOLOUR", 0],
["",0]
];
var MAYBESIZE = [
["grande", 5],
["abultado",5],
["",0],
["",0],
["",0],
["",0],
["pequeño", -5],
["fino", -5]
];
var COLOUR = [
["morado", 50],
["rojo",25],
["azul",25],
["blanco",25],
["gris oscuro", 0],
["amarillo",0],
["ocre", 0],
["verde", 0],
["marrón", 0],
["pardo", -25],
["verdoso", -25]
];
var FCOLOUR = [
["morada", 50],
["roja",25],
["azul",25],
["blanca",25],
["gris oscuro", 0],
["amarillao",0],
["ocre", 0],
["verde", 0],
["marrón", 0],
["parda", -25],
["verdosa", -25]
];
var PCOLOUR = [
["morados", 50],
["rojos",25],
["azules",25],
["blancos",25],
["grises oscuro", 0],
["amarillos",0],
["ocres", 0],
["verdes", 0],
["marrones", 0],
["pardos", -25],
["verdosos", -25]
];
var PFCOLOUR = [
["moradas", 50],
["rojas",25],
["azules",25],
["blancas",25],
["grises oscuro", 0],
["amarillas",0],
["ocres", 0],
["verdes", 0],
["marrones", 0],
["pardas", -25],
["verdosas", -25]
];
var SAINTTITLE = [
["de $CITY",0],
["de $CITY",0],
["de $PROVINCE",0],
["de $PLACE",0],
[" II",0],
[" III",0],
[" IV",0],
[" IX",0],
["el Obispo",0],
[" el Martir",0],
[" el Mayor",0],
[" el Joven",0],
[" el Bueno",0]
];
var FSAINTTITLE = [
["la Obispa",0],
["de $CITY",0],
["de $CITY",0],
["de $PROVINCE",0],
["de $PLACE",0],
[" II",0],
[" III",0],
[" IV",0],
[" IX",0],
[" la Martir",0],
[" la Mayor",0],
[" la Joven",0],
[" la Buena",0]
];
var SAINT = [
["San Arnold $SAINTTITLE",0],
["San Angus $SAINTTITLE",0],
["San Bertrand $SAINTTITLE",0],
["San Cyril $SAINTTITLE",0],
["San Fridolin $SAINTTITLE",0],
["Santa Gertrude $FSAINTTITLE",0],
["San Heribert $SAINTTITLE",0],
["Santa Hildegard $FSAINTTITLE",0],
["Santa Odile $FSAINTTITLE",0],
["San Sigismund $SAINTTITLE",0],
["San Willehad $SAINTTITLE",0]
];
var RELIC = [
["las cenizas de $SAINT",0],
["las cenizas de $SAINT",0],
["un hueso de $SAINT",0],
["un hueso de $SAINT",0],
["la $BODYPART de $SAINT",0],
["un dedo momificado de $SAINT",10],
["una mano momificada de $SAINT",10],
["el cráneo de $SAINT",25],
["el cráneo de $SAINT inscrito con '$SHIELDSENTENCE'",25]
];
var SHIELDCOLOURS = [
["gules (rojo)",0],
["gules (rojo)",0],
["azure (azul)",0],
["azure (azul)",0],
["sinople (verde)",0],
["sinople (verde)",0],
["sable (negro)",0],
["sable (negro)",0],
["púrpura (morado)",0],
["púrpura (morado)",0],
["plata (blanco)",0],
["plata (blanco)",0],
["oro (amarillo)",0],
["oro (amarillo)",0],
["sanguíneo (escarlata)",0],
["anaranjado (naranja)",0],
["leonado (marrón)",0],
["carnación (pink)",0],
["cenizo (gris)",0]
];
var SHIELDDECORATIONS = [
["$SHIELDCOLOURS",0],
["$SHIELDCOLOURS",0],
["per pale $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per pale $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per pale $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["quarterly $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["quarterly $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per fess $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per bend $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per chevron inverted $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per chevron $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["per saltire $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["two bend $SHIELDCOLOURS y $SHIELDCOLOURS",0],
