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test_turtlebot_motion.py
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test_turtlebot_motion.py
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from __future__ import print_function
import argparse
import random
import numpy as np
import time
from collections import OrderedDict
from pybullet_tools.utils import TURTLEBOT_URDF, joints_from_names, \
set_joint_positions, get_bodies, sample_placement, pairwise_collision, \
set_point, Point, create_box, stable_z, TAN, GREY, connect, PI, wait_if_gui, dump_body, set_all_color, BLUE, \
link_from_name, draw_pose, pose_from_pose2d, \
set_random_seed, set_numpy_seed, joint_from_name, safe_zip, draw_base_limits, BodySaver, WorldSaver, LockRenderer, \
elapsed_time, disconnect, flatten, \
INF, wait_for_duration, draw_aabb, DEFAULT_AABB_BUFFER, get_joint_positions, \
get_pairs, get_distance_fn, step_simulation, get_bodies_in_region, \
AABB, Profiler, pairwise_link_collision, BASE_LINK, get_collision_data, draw_pose2d, \
CIRCULAR_LIMITS, wrap_interval, rescale_interval, adjust_path, \
contact_collision, timer, get_aabb, Pose, get_all_links, can_collide, DEFAULT_RESOLUTION, \
load_pybullet, get_collision_fn, get_limits_fn, \
get_joint_velocities, control_joint, get_time_step, remove_handles, Interval, get_distance, \
get_duration_fn, velocity_control_joint, get_max_velocities, plan_base_joint_motion, \
UNBOUNDED_LIMITS, BLACK, GREEN, RED, add_line, \
point_from_pose, retime_path, smooth_path, get_acceleration_fn, discretize_curve
from motion_planners.trajectory.smooth import smooth_curve
from motion_planners.trajectory.limits import check_spline
from motion_planners.utils import default_selector, irange
#from motion_planners.tkinter.samplers import get_cost_fn
from motion_planners.lazy_prm import ROADMAPS
from pybullet_tools.retime import sample_curve
BASE_LINK_NAME = 'base_link'
BASE_JOINTS = ['x', 'y', 'theta']
DRAW_Z = 1e-1
DRAW_LENGTH = 0.5
MIN_AABB_VOLUME = DEFAULT_AABB_BUFFER**3
MAX_VELOCITIES = np.array([1., 1., PI / 4])
MAX_ACCELERATIONS = MAX_VELOCITIES / 0.25
#MAX_VELOCITIES *= INF
#MAX_ACCELERATIONS *= INF
MIN_PROXIMITY = 1e-2
N_DIGITS = 5
##################################################
def create_custom_base_limits(robot, base_limits):
return {joint_from_name(robot, joint): limits
for joint, limits in safe_zip(BASE_JOINTS[:2], zip(*base_limits))}
def sample_placements(body_surfaces, obstacles=None, savers=[], min_distances={}):
if obstacles is None:
obstacles = set(get_bodies()) - set(body_surfaces)
savers = list(savers) + [BodySaver(obstacle) for obstacle in obstacles]
if not isinstance(min_distances, dict):
min_distances = {body: min_distances for body in body_surfaces}
# TODO: max attempts here
for body, surface in body_surfaces.items(): # TODO: shuffle
min_distance = min_distances.get(body, 0.)
