forked from facebook/rocksdb
-
Notifications
You must be signed in to change notification settings - Fork 0
/
db_impl.h
2203 lines (1846 loc) · 92.5 KB
/
db_impl.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <deque>
#include <functional>
#include <limits>
#include <list>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "db/column_family.h"
#include "db/compaction/compaction_job.h"
#include "db/dbformat.h"
#include "db/error_handler.h"
#include "db/event_helpers.h"
#include "db/external_sst_file_ingestion_job.h"
#include "db/flush_job.h"
#include "db/flush_scheduler.h"
#include "db/import_column_family_job.h"
#include "db/internal_stats.h"
#include "db/log_writer.h"
#include "db/logs_with_prep_tracker.h"
#include "db/memtable_list.h"
#include "db/pre_release_callback.h"
#include "db/range_del_aggregator.h"
#include "db/read_callback.h"
#include "db/snapshot_checker.h"
#include "db/snapshot_impl.h"
#include "db/trim_history_scheduler.h"
#include "db/version_edit.h"
#include "db/wal_manager.h"
#include "db/write_controller.h"
#include "db/write_thread.h"
#include "logging/event_logger.h"
#include "monitoring/instrumented_mutex.h"
#include "options/db_options.h"
#include "port/port.h"
#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/status.h"
#include "rocksdb/trace_reader_writer.h"
#include "rocksdb/transaction_log.h"
#include "rocksdb/write_buffer_manager.h"
#include "table/scoped_arena_iterator.h"
#include "trace_replay/block_cache_tracer.h"
#include "trace_replay/io_tracer.h"
#include "trace_replay/trace_replay.h"
#include "util/autovector.h"
#include "util/hash.h"
#include "util/repeatable_thread.h"
#include "util/stop_watch.h"
#include "util/thread_local.h"
namespace ROCKSDB_NAMESPACE {
class Arena;
class ArenaWrappedDBIter;
class InMemoryStatsHistoryIterator;
class MemTable;
class PersistentStatsHistoryIterator;
class StatsDumpScheduler;
#ifndef NDEBUG
class StatsDumpTestScheduler;
#endif // !NDEBUG
class TableCache;
class TaskLimiterToken;
class Version;
class VersionEdit;
class VersionSet;
class WriteCallback;
struct JobContext;
struct ExternalSstFileInfo;
struct MemTableInfo;
// Class to maintain directories for all database paths other than main one.
class Directories {
public:
IOStatus SetDirectories(FileSystem* fs, const std::string& dbname,
const std::string& wal_dir,
const std::vector<DbPath>& data_paths);
FSDirectory* GetDataDir(size_t path_id) const {
assert(path_id < data_dirs_.size());
FSDirectory* ret_dir = data_dirs_[path_id].get();
if (ret_dir == nullptr) {
// Should use db_dir_
return db_dir_.get();
}
return ret_dir;
}
FSDirectory* GetWalDir() {
if (wal_dir_) {
return wal_dir_.get();
}
return db_dir_.get();
}
FSDirectory* GetDbDir() { return db_dir_.get(); }
private:
std::unique_ptr<FSDirectory> db_dir_;
std::vector<std::unique_ptr<FSDirectory>> data_dirs_;
std::unique_ptr<FSDirectory> wal_dir_;
};
// While DB is the public interface of RocksDB, and DBImpl is the actual
// class implementing it. It's the entrance of the core RocksdB engine.
// All other DB implementations, e.g. TransactionDB, BlobDB, etc, wrap a
// DBImpl internally.
// Other than functions implementing the DB interface, some public
// functions are there for other internal components to call. For
// example, TransactionDB directly calls DBImpl::WriteImpl() and
// BlobDB directly calls DBImpl::GetImpl(). Some other functions
// are for sub-components to call. For example, ColumnFamilyHandleImpl
// calls DBImpl::FindObsoleteFiles().