["$SHIELDCOLOURS a cross $SHIELDCOLOURS",0],
["$SHIELDCOLOURS a base $SHIELDCOLOURS",0],
["$SHIELDCOLOURS a chief $SHIELDCOLOURS",0],
["$SHIELDCOLOURS y $SHIELDCOLOURS bordure",0]
];
var SHIELDCHARGES = [
["",0],
["",0],
["",0],
["",0],
["",0],
["",0],
["",0],
["con un $SHIELDCOLOURS $FIERCEANIMAL charge ",0],
["con un $FIERCEANIMAL proper charge ",0],
["con un $SHIELDCOLOURS hammer charge ",0],
["con un $SHIELDCOLOURS twin-tailed comet charge ",0],
["con un $SHIELDCOLOURS heart charge ",0],
["con un $SHIELDCOLOURS $ANIMAL charge ",0],
["con un $SHIELDCOLOURS $SHAPE charge ",0],
["con un $SHIELDCOLOURS $SHAPE charge ",0],
["con un proper $ANIMAL charge ",0],
["con un $SHIELDCOLOURS hourglass charge ", 0],
["con un $SHIELDCOLOURS gothic cross charge ", 0],
["con un $SHIELDCOLOURS crowned skull charge ", 0],
["con un proper crowned skull charge ", 0],
["con un $SHIELDCOLOURS skull charge ", 0],
["con un $SHIELDCOLOURS juego de scales charge ", 0],
["con un $SHIELDCOLOURS key charge ", 0],
["con un $SHIELDCOLOURS fleur-de-lys charge ",0]
];
var SHIELDEXTRAS = [
["",0],
["",0],
["",0],
[" y una leyenda que dice '$SAINT'",0],
[" y una leyenda que dice '$SHIELDSENTENCE'",0],
[" y una leyenda que dice '$SHIELDSENTENCE'",0],
[" y una leyenda que dice '$SHIELDSENTENCE und $SHIELDSENTENCE'",0],
[" y un $DANGLING atado",0]
];
var BODYPART = [
["sangre",0],
["sangre",0],
["lagrimas",0],
["corazón",0],
["mano",0]
];
var SHIELDSENTENCE = [
["$CITY",0],
["$CITY",0],
["$PROVINCE",0],
["$PROVINCE",0],
["$DEITY",0],
["$DEITY's $BODYPART",0],
["Ehre",0],
["Sieg",0],
["Ewig",0],
["Emperor",0]
];
var STAINS = [
["muy manchado",-10],
["embarrado", -10],
["salpicado de sangre",-25],
["mohoso",-25],
["sucio, embarrado, ensangrentado",-50],
["chamuscado",-50]
];
var PAPERDAMAGED = [
["descolorido",-10],
["sun-faded",-10],
["envejecido",-10],
["well read",-10],
["carcomido",-15],
["dañado por el agua",-15],
["deformado por el agua",-20],
["$STAINS", 0],
["$STAINS", 0],
["$STAINS", 0],
["$STAINS", 0],
["$STAINS", 0]
];
var WRITING = [
["grabado", 0],
["inscrito", 0],
["grabado", 0]
];
var EMBROIDED = [
["bordado", 25],
["bordado", 25],
["bordado", 25],
["pintado", 0]
];
var PROVINCE = [
["Altdorf",0],
["Averland",0],
["Hotchland",0],
["Middenheim",0],
["Middenland",0],
["Nordland",0],
["Nuln",0],
["Nuln",0],
["Ostermark",0],
["Ostland",0],
["Reikland",0],
["Sylvania",0],
["Stirland",0],
["Talabecland",0],
["Talabheim",0],
["Wissenland",0]
];
var CITY = [
["Altdorf",0],
["Nuln",0],
["Talabheim",0],
["Middenheim",0],
["Carroburg",0],
["Ubersreik",0]
];
var PLACE = [
