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s0055_jump_game.rs
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/**
* [55] Jump Game
*
* Given an array of non-negative integers, you are initially positioned at the first index of the array.
*
* Each element in the array represents your maximum jump length at that position.
*
* Determine if you are able to reach the last index.
*
* Example 1:
*
*
* Input: [2,3,1,1,4]
* Output: true
* Explanation: Jump 1 step from index 0 to 1, then 3 steps to the last index.
*
*
* Example 2:
*
*
* Input: [3,2,1,0,4]
* Output: false
* Explanation: You will always arrive at index 3 no matter what. Its maximum
* jump length is 0, which makes it impossible to reach the last index.
*
*
*/
pub struct Solution {}
// problem: https://leetcode.com/problems/jump-game/
// discuss: https://leetcode.com/problems/jump-game/discuss/?currentPage=1&orderBy=most_votes&query=
// submission codes start here
impl Solution {
pub fn can_jump(nums: Vec<i32>) -> bool {
let mut max_idx = 0_usize;
let mut start = 0_usize;
while start < nums.len() && start <= max_idx {
max_idx = usize::max(start + nums[start] as usize, max_idx);
start += 1;
}
return max_idx >= (nums.len() - 1);
}
}
// submission codes end
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_55() {
assert_eq!(Solution::can_jump(vec![2, 3, 1, 1, 4]), true);
assert_eq!(Solution::can_jump(vec![3, 2, 1, 0, 4]), false);
assert_eq!(Solution::can_jump(vec![2, 3, 1, 1, 0, 0, 0, 4]), false);
assert_eq!(Solution::can_jump(vec![8, 3, 1, 1, 0, 0, 0, 4]), true);
assert_eq!(Solution::can_jump(vec![0]), true);
assert_eq!(Solution::can_jump(vec![1, 1, 2, 2, 0, 1, 1]), true);
assert_eq!(
Solution::can_jump(vec![1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]),
true
);
}
}