//
// Since it's a very large class, the definition of the functions is
// divided in several db_impl_*.cc files, besides db_impl.cc.
class DBImpl : public DB {
public:
DBImpl(const DBOptions& options, const std::string& dbname,
const bool seq_per_batch = false, const bool batch_per_txn = true);
// No copying allowed
DBImpl(const DBImpl&) = delete;
void operator=(const DBImpl&) = delete;
virtual ~DBImpl();
// ---- Implementations of the DB interface ----
using DB::Resume;
virtual Status Resume() override;
using DB::Put;
virtual Status Put(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
using DB::Merge;
virtual Status Merge(const WriteOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
using DB::Delete;
virtual Status Delete(const WriteOptions& options,
ColumnFamilyHandle* column_family,
const Slice& key) override;
using DB::SingleDelete;
virtual Status SingleDelete(const WriteOptions& options,
ColumnFamilyHandle* column_family,
const Slice& key) override;
using DB::Write;
virtual Status Write(const WriteOptions& options,
WriteBatch* updates) override;
using DB::Get;
virtual Status Get(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* value) override;
virtual Status Get(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* value, std::string* timestamp) override;
using DB::GetMergeOperands;
Status GetMergeOperands(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* merge_operands,
GetMergeOperandsOptions* get_merge_operands_options,
int* number_of_operands) override {
GetImplOptions get_impl_options;
get_impl_options.column_family = column_family;
get_impl_options.merge_operands = merge_operands;
get_impl_options.get_merge_operands_options = get_merge_operands_options;
get_impl_options.number_of_operands = number_of_operands;
get_impl_options.get_value = false;
return GetImpl(options, key, get_impl_options);
}
using DB::MultiGet;
virtual std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
virtual std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys, std::vector<std::string>* values,
std::vector<std::string>* timestamps) override;
// This MultiGet is a batched version, which may be faster than calling Get
// multiple times, especially if the keys have some spatial locality that
// enables them to be queried in the same SST files/set of files. The larger
// the batch size, the more scope for batching and performance improvement
// The values and statuses parameters are arrays with number of elements
// equal to keys.size(). This allows the storage for those to be alloacted
// by the caller on the stack for small batches
virtual void MultiGet(const ReadOptions& options,
ColumnFamilyHandle* column_family,
const size_t num_keys, const Slice* keys,
PinnableSlice* values, Status* statuses,
const bool sorted_input = false) override;
virtual void MultiGet(const ReadOptions& options,
ColumnFamilyHandle* column_family,
const size_t num_keys, const Slice* keys,
PinnableSlice* values, std::string* timestamps,
Status* statuses,
const bool sorted_input = false) override;
virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
ColumnFamilyHandle** column_families, const Slice* keys,
PinnableSlice* values, Status* statuses,
const bool sorted_input = false) override;
virtual void MultiGet(const ReadOptions& options, const size_t num_keys,
ColumnFamilyHandle** column_families, const Slice* keys,
PinnableSlice* values, std::string* timestamps,
Status* statuses,
const bool sorted_input = false) override;
virtual void MultiGetWithCallback(
const ReadOptions& options, ColumnFamilyHandle* column_family,
ReadCallback* callback,
autovector<KeyContext*, MultiGetContext::MAX_BATCH_SIZE>* sorted_keys);
virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
const std::string& column_family,
ColumnFamilyHandle** handle) override;
virtual Status CreateColumnFamilies(
const ColumnFamilyOptions& cf_options,
const std::vector<std::string>& column_family_names,
std::vector<ColumnFamilyHandle*>* handles) override;
virtual Status CreateColumnFamilies(
const std::vector<ColumnFamilyDescriptor>& column_families,
std::vector<ColumnFamilyHandle*>* handles) override;
virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
virtual Status DropColumnFamilies(
const std::vector<ColumnFamilyHandle*>& column_families) override;
// Returns false if key doesn't exist in the database and true if it may.