["$PROVINCE",0],
["$PROVINCE",0],
["$PROVINCE",0],
["$CITY",0],
["$CITY",0],
["Kislev",0],
["Wasteland",0],
["Estalia",0],
["Tilea",0],
["Arabya",0]
];
var GOODCLOTH = [
["distinguido", 0],
["con brocados", 0],
["ricamente decorado", 0]
];
var FGOODCLOTH = [
["distinguida", 0],
["con brocados", 0],
["ricamente decorada", 0]
];
var BADCLOTH = [
["mal cosido", 0],
["lleno de ahujeros", 0],
["raido", 0],
["apolillado", 0],
["andrajoso", 0]
];
var FBADCLOTH = [
["mal cosida", 0],
["llena de ahujeros", 0],
["raida", 0],
["apolillada", 0],
["andrajosa", 0]
];
var GOODORBADCLOTH = [
["$GOODCLOTH", 20],
["$BADCLOTH", -20]
];
var FGOODORBADCLOTH = [
["$FGOODCLOTH", 20],
["$FBADCLOTH", -20]
];
var DECORATION = [
["presumiblemente de gran valor",100],
["$WRITING con $OATHl Emperador",50],
["$WRITING con $OATH $DEITY siempre", 25],
["$WRITING con $OATH $DEITY", 25],
["$WRITING con runas", 25],
["$WRITING con una oración de venganza", 10],
["$WRITING con una oración para proteger al portador si tiene fé en $DEITY", 10],
["$WRITING con la imagen de espadas cruzadas",5],
["$WRITING con una escena de caza",5],
["$WRITING con la imagen de una bailarina desnuda",5],
["$WRITING con $SHAPE",0],
["$WRITING con $SHAPE",0],
["$WRITING con $SHAPE",0],
["$WRITING con '$SHIELDSENTENCE'",0],
["$WRITING con '$SHIELDSENTENCE und $SHIELDSENTENCE'",0],
["sin decoraciones extra",0],
["sin más decoraciones",0],
["",0],
["",0],
["",0],
["",0]
];
var DWARFDECORATION = [
["de un diseño geométrico peculiar",25],
["con grabados geométricos",25],
["cubierto con grabados decorativos",25],
["$WRITING con runas", 25],
["$WRITING con la imagen de una cabeza de enano estilizada",20]
["$DECORATION",0]
["",0]
];
var ELFDECORATION = [
["leaf-patterned",25],
["tree-patterned",25],
["decorado con lazos de seda de color $COLOUR",25],
["$WRITING con runas en Eltharin", 25],
["con filigranas doradas cubriendo todo", 25],
["con un gran $INLAYGEMS engarzado", 25],
["$DECORATION",0]
["",0]
];
var CLOTHDECORATION = [
["cosido con seda de color $COLOUR",50],
["$EMBROIDED con $OATH al Emperador",50],
["$EMBROIDED con $OATH $DEITY siempre", 25],
["$EMBROIDED con $OATH $DEITY", 25],
["$EMBROIDED con runas", 25],
["cosido con $MINORMOD $COLOUR y $COLOUR $PATTERN",20],
["cosido con diminutas cuentas de color $ANYMATERIAL",10],
["$EMBROIDED con la imagen de una bailarina $MAYBECOLOUR",0],
["$EMBROIDED con pequeñas estrellas",0],
["$EMBROIDED con $SHAPE",0],
["$EMBROIDED con $SHAPE",0],
["$EMBROIDED con $SHAPE",0],
["$EMBROIDED con el escudo de $PROVINCE",0],
["$EMBROIDED con el escudo de $CITY",0],
["",0],
["",0]
];
var SIZED = [
["",0],
["",0],
["",0],
["",0],
["",0],
[", tallado para un elfo",10],
[", tallado para un enano",10],
[", tallado para un mediano",10],
[", tallado para un mediano",10],
[", tallado para un humano grande",10],
];
var OATH = [
["un voto sagrado de obediancia a", 0],
["un voto sagrado a", 0],
["una oración a", 0],