while True:
pose = sample_placement(body, surface)
if pose is None:
for saver in savers:
saver.restore()
return False
for saver in savers:
obstacle = saver.body
if obstacle in [body, surface]:
continue
saver.restore()
if pairwise_collision(body, obstacle, max_distance=min_distance):
break
else:
savers.append(BodySaver(body))
break
for saver in savers:
saver.restore()
return True
##################################################
def draw_waypoint(conf, z=DRAW_Z):
return draw_pose(pose_from_pose2d(conf, z=z), length=DRAW_LENGTH)
def draw_conf(pose2d, interval, base_z=1., z_interval=Interval(-0.5, 0.5), **kwargs):
return draw_pose2d(pose2d, z=base_z + rescale_interval(
wrap_interval(pose2d[2], interval=interval), old_interval=interval, new_interval=z_interval), **kwargs)
def draw_path(path2d, z=DRAW_Z, base_z=1., **kwargs):
if path2d is None:
return []
#return list(flatten(draw_pose(pose_from_pose2d(pose2d, z=z), **kwargs) for pose2d in path2d))
#return list(flatten(draw_pose2d(pose2d, z=z, **kwargs) for pose2d in path2d))
start = path2d[0]
mid_yaw = start[2]
#mid_yaw = wrap_interval(mid_yaw)
interval = (mid_yaw - PI, mid_yaw + PI)
#interval = CIRCULAR_LIMITS
draw_pose(pose_from_pose2d(start, z=base_z), length=1, **kwargs)
# TODO: draw the current pose
# TODO: line between orientations when there is a jump
return list(flatten(draw_conf(pose2d, interval, base_z, **kwargs) for pose2d in path2d))
def extract_full_path(robot, path_joints, path, all_joints):
with BodySaver(robot):
new_path = []
for conf in path:
set_joint_positions(robot, path_joints, conf)
new_path.append(get_joint_positions(robot, all_joints)) # TODO: do without assigning
return new_path
def draw_last_roadmap(robot, joints, only_checked=False, linear=True, down_sample=None, **kwargs):
handles = []
if not ROADMAPS:
return handles
roadmap = ROADMAPS[-1]
for q in roadmap.samples:
handles.extend(draw_pose2d(q, z=DRAW_Z))
for v1, v2 in roadmap.edges:
color = BLACK
if roadmap.is_colliding(v1, v2):
color = RED
elif roadmap.is_safe(v1, v2):
color = GREEN
elif only_checked:
continue
if linear:
path = [roadmap.samples[v1], roadmap.samples[v2]]
else:
path = roadmap.get_path(v1, v2)
if down_sample is not None:
path = path[::down_sample] + [path[-1]]
#handles.extend(draw_path(path, **kwargs))
points = list(map(point_from_pose, [pose_from_pose2d(q, z=DRAW_Z) for q in path]))
handles.extend(add_line(p1, p2, color=color) for p1, p2 in get_pairs(points))
return handles
##################################################
def problem1(n_obstacles=10, wall_side=0.1, obst_width=0.25, obst_height=0.5):
floor_extent = 5.0
base_limits = (-floor_extent/2.*np.ones(2),
+floor_extent/2.*np.ones(2))
floor_height = 0.001
floor = create_box(floor_extent, floor_extent, floor_height, color=TAN)
set_point(floor, Point(z=-floor_height/2.))
wall1 = create_box(floor_extent + wall_side, wall_side, wall_side, color=GREY)
set_point(wall1, Point(y=floor_extent/2., z=wall_side/2.))
wall2 = create_box(floor_extent + wall_side, wall_side, wall_side, color=GREY)
set_point(wall2, Point(y=-floor_extent/2., z=wall_side/2.))
wall3 = create_box(wall_side, floor_extent + wall_side, wall_side, color=GREY)
set_point(wall3, Point(x=floor_extent/2., z=wall_side/2.))
wall4 = create_box(wall_side, floor_extent + wall_side, wall_side, color=GREY)
set_point(wall4, Point(x=-floor_extent/2., z=wall_side/2.))
wall5 = create_box(obst_width, obst_width, obst_height, color=GREY)
set_point(wall5, Point(z=obst_height / 2.))