// If value_found is not passed in as null, then return the value if found in
// memory. On return, if value was found, then value_found will be set to true
// , otherwise false.
using DB::KeyMayExist;
virtual bool KeyMayExist(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value, std::string* timestamp,
bool* value_found = nullptr) override;
using DB::NewIterator;
virtual Iterator* NewIterator(const ReadOptions& options,
ColumnFamilyHandle* column_family) override;
virtual Status NewIterators(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_families,
std::vector<Iterator*>* iterators) override;
virtual const Snapshot* GetSnapshot() override;
virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
using DB::GetProperty;
virtual bool GetProperty(ColumnFamilyHandle* column_family,
const Slice& property, std::string* value) override;
using DB::GetMapProperty;
virtual bool GetMapProperty(
ColumnFamilyHandle* column_family, const Slice& property,
std::map<std::string, std::string>* value) override;
using DB::GetIntProperty;
virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
const Slice& property, uint64_t* value) override;
using DB::GetAggregatedIntProperty;
virtual bool GetAggregatedIntProperty(const Slice& property,
uint64_t* aggregated_value) override;
using DB::GetApproximateSizes;
virtual Status GetApproximateSizes(const SizeApproximationOptions& options,
ColumnFamilyHandle* column_family,
const Range* range, int n,
uint64_t* sizes) override;
using DB::GetApproximateMemTableStats;
virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
const Range& range,
uint64_t* const count,
uint64_t* const size) override;
using DB::CompactRange;
virtual Status CompactRange(const CompactRangeOptions& options,
ColumnFamilyHandle* column_family,
const Slice* begin, const Slice* end) override;
using DB::CompactFiles;
virtual Status CompactFiles(
const CompactionOptions& compact_options,
ColumnFamilyHandle* column_family,
const std::vector<std::string>& input_file_names, const int output_level,
const int output_path_id = -1,
std::vector<std::string>* const output_file_names = nullptr,
CompactionJobInfo* compaction_job_info = nullptr) override;
virtual Status PauseBackgroundWork() override;
virtual Status ContinueBackgroundWork() override;
virtual Status EnableAutoCompaction(
const std::vector<ColumnFamilyHandle*>& column_family_handles) override;
virtual void EnableManualCompaction() override;
virtual void DisableManualCompaction() override;
using DB::SetOptions;
Status SetOptions(
ColumnFamilyHandle* column_family,
const std::unordered_map<std::string, std::string>& options_map) override;
virtual Status SetDBOptions(
const std::unordered_map<std::string, std::string>& options_map) override;
using DB::NumberLevels;
virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
using DB::MaxMemCompactionLevel;
virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
using DB::Level0StopWriteTrigger;
virtual int Level0StopWriteTrigger(
ColumnFamilyHandle* column_family) override;
virtual const std::string& GetName() const override;
virtual Env* GetEnv() const override;
virtual FileSystem* GetFileSystem() const override;
using DB::GetOptions;
virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
using DB::GetDBOptions;
virtual DBOptions GetDBOptions() const override;
using DB::Flush;
virtual Status Flush(const FlushOptions& options,
ColumnFamilyHandle* column_family) override;
virtual Status Flush(
const FlushOptions& options,
const std::vector<ColumnFamilyHandle*>& column_families) override;
virtual Status FlushWAL(bool sync) override;
bool TEST_WALBufferIsEmpty(bool lock = true);
virtual Status SyncWAL() override;
virtual Status LockWAL() override;
virtual Status UnlockWAL() override;
virtual SequenceNumber GetLatestSequenceNumber() const override;
virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) override;
virtual Status GetDbIdentity(std::string& identity) const override;
virtual Status GetDbIdentityFromIdentityFile(std::string* identity) const;
virtual Status GetDbSessionId(std::string& session_id) const override;
ColumnFamilyHandle* DefaultColumnFamily() const override;
ColumnFamilyHandle* PersistentStatsColumnFamily() const;
virtual Status Close() override;
virtual Status DisableFileDeletions() override;
virtual Status EnableFileDeletions(bool force) override;
virtual bool IsFileDeletionsEnabled() const;
Status GetStatsHistory(
uint64_t start_time, uint64_t end_time,
std::unique_ptr<StatsHistoryIterator>* stats_iterator) override;
#ifndef ROCKSDB_LITE
using DB::ResetStats;
virtual Status ResetStats() override;
// All the returned filenames start with "/"
virtual Status GetLiveFiles(std::vector<std::string>&,
uint64_t* manifest_file_size,
bool flush_memtable = true) override;
virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
virtual Status GetCurrentWalFile(
std::unique_ptr<LogFile>* current_log_file) override;
virtual Status GetCreationTimeOfOldestFile(
uint64_t* creation_time) override;
virtual Status GetUpdatesSince(
SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
const TransactionLogIterator::ReadOptions& read_options =
TransactionLogIterator::ReadOptions()) override;
virtual Status DeleteFile(std::string name) override;
Status DeleteFilesInRanges(ColumnFamilyHandle* column_family,
const RangePtr* ranges, size_t n,
bool include_end = true);
virtual void GetLiveFilesMetaData(
std::vector<LiveFileMetaData>* metadata) override;
virtual Status GetLiveFilesChecksumInfo(
FileChecksumList* checksum_list) override;
// Obtains the meta data of the specified column family of the DB.