["una devociones sagradas a", 0]
];
var FOLLOWERS = [
["los adoradores", 0],
["los seguidores", 0],
["la iglesia", 0],
["el culto", 0]
];
var SHAPE = [
["el símbolo de las cuatro estaciones",20],
["el símbolo de los ocho vientos de la magia",20],
["un cometa de dos colas",20],
["un reloj de arena", 20],
["un cruz gótica", 20],
["una calavera coronada", 20],
["una calavera", 20],
["una balanza", 20],
["el símbolo del cometa de dos colas usado por $FOLLOWERS de Sigmar",20],
["el símbolo del cometa de dos colas usado por $FOLLOWERS de Sigmar",20],
["el símbolo del martillo usado por $FOLLOWERS de Sigmar",20],
["el símbolo de la 'U' usado por$FOLLOWERS de Ulric",20],
["el símbolo de la cabeza de lobo usado por$FOLLOWERS de Ulric",20],
["una corona de cinco puntas reconocida como el símbolo de Manaan",15],
["simbolos en 'X' reconocidos por $FOLLOWERS de Ranald",10],
["un corazón", 10],
["un martillo", 10],
["un $ANIMAL", 10],
["un $ANIMAL", 10],
["la cabeza de un $ANIMAL", 10],
["la cabeza de un $ANIMAL", 10],
["el escudo de $PROVINCE",10],
["el escudo de $CITY",10],
["una mano", 10],
["na cara con muecas", 0],
["serpuete enrollada", 0],
["una luna creciente", 0],
["un hueso", 0],
["una corna de laurel",0],
["una hoja",0]
];
var JEWELSTRING = [
["cordel de cañamo", -25],
["cordel de cuero", 0],
["cuerda de color $COLOUR", 0],
["cordón de seda de color $COLOUR", 100],
["cdena de plata", 100],
["cadena de oro", 300],
["delgada cadena de $METALTRIMS", 50]
];
var PATTERN = [
["rombos", 0],
["ajedrezado", 0],
["llamas", 0],
["galones", 0 ],
["rayas", 0 ]
];
var LANGUAGE = [
["Reiklander",0],
["Bretonniano",0],
["Kislevita",0],
["Wastelander",0],
["Arabiano",10],
["Albiones",10],
["Khazalid",10],
["Eltharin",10],
["jeroglífos Nehekharanos",20],
["pictogramas Slann",20]
];
var QUALITY = [
["delicado", 30],
["grande", 50],
["decorado", 30],
["",0],
["pequeño", -30]
];
var MINORMOD = [
["delicado", 10],
["decorado", 10],
["",0],
["",0],
["",0],
["",0],
["",0],
["simple", -10],
["sencillo", -10],
["basto", -10]
];
var SWORD = [
["espada", 0],
["espada", 0],
["espada ancha", 0],
["espada de armas", 0],
["machete", 0],
["katzbalger (<i>espada</i>)", 0],
["alfanje", 0],
["messer (<i>espada</i>)", 0],
["dussack (<i>espada</i>)", 0],
["cinquedea (<i>espada</i>)", 0]
];
var DAGGER = [
["daga", 0],
["daga", 0],
["daga con cuchilla en hoja", 0],
["daga curva", 0],
["estilete", 0],
["daga rodela", 0],
["daga de riñon", 0],
["poniard (<i>daga</i>)", 0],
["anelace (<i>daga</i>)", 0]
];
var HANDWEAPON = [
["hacha", 0],
["hacha", 0],
["hacha barbada", 0],
["hacha de batalla", 0],
["hacha de batalla", 0],
["maza", 0],
["maza", 0],
["martillo de guerra (<i>arma de mano</i>)", 0],
["martillo de guerra (<i>arma de mano</i>)", 0],
["martillo militar (<i>arma de mano</i>)", 0],
["pico militar (<i>arma de mano</i>)", 0],
["lucero del alba (<i>arma de mano</i>)", 0],
["garrote reforzado (<i>arma de mano</i>)", 0]
];
var FENCING = [
