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SPRT.h
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/*
This file is part of Leela Zero.
Copyright (C) 2017-2018 Marco Calignano
originally taken from Cute Chess (http://github.com/cutechess)
Copyright (C) 2016 Ilari Pihlajisto
Leela Zero is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Leela Zero is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Leela Zero. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SPRT_H
#define SPRT_H
/*!
* \brief A Sequential Probability Ratio Test
*
* The Sprt class implements a Sequential Probability Ratio Test (SPRT) that
* can be used as a termination criterion for stopping a match between two
* players when the Elo difference is known to be outside of the specified
* interval.
*
* \sa http://en.wikipedia.org/wiki/Sequential_probability_ratio_test
*/
#include <QMutex>
#include <QTextStream>
#include <tuple>
class Sprt {
public:
/*! The result of the test. */
enum Result {
Continue, //!< Continue monitoring
AcceptH0, //!< Accept null hypothesis H0
AcceptH1 //!< Accept alternative hypothesis H1
};
/*! The result of a chess game. */
enum GameResult {
NoResult = 0, //!< Game ended with no result
Win, //!< First player won
Loss, //!< First player lost
Draw, //!< Game was drawn
NotEnded //!< Game was interrupted
};
/*! The status of the test. */
struct Status {
Result result; //!< Test result
double llr; //!< Log-likelihood ratio
double lBound; //!< Lower bound
double uBound; //!< Upper bound
};
/*! Creates a new uninitialized Sprt object. */
Sprt();
/*!
* Returns true if the SPRT is uninitialized; otherwise
* returns false.
*/
bool isNull() const;
/*!
* Initializes the SPRT.
*
* \a elo0 is the Elo difference between player A and
* player B for H0 and \a elo1 for H1.
*
* \a alpha is the maximum probability for a type I error and
* \a beta for a type II error outside interval [elo0, elo1].
*/
void initialize(double elo0, double elo1, double alpha, double beta);
/*! Returns the current status of the test. */
Status status() const;
/*! Returns current win/draw/loss score. */
std::tuple<int, int, int> getWDL() const;
/*!
* Updates the test with \a result.
*
* After calling this function, status() should be called to
* check if H0 or H1 can be accepted.
*/
void addGameResult(GameResult result);
friend QTextStream& operator<<(QTextStream& stream, const Sprt& sprt);
friend QTextStream& operator>>(QTextStream& stream, Sprt& sprt);
private:
double m_elo0;
double m_elo1;
double m_alpha;
double m_beta;
int m_wins;
int m_losses;
int m_draws;
mutable QMutex m_mutex;
};
#endif // SPRT_H