// Status::NotFound() will be returned if the current DB does not have
// any column family match the specified name.
// TODO(yhchiang): output parameter is placed in the end in this codebase.
virtual void GetColumnFamilyMetaData(ColumnFamilyHandle* column_family,
ColumnFamilyMetaData* metadata) override;
Status SuggestCompactRange(ColumnFamilyHandle* column_family,
const Slice* begin, const Slice* end) override;
Status PromoteL0(ColumnFamilyHandle* column_family,
int target_level) override;
using DB::IngestExternalFile;
virtual Status IngestExternalFile(
ColumnFamilyHandle* column_family,
const std::vector<std::string>& external_files,
const IngestExternalFileOptions& ingestion_options) override;
using DB::IngestExternalFiles;
virtual Status IngestExternalFiles(
const std::vector<IngestExternalFileArg>& args) override;
using DB::CreateColumnFamilyWithImport;
virtual Status CreateColumnFamilyWithImport(
const ColumnFamilyOptions& options, const std::string& column_family_name,
const ImportColumnFamilyOptions& import_options,
const ExportImportFilesMetaData& metadata,
ColumnFamilyHandle** handle) override;
using DB::VerifyChecksum;
virtual Status VerifyChecksum(const ReadOptions& /*read_options*/) override;
using DB::StartTrace;
virtual Status StartTrace(
const TraceOptions& options,
std::unique_ptr<TraceWriter>&& trace_writer) override;
using DB::EndTrace;
virtual Status EndTrace() override;
using DB::StartBlockCacheTrace;
Status StartBlockCacheTrace(
const TraceOptions& options,
std::unique_ptr<TraceWriter>&& trace_writer) override;
using DB::EndBlockCacheTrace;
Status EndBlockCacheTrace() override;
using DB::StartIOTrace;
Status StartIOTrace(Env* env, const TraceOptions& options,
std::unique_ptr<TraceWriter>&& trace_writer) override;
using DB::EndIOTrace;
Status EndIOTrace() override;
using DB::GetPropertiesOfAllTables;
virtual Status GetPropertiesOfAllTables(
ColumnFamilyHandle* column_family,
TablePropertiesCollection* props) override;
virtual Status GetPropertiesOfTablesInRange(
ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
TablePropertiesCollection* props) override;
#endif // ROCKSDB_LITE
// ---- End of implementations of the DB interface ----
struct GetImplOptions {
ColumnFamilyHandle* column_family = nullptr;
PinnableSlice* value = nullptr;
std::string* timestamp = nullptr;
bool* value_found = nullptr;
ReadCallback* callback = nullptr;
bool* is_blob_index = nullptr;
// If true return value associated with key via value pointer else return
// all merge operands for key via merge_operands pointer
bool get_value = true;
// Pointer to an array of size
// get_merge_operands_options.expected_max_number_of_operands allocated by
// user
PinnableSlice* merge_operands = nullptr;
GetMergeOperandsOptions* get_merge_operands_options = nullptr;
int* number_of_operands = nullptr;
};
// Function that Get and KeyMayExist call with no_io true or false
// Note: 'value_found' from KeyMayExist propagates here
// This function is also called by GetMergeOperands
// If get_impl_options.get_value = true get value associated with
// get_impl_options.key via get_impl_options.value
// If get_impl_options.get_value = false get merge operands associated with
// get_impl_options.key via get_impl_options.merge_operands
Status GetImpl(const ReadOptions& options, const Slice& key,
GetImplOptions& get_impl_options);
// If `snapshot` == kMaxSequenceNumber, set a recent one inside the file.
ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options,
ColumnFamilyData* cfd,
SequenceNumber snapshot,
ReadCallback* read_callback,
bool allow_blob = false,
bool allow_refresh = true);
virtual SequenceNumber GetLastPublishedSequence() const {
if (last_seq_same_as_publish_seq_) {
return versions_->LastSequence();
} else {
return versions_->LastPublishedSequence();
}
}
// REQUIRES: joined the main write queue if two_write_queues is disabled, and
// the second write queue otherwise.
virtual void SetLastPublishedSequence(SequenceNumber seq);
// Returns LastSequence in last_seq_same_as_publish_seq_
// mode and LastAllocatedSequence otherwise. This is useful when visiblility
// depends also on data written to the WAL but not to the memtable.
SequenceNumber TEST_GetLastVisibleSequence() const;
#ifndef ROCKSDB_LITE
// Similar to Write() but will call the callback once on the single write
// thread to determine whether it is safe to perform the write.
virtual Status WriteWithCallback(const WriteOptions& write_options,
WriteBatch* my_batch,
WriteCallback* callback);
// Returns the sequence number that is guaranteed to be smaller than or equal
// to the sequence number of any key that could be inserted into the current
// memtables. It can then be assumed that any write with a larger(or equal)
// sequence number will be present in this memtable or a later memtable.
//
// If the earliest sequence number could not be determined,
// kMaxSequenceNumber will be returned.
//
// If include_history=true, will also search Memtables in MemTableList
// History.
SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
bool include_history);
// For a given key, check to see if there are any records for this key
// in the memtables, including memtable history. If cache_only is false,
// SST files will also be checked.
//
// If a key is found, *found_record_for_key will be set to true and
// *seq will be set to the stored sequence number for the latest
// operation on this key or kMaxSequenceNumber if unknown.
// If no key is found, *found_record_for_key will be set to false.
//
// Note: If cache_only=false, it is possible for *seq to be set to 0 if
// the sequence number has been cleared from the record. If the caller is
// holding an active db snapshot, we know the missing sequence must be less
// than the snapshot's sequence number (sequence numbers are only cleared
// when there are no earlier active snapshots).
//
// If NotFound is returned and found_record_for_key is set to false, then no
// record for this key was found. If the caller is holding an active db
// snapshot, we know that no key could have existing after this snapshot
// (since we do not compact keys that have an earlier snapshot).
//
// Only records newer than or at `lower_bound_seq` are guaranteed to be
// returned. Memtables and files may not be checked if it only contains data
// older than `lower_bound_seq`.
//
// Returns OK or NotFound on success,
// other status on unexpected error.
// TODO(andrewkr): this API need to be aware of range deletion operations
Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
bool cache_only,
SequenceNumber lower_bound_seq,
SequenceNumber* seq,
bool* found_record_for_key,
bool* is_blob_index = nullptr);
Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key);
Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key);
#endif // ROCKSDB_LITE
// Similar to GetSnapshot(), but also lets the db know that this snapshot
// will be used for transaction write-conflict checking. The DB can then
// make sure not to compact any keys that would prevent a write-conflict from
// being detected.
const Snapshot* GetSnapshotForWriteConflictBoundary();
// checks if all live files exist on file system and that their file sizes
// match to our in-memory records
virtual Status CheckConsistency();
// max_file_num_to_ignore allows bottom level compaction to filter out newly
// compacted SST files. Setting max_file_num_to_ignore to kMaxUint64 will
// disable the filtering
Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
int output_level,
const CompactRangeOptions& compact_range_options,
const Slice* begin, const Slice* end,
bool exclusive, bool disallow_trivial_move,
uint64_t max_file_num_to_ignore);
// Return an internal iterator over the current state of the database.
// The keys of this iterator are internal keys (see format.h).
// The returned iterator should be deleted when no longer needed.
// If allow_unprepared_value is true, the returned iterator may defer reading
// the value and so will require PrepareValue() to be called before value();
// allow_unprepared_value = false is convenient when this optimization is not
// useful, e.g. when reading the whole column family.
// @param read_options Must outlive the returned iterator.