["estoque", 0],
["florete", 0]
];
var GOODQUALITY = [
["<I>fine</I>", 0],
["<I>durable</I>", 0],
["<I>practical</I>", 0],
["<I>lightweight</I>", 0]
];
var BADQUALITY = [
["<I>ugly</I>", 0],
["<I>shoddy</I>", 0],
["<I>unreliable</I>", 0],
["<I>bulky</I>", 0]
];
var GOODBLADEDECO = [
["con una hoja damasquinada",0],
["de acero de buena calidad",0],
["$DECORATION",0],
["$DECORATION",0]
];
var BADBLADEDECO = [
["con corrosión de salitre",0],
["dented",0],
["pitted",0],
["rusted",0],
["bent",0],
["badly repaired",0]
];
var GOODWEAPONPREFIX = [
["nicely crafted",0],
["well-made",0],
["superior",0],
["superior",0],
["excelente",0],
["elegante",0],
["$NEUTRALWEAPONPREFIX",0],
["",0]
];
var GOODWOODENPREFIX = [
["reforzado",0],
["robusto",0],
["iron-shod",0],
["$NEUTRALWEAPONPREFIX",0],
["",0]
];
var BADWOODENPREFIX = [
["astillado",0],
["podrido",0],
["agrietado",0],
["deformado",0],
["$NEUTRALWEAPONPREFIX",0],
["",0]
];
var NEUTRALWEAPONPREFIX = [
["well-used",0],
["battle-proven",0],
["ligeramente rayado",0],
["pasado de moda",0],
["",0],
["",0],
["",0]
];
var DANGLING = [
["un lazo $COLOUR",0],
["algunos lazos de color $COLOUR",0],
["un cordel con conchas",0],
["un cordel con conchas",0],
["un cordel con conchas de caracol",0],
["un cordel con cascabeles",0],
["un campanilla",0],
["algunos prayer ribbons to $DEITY",0],
["una estatuilla de estaño de $DEITY",0],
["un pocas plumas de aguila",0],
["una pluma de buho",0],
["un cordel cpm dientes de lobo",0],
["unas pocas plumas $FCOLOURs",0],
["un tuff of horse hair",0]
];
var POMMELHILTSCABBARD = [
["Una $METALFITTING empuñadura y pomo",0],
["Una $METALFITTING empuñadura y pomo",0],
["$DANGLING atado al pomo",0],
["$DANGLING atado al pomo",0],
["Un $METALFITTING pomo en forma de dos cabezas de $FIERCEANIMAL",0],
["Un $METALFITTING pomo en forma de $SHAPE",0],
["Un $METALFITTING pomo redondo con un icono $DEITY",0]
["Un $METALFITTING pomo redondo",0],
["Un $METALFITTING pomo en disco",0],
["Un $METALFITTING pomo cola de pez",0],
["Un $METALFITTING scent stopper pomo",0],
["Un pomo tachonado con $INLAYGEMS ",0],
["Un empuñadura en $METALFITTING ",0],
["Un $METALFITTING sidering attached to the empuñadura",0],
["Un $METALFITTING finger-ring attached to the empuñadura",0],
["Un $METALFITTING nagel attached to the empuñadura",0],
["Un $METALFITTING knuckle-bow",0],
["Un $METALFITTING shell guard",0],
["Un $METALFITTING S-shaped empuñadura",0],
["Un $METALFITTING cruciform empuñadura",0],
["Un $METALFITTING empuñadura $DECORATION",0],
["Un $METALFITTING empuñadura $DECORATION",0],
["Un $SCABBARDMAT vaina $DECORATION",0],
["Un $SCABBARDMAT vaina $DECORATION",0],
["Un $MINORMOD $SCABBARDMAT vaina $DECORATION",0],
["Un $SCABBARDMAT vaina",0],
["Un $SCABBARDMAT vaina",0],
["Un $MINORMOD $SCABBARDMAT vaina",0]
];
var POMMELHANDLE = [
["$DANGLING atado al pomo",0],
["$DANGLING atado al pomo mango",0],
["un pomo en $METALFITTING in the shape of a two-headed $FIERCEANIMAL",0],