walls = [wall1, wall2, wall3, wall4, wall5]
initial_surfaces = OrderedDict()
for _ in range(n_obstacles - 1):
body = create_box(obst_width, obst_width, obst_height, color=GREY)
initial_surfaces[body] = floor
pillars = list(initial_surfaces)
obstacles = walls + pillars
initial_conf = np.array([+floor_extent/3, -floor_extent/3, 3*PI/4])
goal_conf = -initial_conf
robot = load_pybullet(TURTLEBOT_URDF, fixed_base=True, merge=True, sat=False)
base_joints = joints_from_names(robot, BASE_JOINTS)
# base_link = child_link_from_joint(base_joints[-1])
base_link = link_from_name(robot, BASE_LINK_NAME)
set_all_color(robot, BLUE)
dump_body(robot)
set_point(robot, Point(z=stable_z(robot, floor)))
#set_point(robot, Point(z=base_aligned_z(robot)))
draw_pose(Pose(), parent=robot, parent_link=base_link, length=0.5)
set_joint_positions(robot, base_joints, initial_conf)
sample_placements(initial_surfaces, obstacles=[robot] + walls,
savers=[BodySaver(robot, joints=base_joints, positions=goal_conf)],
min_distances=10e-2)
# The first calls appear to be the slowest
# times = []
# for body1, body2 in combinations(pillars, r=2):
# start_time = time.time()
# colliding = pairwise_collision(body1, body2)
# runtime = elapsed_time(start_time)
# print(colliding, runtime)
# times.append(runtime)
# print(times)
return robot, base_limits, goal_conf, obstacles
##################################################
def compute_cost(robot, joints, path, resolutions=None):
if path is None:
return INF
distance_fn = get_distance_fn(robot, joints, weights=resolutions) # TODO: get_duration_fn
return sum(distance_fn(*pair) for pair in get_pairs(path))
def get_curve_collision_fn(robot, joints, custom_limits={}, resolutions=None, v_max=None, a_max=None, **kwargs):
collision_fn = get_collision_fn(robot, joints, custom_limits=custom_limits, **kwargs)
limits_fn = get_limits_fn(robot, joints, custom_limits)
def curve_collision_fn(curve, t0, t1):
if curve is None:
return True
# TODO: can exactly compute limit violations
# if not check_spline(curve, v_max=max_velocities, a_max=None, verbose=False,
# #start_t=t0, end_t=t1,
# ):
# return True
_, samples = time_discretize_curve(curve, verbose=False,
#start_t=t0, end_t=t1,
resolution=resolutions,
#max_velocities=v_max,
)
if any(map(limits_fn, samples)):
return True
if any(map(collision_fn, default_selector(samples))):
return True
return False
return curve_collision_fn
##################################################
def mpc(x0, v0, curve, dt_max=0.5, max_time=INF, max_iterations=INF, v_max=None, **kwargs):
assert (max_time < INF) or (max_iterations < INF)
from scipy.interpolate import CubicHermiteSpline
start_time = time.time()
best_cost, best_spline = INF, None
for iteration in irange(max_iterations):
if elapsed_time(start_time) >= max_time:
break
t1 = random.uniform(curve.x[0], curve.x[-1])
future = (curve.x[-1] - t1) # TODO: weighted
if future >= best_cost:
continue
x1 = curve(t1)
if (v_max is not None) and (max((x1 - x0) / v_max) > dt_max):
continue
# if quickest_inf_accel(x0, x1, v_max=v_max) > dt_max:
# continue
v1 = curve(t1, nu=1)
#dt = dt_max
dt = random.uniform(0, dt_max)
times = [0., dt]
positions = [x0, x1]
velocities = [v0, v1]
spline = CubicHermiteSpline(times, positions, dydx=velocities)
if not check_spline(spline, **kwargs):
continue
# TODO: optimize to find the closest on the path within a range
cost = future + (spline.x[-1] - spline.x[0])
if cost < best_cost:
best_cost, best_spline = cost, spline
print('Iteration: {} | Cost: {:.3f} | T: {:.3f} | Time: {:.3f}'.format(
iteration, cost, t1, elapsed_time(start_time)))
print(best_cost, t1, elapsed_time(start_time))
return best_cost, best_spline
def find_closest(x0, curve, t_range=None, max_time=INF, max_iterations=INF, distance_fn=None, verbose=False):
assert (max_time < INF) or (max_iterations < INF)
if t_range is None:
t_range = Interval(curve.x[0], curve.x[-1])
t_range = Interval(max(t_range[0], curve.x[0]), min(curve.x[-1], t_range[-1]))