InternalIterator* NewInternalIterator(
const ReadOptions& read_options, Arena* arena,
RangeDelAggregator* range_del_agg, SequenceNumber sequence,
ColumnFamilyHandle* column_family = nullptr,
bool allow_unprepared_value = false);
LogsWithPrepTracker* logs_with_prep_tracker() {
return &logs_with_prep_tracker_;
}
struct BGJobLimits {
int max_flushes;
int max_compactions;
};
// Returns maximum background flushes and compactions allowed to be scheduled
BGJobLimits GetBGJobLimits() const;
// Need a static version that can be called during SanitizeOptions().
static BGJobLimits GetBGJobLimits(int max_background_flushes,
int max_background_compactions,
int max_background_jobs,
bool parallelize_compactions);
// move logs pending closing from job_context to the DB queue and
// schedule a purge
void ScheduleBgLogWriterClose(JobContext* job_context);
uint64_t MinLogNumberToKeep();
// Returns the lower bound file number for SSTs that won't be deleted, even if
// they're obsolete. This lower bound is used internally to prevent newly
// created flush/compaction output files from being deleted before they're
// installed. This technique avoids the need for tracking the exact numbers of
// files pending creation, although it prevents more files than necessary from
// being deleted.
uint64_t MinObsoleteSstNumberToKeep();
// Returns the list of live files in 'live' and the list
// of all files in the filesystem in 'candidate_files'.
// If force == false and the last call was less than
// db_options_.delete_obsolete_files_period_micros microseconds ago,
// it will not fill up the job_context
void FindObsoleteFiles(JobContext* job_context, bool force,
bool no_full_scan = false);
// Diffs the files listed in filenames and those that do not
// belong to live files are possibly removed. Also, removes all the
// files in sst_delete_files and log_delete_files.
// It is not necessary to hold the mutex when invoking this method.
// If FindObsoleteFiles() was run, we need to also run
// PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true
void PurgeObsoleteFiles(JobContext& background_contet,
bool schedule_only = false);
// Schedule a background job to actually delete obsolete files.
void SchedulePurge();
const SnapshotList& snapshots() const { return snapshots_; }
// load list of snapshots to `snap_vector` that is no newer than `max_seq`
// in ascending order.
// `oldest_write_conflict_snapshot` is filled with the oldest snapshot
// which satisfies SnapshotImpl.is_write_conflict_boundary_ = true.
void LoadSnapshots(std::vector<SequenceNumber>* snap_vector,
SequenceNumber* oldest_write_conflict_snapshot,
const SequenceNumber& max_seq) const {
InstrumentedMutexLock l(mutex());
snapshots().GetAll(snap_vector, oldest_write_conflict_snapshot, max_seq);
}
const ImmutableDBOptions& immutable_db_options() const {
return immutable_db_options_;
}
// Cancel all background jobs, including flush, compaction, background
// purging, stats dumping threads, etc. If `wait` = true, wait for the
// running jobs to abort or finish before returning. Otherwise, only
// sends the signals.
void CancelAllBackgroundWork(bool wait);
// Find Super version and reference it. Based on options, it might return
// the thread local cached one.
// Call ReturnAndCleanupSuperVersion() when it is no longer needed.
SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);
// Similar to the previous function but looks up based on a column family id.
// nullptr will be returned if this column family no longer exists.
// REQUIRED: this function should only be called on the write thread or if the
// mutex is held.
SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);
// Un-reference the super version and clean it up if it is the last reference.
void CleanupSuperVersion(SuperVersion* sv);
// Un-reference the super version and return it to thread local cache if
// needed. If it is the last reference of the super version. Clean it up
// after un-referencing it.
void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);
// Similar to the previous function but looks up based on a column family id.
// nullptr will be returned if this column family no longer exists.
// REQUIRED: this function should only be called on the write thread.
void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);
// REQUIRED: this function should only be called on the write thread or if the
// mutex is held. Return value only valid until next call to this function or
// mutex is released.
ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
// Same as above, should called without mutex held and not on write thread.
std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked(
uint32_t column_family_id);
// Returns the number of currently running flushes.
// REQUIREMENT: mutex_ must be held when calling this function.
int num_running_flushes() {
mutex_.AssertHeld();
return num_running_flushes_;
}
// Returns the number of currently running compactions.
// REQUIREMENT: mutex_ must be held when calling this function.
int num_running_compactions() {
mutex_.AssertHeld();
return num_running_compactions_;
}
const WriteController& write_controller() { return write_controller_; }
// @param read_options Must outlive the returned iterator.