["un pomo en $METALFITTING in the shape of a $SHAPE",0],
["un pomo redondo en $METALFITTING con an icon of $DEITY",0]
["un pomo redondo en $METALFITTING",0],
["un pomo de disco en $METALFITTING",0],
["un pomo cola de pez en $METALFITTING",0],
["un scent stopper pomo en $METALFITTING ",0],
["un mango de $WOODMATERIAL reforzado en acero",0],
["un mango de $WOODMATERIAL $DECORATION",0],
["un mango de $WOODMATERIAL $DECORATION",0],
["un $MAYBECOLOUR sling-strap",0],
["un $MAYBECOLOUR leather sling-strap",0]
];
var WITHPAULDRONSANDTASSETS = [
["", 0],
["", 0],
["", 0],
["con hombreras", 0],
["con hombreras", 0],
["con espaldares", 0],
["con gorgera", 0],
["con aletas", 0],
["con escarcelas fijas", 0],
["con escarcelas articuladas", 0],
["con hombreras y escarcelas", 0],
["con hombreras y escarcelas", 0],
];
var CARDDECKS = [
["Reiklander Tarock de 82 cartas",0],
["Reiklander Tarock de 82 cartas",0],
["Reiklander Tarock de 82 cartas, cuidadosamente marcados",0],
["Wissen Trionki de 42 cartas",0],
["Wissen Trionki de 42 cartas, cuidadosamente marcados",0],
["baraja Estaliana de 48 cartas",0],
["baraja Brettoniana deck",0],
["Kyslev-style Trionki deck",0],
["baraja rúnica enana de 102-card",10]
];
var TRADETOOLS = [
["Un painter's kit con "+(roll1d10()+1)+" paintbrushes, a $METALFITTING flask con aguarrás y frascos preparados con pinturas al óleo, unas pocas esponjas y lienzo de lino.",0],
["an apothecary's trade tools con un juego de spoons, weight y scales, "+(roll1d10()+2)+" glass phials, tins of rare earth y hard-to-find herbs, bottles of essential oils, mortero y almirez",0],
["an herbolist's trade tools con mortero y almirez, "+(roll1d10()+1)+" small knives, pruning shears, y un juego de guantes $PMAYBECOLOUR",0],
["Un gunsmith's trade tool con un hammer, files, a musket-cleaning kit con muzzle rods, oils, chamois, fuses, flints y spare parts",0],
["Un barber surgeon's trade tools including a sutures, saw, serrated knife, tooth pliers, a bottle of rotgut, spiked tongs y branding irons. There is also a jar con "+(roll1d10()+1)+" tooth already extracted",0],
["Un physician's trade tools including needles y sutures, bandages, scalpel, vinegar, a serrated knife, forceps, y a speculum",0],
["Un tailor's kit con pins y needles, swatches of fabric, scissors, measuring ribbon, "+(roll2d10()+8)+" assorted buttons y spools of coloured thread",0],
["Un engineer's juego de trade tools con papers, "+(roll1d10()+1)+" chalks y charcoal sticks, hourglass, measuring rod, fuse cord, drafting compass, y T-square",0],
["Un navigator's kit composed of quadrant, astrolabe, charts y compasses, hourglass, y "+(roll1d10()+4)+" yards sounding line",0],
["Un smith's trade tools con un big hammer, a smaller one, tongs, punches, swages, bits, y augers",0],
["Un carpenter's trade tools con hammer y "+(roll2d10()+16)+" assorted nails, saw, auger y bits, measuring rod, chalk, y plumb lines.",0]
