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PipelineManager.qml
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// -*- qml -*-
/*!
* This file is part of CameraPlus.
*
* Copyright (C) 2012-2014 Mohammed Sameer <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
import QtQuick 2.0
import QtCamera 1.0
import CameraPlus 1.0
Item {
id: handler
property bool showStandBy: state != "on"
property bool displayOn
property alias acquired: policy.acquired
property alias hijacked: policy.hijacked
property alias scaleAcquired: policy.scaleAcquired
property Camera camera
property Item currentItem
property bool error
property int currentPolicyMode: CameraResources.None
onCurrentItemChanged: {
if (state == "on" || state == "policyLost") {
startCamera()
}
}
Connections {
target: currentItem
onPolicyModeChanged: {
if (state == "on" || state == "policyLost") {
startCamera()
}
}
}
CameraResources {
id: policy
}
function startCamera() {
if (error) {
return
} else if (!activePlugin) {
showError("Failed to load required camera plugin. Please reinstall!")
return
} else if ((currentPolicyMode == currentItem.policyMode) && camera.running) {
return
} else if (!policy.acquire(currentItem.policyMode)) {
console.log("Failed to acquire policy resources")
return
} else if (currentItem.policyMode == CameraResources.Player) {
currentPolicyMode = CameraResources.Player
camera.stop(true)
} else if (!camera.start()) {
showError(qsTr("Failed to start camera. Please restart the application."))
} else {
currentPolicyMode = currentItem.policyMode
}
}
function stopCamera() {
if (camera.stop(false)) {
policy.acquire(CameraResources.None)
currentPolicyMode = CameraResources.None
error = false
}
}
function forceStopCamera() {
// We don't release resources here so we can get them back
// when they become available
currentItem.policyLost()
camera.stop(true)
currentPolicyMode = CameraResources.None
error = false
}
state: "off"
// onStateChanged: console.log("New state " + handler.state);
states: [
State {
name: "on"
when: rootWindow.active && currentItem && currentItem.policyMode != CameraResources.None && !policy.hijacked && displayOn
},
State {
name: "off"
when: (!rootWindow.active && camera.idle) || (currentItem && currentItem.policyMode == CameraResources.None && camera.idle) || (!displayOn && camera.idle)
},
State {
name: "policyLost"
when: policy.hijacked
},
State {
name: "error"
}
]
transitions: [
Transition {
to: "off"
ScriptAction {
script: stopCamera()
}
},
Transition {
from: "off"
to: "on"
ScriptAction {
script: handler.startCamera()
}
},
Transition {
from: "on"
to: "policyLost"
ScriptAction {
script: forceStopCamera()
}
},
Transition {
from: "policyLost"
to: "off"
ScriptAction {
script: stopCamera()
}
},
Transition {
from: "policyLost"
to: "on"
ScriptAction {
script: startCamera()
}
}
]
}