InternalIterator* NewInternalIterator(const ReadOptions& read_options,
ColumnFamilyData* cfd,
SuperVersion* super_version,
Arena* arena,
RangeDelAggregator* range_del_agg,
SequenceNumber sequence,
bool allow_unprepared_value);
// hollow transactions shell used for recovery.
// these will then be passed to TransactionDB so that
// locks can be reacquired before writing can resume.
struct RecoveredTransaction {
std::string name_;
bool unprepared_;
struct BatchInfo {
uint64_t log_number_;
// TODO(lth): For unprepared, the memory usage here can be big for
// unprepared transactions. This is only useful for rollbacks, and we
// can in theory just keep keyset for that.
WriteBatch* batch_;
// Number of sub-batches. A new sub-batch is created if txn attempts to
// insert a duplicate key,seq to memtable. This is currently used in
// WritePreparedTxn/WriteUnpreparedTxn.
size_t batch_cnt_;
};
// This maps the seq of the first key in the batch to BatchInfo, which
// contains WriteBatch and other information relevant to the batch.
//
// For WriteUnprepared, batches_ can have size greater than 1, but for
// other write policies, it must be of size 1.
std::map<SequenceNumber, BatchInfo> batches_;
explicit RecoveredTransaction(const uint64_t log, const std::string& name,
WriteBatch* batch, SequenceNumber seq,
size_t batch_cnt, bool unprepared)
: name_(name), unprepared_(unprepared) {
batches_[seq] = {log, batch, batch_cnt};
}
~RecoveredTransaction() {
for (auto& it : batches_) {
delete it.second.batch_;
}
}
void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch,
size_t batch_cnt, bool unprepared) {
assert(batches_.count(seq) == 0);
batches_[seq] = {log_number, batch, batch_cnt};
// Prior state must be unprepared, since the prepare batch must be the
// last batch.
assert(unprepared_);
unprepared_ = unprepared;
}
};
bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
std::unordered_map<std::string, RecoveredTransaction*>
recovered_transactions() {
return recovered_transactions_;
}
RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
auto it = recovered_transactions_.find(name);
if (it == recovered_transactions_.end()) {
return nullptr;
} else {
return it->second;
}
}
void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
WriteBatch* batch, SequenceNumber seq,
size_t batch_cnt, bool unprepared_batch) {
// For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple
// times for every unprepared batch encountered during recovery.
//
// If the transaction is prepared, then the last call to
// InsertRecoveredTransaction will have unprepared_batch = false.
auto rtxn = recovered_transactions_.find(name);
if (rtxn == recovered_transactions_.end()) {
recovered_transactions_[name] = new RecoveredTransaction(
log, name, batch, seq, batch_cnt, unprepared_batch);
} else {
rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch);
}
logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log);
}
void DeleteRecoveredTransaction(const std::string& name) {
auto it = recovered_transactions_.find(name);
assert(it != recovered_transactions_.end());
auto* trx = it->second;
recovered_transactions_.erase(it);
for (const auto& info : trx->batches_) {
logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed(
info.second.log_number_);
}
delete trx;
}
void DeleteAllRecoveredTransactions() {
for (auto it = recovered_transactions_.begin();
it != recovered_transactions_.end(); ++it) {
delete it->second;
}
recovered_transactions_.clear();
}
void AddToLogsToFreeQueue(log::Writer* log_writer) {
logs_to_free_queue_.push_back(log_writer);
}
void AddSuperVersionsToFreeQueue(SuperVersion* sv) {
superversions_to_free_queue_.push_back(sv);
}
void SetSnapshotChecker(SnapshotChecker* snapshot_checker);
// Fill JobContext with snapshot information needed by flush and compaction.
void GetSnapshotContext(JobContext* job_context,
std::vector<SequenceNumber>* snapshot_seqs,
SequenceNumber* earliest_write_conflict_snapshot,
SnapshotChecker** snapshot_checker);
// Not thread-safe.
void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback);
InstrumentedMutex* mutex() const { return &mutex_; }
// Initialize a brand new DB. The DB directory is expected to be empty before
// calling it. Push new manifest file name into `new_filenames`.