];
var ALLSTRINGS = [
["$SWORD",SWORD],
["$DAGGER",DAGGER],
["$HANDWEAPON",HANDWEAPON],
["$FENCING",FENCING],
["$GOODBLADEDECO",GOODBLADEDECO],
["$BADBLADEDECO",BADBLADEDECO],
["$GOODWEAPONPREFIX",GOODWEAPONPREFIX],
["$GOODWOODENPREFIX",GOODWOODENPREFIX],
["$BADWOODENPREFIX",BADWOODENPREFIX],
["$NEUTRALWEAPONPREFIX",NEUTRALWEAPONPREFIX],
["$POMMELHILTSCABBARD",POMMELHILTSCABBARD],
["$POMMELHANDLE",POMMELHANDLE],
["$DANGLING",DANGLING],
["$SIZED",SIZED],
["$CLOTHDECORATION",CLOTHDECORATION],
["$DWARFDECORATION",DWARFDECORATION],
["$ELFDECORATION",ELFDECORATION],
["$DECORATION",DECORATION],
["$SHAPE",SHAPE],
["$FOLLOWERS",FOLLOWERS],
["$ANIMAL",ANIMAL],
["$FIERCEANIMAL",FIERCEANIMAL],
["$JEWELSTRING",JEWELSTRING],
["$ANYMATERIAL",ANYMATERIAL],
["$METALMATERIAL",METALMATERIAL],
["$METALFITTING",METALFITTING],
["$METALTRIMS",METALTRIMS],
["$RAREMETAL",RAREMETAL],
["$SCABBARDMAT",SCABBARDMAT],
["$WOODMATERIAL",WOODMATERIAL],
["$STONEMATERIAL",WOODMATERIAL],
["$INLAYGEMS",INLAYGEMS],
["$BODYPART",BODYPART],
["$DEITY",DEITY],
["$PAPERDAMAGED",PAPERDAMAGED],
["$STAINS",STAINS],
["$FUR",FUR],
["$TRIMMING",TRIMMING],
["$PATTERN", PATTERN],
["$OATH",OATH],
["$GOODORBADCLOTH", GOODORBADCLOTH],
["$GOODCLOTH", GOODCLOTH],
["$BADCLOTH", BADCLOTH],
["$FGOODORBADCLOTH", FGOODORBADCLOTH],
["$FGOODCLOTH", FGOODCLOTH],
["$FBADCLOTH", FBADCLOTH],
["$MAYBESIZE", MAYBESIZE],
["$MAYBECOLOUR", MAYBECOLOUR],
["$COLOUR", COLOUR],
["$FMAYBECOLOUR",FMAYBECOLOUR],
["$FCOLOUR", FCOLOUR],
["$SHIELDCHARGES", SHIELDCHARGES],
["$SHIELDDECORATIONS", SHIELDDECORATIONS ],
["$SHIELDEXTRAS", SHIELDEXTRAS ],
["$SHIELDSENTENCE", SHIELDSENTENCE ],
["$SHIELDCOLOURS", SHIELDCOLOURS],
["$SAINTTITLE", SAINTTITLE],
["$FSAINTTITLE", FSAINTTITLE],
["$SAINT", SAINT],
["$RELIC", RELIC],
["$PLACE",PLACE],
["$PROVINCE",PROVINCE],
["$LANGUAGE",LANGUAGE],
["$CITY",CITY],
["$WRITING",WRITING],
["$EMBROIDED",EMBROIDED],
["$MINORMOD",MINORMOD],
["$QUALITY",QUALITY],
["$WITHPAULDRONSANDTASSETS",WITHPAULDRONSANDTASSETS],
["$CARDDECKS",CARDDECKS],
["$TRADETOOLS",TRADETOOLS],
["$GOODQUALITY",GOODQUALITY],
["$BADQUALITY",BADQUALITY]
];
//Treasure, value in chelines
var TreasureJewels = [
["Un $MINORMOD $MAYBEFINE broche de barba enano de $METALTRIMS.", 5,0, 2],
["Un $MINORMOD $MAYBEFINE broche de barba enano de $METALMATERIAL $DWARFDECORATION.", 5,0, 2],
["Una $MINORMOD $MAYBEFINE tiara élfica de $METALTRIMS con un $INLAYGEMS engarzado en el centro.", 10,0, 2],
["Un $MINORMOD $MAYBEFINE broche de capa en $METALTRIMS.",4,0, 1],
["Un $MAYBEFINE broche de capa en $METALTRIMS con la forma de $SHAPE.",5,0, 1],
["Una $MINORMOD $MAYBEFINE hebilla de cinto de $METALTRIMS.", 4,0, 1],
["Una $QUALITY $MAYBEFINE hebilla de cinto de $METALTRIMS.", 8,0, 1],
["Una $MAYBEFINE hebilla de cinto en $METALMATERIAL con forma de cabeza de $FIERCEANIMAL.", 6,0, 1],
["Una $MAYBEFINE hebilla de cinto en $METALMATERIAL con la forma de $SHAPE.", 5,0, 1],