if distance_fn is None:
distance_fn = get_distance
start_time = time.time()
closest_dist, closest_t = INF, None
for iteration in irange(max_iterations):
if elapsed_time(start_time) >= max_time:
break
t = random.uniform(*t_range) # TODO: halton
x = curve(t)
dist = distance_fn(x0, x)
if dist < closest_dist:
closest_dist, closest_t = dist, t
if verbose:
print('Iteration: {} | Dist: {:.3f} | T: {:.3f} | Time: {:.3f}'.format(
iteration, closest_dist, t, elapsed_time(start_time)))
return closest_dist, closest_t
##################################################
def max_velocity_control_joints(robot, joints, positions=None, velocities=None, max_velocities=None):
if velocities is None:
velocities = np.zeros(len(joints))
if max_velocities is None:
max_velocities = get_max_velocities(robot, joints)
for idx, joint in enumerate(joints):
if positions is not None:
control_joint(robot, joint=joint, position=positions[idx],
# velocity=0.,
velocity=velocities[idx], # if abs(velocities[idx]) > 1e-3 else 0,
# max_velocity=abs(velocities[idx]),
max_velocity=abs(max_velocities[idx]), # TODO: max_velocity and velocity==0 cause issues
position_gain=10, velocity_scale=None, max_force=None)
else:
velocity_control_joint(robot, joint=joint, velocity=velocities[idx],
max_velocity=abs(max_velocities[idx]),
position_gain=None, velocity_scale=None, max_force=None)
def control_state(robot, joints, target_positions, target_velocities=None, position_tol=INF, velocity_tol=INF,
max_velocities=None, verbose=True): # TODO: max_accelerations
if target_velocities is None:
target_velocities = np.zeros(len(joints))
if max_velocities is None:
max_velocities = get_max_velocities(robot, joints)
assert (max_velocities > 0).all()
max_velocity_control_joints(robot, joints, positions=target_positions, velocities=target_velocities,
max_velocities=max_velocities)
for i in irange(INF):
current_positions = np.array(get_joint_positions(robot, joints))
position_error = get_distance(current_positions, target_positions, norm=INF)
current_velocities = np.array(get_joint_velocities(robot, joints))
velocity_error = get_distance(current_velocities, target_velocities, norm=INF)
if verbose:
# print('Positions: {} | Target positions: {}'.format(current_positions.round(N_DIGITS), target_positions.round(N_DIGITS)))
# print('Velocities: {} | Target velocities: {}'.format(current_velocities.round(N_DIGITS), target_velocities.round(N_DIGITS)))
print('Step: {} | Position error: {:.3f}/{:.3f} | Velocity error: {:.3f}/{:.3f}'.format(
i, position_error, position_tol, velocity_error, velocity_tol))
# TODO: draw the tolerance interval
if (position_error <= position_tol) and (velocity_error <= velocity_tol):
return # TODO: declare success or failure by yielding or throwing an exception
yield i
def follow_curve(robot, joints, curve, goal_t=None, time_step=None, max_velocities=MAX_VELOCITIES, **kwargs):
if goal_t is None:
goal_t = curve.x[-1]
if time_step is None:
time_step = 10*get_time_step()
#distance_fn = get_distance_fn(robot, joints, weights=None, norm=2)
distance_fn = get_duration_fn(robot, joints, velocities=max_velocities, norm=INF) # get_distance
positions = np.array(get_joint_positions(robot, joints))
closest_dist, closest_t = find_closest(positions, curve, t_range=(curve.x[0], goal_t), max_time=1e-1,
max_iterations=INF, distance_fn=distance_fn, verbose=True)
print('Closest dist: {:.3f} | Closest time: {:.3f}'.format(closest_dist, closest_t))
target_t = closest_t
# TODO: condition based on closest_dist
while True:
print('\nTarget time: {:.3f} | Goal time: {}'.format(target_t, goal_t))
target_positions = curve(target_t)
target_velocities = curve(target_t, nu=1) # TODO: draw the velocity
#print('Positions: {} | Velocities: {}'.format(target_positions, target_velocities))
handles = draw_waypoint(target_positions)
is_goal = (target_t == goal_t)
position_tol = 1e-2 if is_goal else 1e-2