Status NewDB(std::vector<std::string>* new_filenames);
// This is to be used only by internal rocksdb classes.
static Status Open(const DBOptions& db_options, const std::string& name,
const std::vector<ColumnFamilyDescriptor>& column_families,
std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
const bool seq_per_batch, const bool batch_per_txn);
static IOStatus CreateAndNewDirectory(
FileSystem* fs, const std::string& dirname,
std::unique_ptr<FSDirectory>* directory);
// find stats map from stats_history_ with smallest timestamp in
// the range of [start_time, end_time)
bool FindStatsByTime(uint64_t start_time, uint64_t end_time,
uint64_t* new_time,
std::map<std::string, uint64_t>* stats_map);
// Print information of all tombstones of all iterators to the std::string
// This is only used by ldb. The output might be capped. Tombstones
// printed out are not guaranteed to be in any order.
Status TablesRangeTombstoneSummary(ColumnFamilyHandle* column_family,
int max_entries_to_print,
std::string* out_str);
#ifndef NDEBUG
// Compact any files in the named level that overlap [*begin, *end]
Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
ColumnFamilyHandle* column_family = nullptr,
bool disallow_trivial_move = false);
void TEST_SwitchWAL();
bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; }
bool TEST_IsLogGettingFlushed() {
return alive_log_files_.begin()->getting_flushed;
}
Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr);
// Force current memtable contents to be flushed.
Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false,
ColumnFamilyHandle* cfh = nullptr);
Status TEST_FlushMemTable(ColumnFamilyData* cfd,
const FlushOptions& flush_opts);
// Flush (multiple) ColumnFamilyData without using ColumnFamilyHandle. This
// is because in certain cases, we can flush column families, wait for the
// flush to complete, but delete the column family handle before the wait
// finishes. For example in CompactRange.
Status TEST_AtomicFlushMemTables(const autovector<ColumnFamilyData*>& cfds,
const FlushOptions& flush_opts);
// Wait for memtable compaction
Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
// Wait for any compaction
// We add a bool parameter to wait for unscheduledCompactions_ == 0, but this
// is only for the special test of CancelledCompactions
Status TEST_WaitForCompact(bool waitUnscheduled = false);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes(
ColumnFamilyHandle* column_family = nullptr);
// Return the current manifest file no.
uint64_t TEST_Current_Manifest_FileNo();
// Returns the number that'll be assigned to the next file that's created.
uint64_t TEST_Current_Next_FileNo();
// get total level0 file size. Only for testing.
uint64_t TEST_GetLevel0TotalSize();
void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
std::vector<std::vector<FileMetaData>>* metadata);
void TEST_LockMutex();
void TEST_UnlockMutex();
// REQUIRES: mutex locked
void* TEST_BeginWrite();
// REQUIRES: mutex locked
// pass the pointer that you got from TEST_BeginWrite()
void TEST_EndWrite(void* w);
uint64_t TEST_MaxTotalInMemoryState() const {
return max_total_in_memory_state_;
}
size_t TEST_LogsToFreeSize();
uint64_t TEST_LogfileNumber();
uint64_t TEST_total_log_size() const { return total_log_size_; }
// Returns column family name to ImmutableCFOptions map.
Status TEST_GetAllImmutableCFOptions(
std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);
// Return the lastest MutableCFOptions of a column family
Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
MutableCFOptions* mutable_cf_options);
Cache* TEST_table_cache() { return table_cache_.get(); }
WriteController& TEST_write_controler() { return write_controller_; }
uint64_t TEST_FindMinLogContainingOutstandingPrep();
uint64_t TEST_FindMinPrepLogReferencedByMemTable();
size_t TEST_PreparedSectionCompletedSize();
size_t TEST_LogsWithPrepSize();
int TEST_BGCompactionsAllowed() const;
int TEST_BGFlushesAllowed() const;
size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
void TEST_WaitForStatsDumpRun(std::function<void()> callback) const;
size_t TEST_EstimateInMemoryStatsHistorySize() const;
VersionSet* TEST_GetVersionSet() const { return versions_.get(); }
const std::unordered_set<uint64_t>& TEST_GetFilesGrabbedForPurge() const {