for output in control_state(robot, joints, target_positions=target_positions, target_velocities=target_velocities,
position_tol=position_tol, velocity_tol=INF, max_velocities=max_velocities, **kwargs):
yield output
remove_handles(handles)
target_t = min(goal_t, target_t + time_step)
if is_goal:
break
##################################################
def follow_curve_old(robot, joints, curve, goal_t=None):
# TODO: unify with /Users/caelan/Programs/open-world-tamp/open_world/simulation/control.py
if goal_t is None:
goal_t = curve.x[-1]
time_step = get_time_step()
target_step = 10*time_step
#distance_fn = get_distance_fn(robot, joints, weights=None, norm=2)
distance_fn = get_duration_fn(robot, joints, velocities=MAX_VELOCITIES, norm=INF)
for i in irange(INF):
# if (i % 10) != 0:
# continue
current_p = np.array(get_joint_positions(robot, joints))
current_v = np.array(get_joint_velocities(robot, joints))
goal_dist = distance_fn(current_p, curve(goal_t))
print('Positions: {} | Velocities: {} | Goal distance: {:.3f}'.format(
current_p.round(N_DIGITS), current_v.round(N_DIGITS), goal_dist))
if goal_dist < 1e-2:
return True
# _, connection = mpc(current_p, current_v, curve, v_max=MAX_VELOCITIES, a_max=MAX_ACCELERATIONS,
# dt_max=1e-1, max_time=1e-1)
# assert connection is not None
# target_t = 0.5*connection.x[-1]
# target_p = connection(target_t)
# target_v = connection(target_t, nu=1)
# #print(target_p)
closest_dist, closest_t = find_closest(current_p, curve, t_range=None, max_time=1e-2,
max_iterations=INF, distance_fn=distance_fn, verbose=True)
target_t = min(closest_t + target_step, curve.x[-1])
target_p = curve(target_t)
#target_v = curve(target_t, nu=1)
target_v = curve(closest_t, nu=1)
#target_v = MAX_VELOCITIES
#target_v = INF*np.zeros(len(joints))
handles = draw_waypoint(target_p)
#times, confs = time_discretize_curve(curve, verbose=False, resolution=resolutions) # max_velocities=v_max,
# set_joint_positions(robot, joints, target_p)
max_velocity_control_joints(robot, joints,
positions=target_p,
velocities=target_v,
max_velocities=MAX_VELOCITIES)
#next_t = closest_t + time_step
#next_p = current_p + current_v*time_step
yield target_t
actual_p = np.array(get_joint_positions(robot, joints))
actual_v = np.array(get_joint_velocities(robot, joints))
next_p = current_p + actual_v*time_step
print('Predicted: {} | Actual: {}'.format(next_p.round(N_DIGITS), actual_p.round(N_DIGITS)))
remove_handles(handles)
##################################################
def simulate_curve(robot, joints, curve):
#set_joint_positions(robot, joints, curve(random.uniform(curve.x[0], curve.x[-1])))
wait_if_gui(message='Begin?')
#controller = follow_curve_old(robot, joints, curve)
controller = follow_curve(robot, joints, curve)
for _ in controller:
step_simulation()
#wait_if_gui()
#wait_for_duration(duration=time_step)
#time.sleep(time_step)
wait_if_gui(message='Finish?')
def step_curve(robot, joints, path, step_size=None):
wait_if_gui(message='Begin?')
for i, conf in enumerate(path):
set_joint_positions(robot, joints, conf)
if step_size is None:
wait_if_gui(message='{}/{} Continue?'.format(i, len(path)))
else:
wait_for_duration(duration=step_size)
wait_if_gui(message='Finish?')
##################################################
def iterate_path(robot, joints, path, simulate=False, step_size=None, resolutions=None, smooth=False, **kwargs): # 1e-2 | None
if path is None:
return
saver = WorldSaver()
path = adjust_path(robot, joints, path)
with LockRenderer():
handles = draw_path(path)
waypoints = path
#waypoints = waypoints_from_path(path)
#curve = interpolate_path(robot, joints, waypoints, k=1, velocity_fraction=1) # TODO: no velocities in the URDF
if not smooth:
curve = retime_path(robot, joints, path, max_velocities=MAX_VELOCITIES, max_accelerations=MAX_ACCELERATIONS)
else:
curve = smooth_path(robot, joints, path, resolutions=resolutions,
max_velocities=MAX_VELOCITIES, max_accelerations=MAX_ACCELERATIONS, **kwargs)
path = discretize_curve(robot, joints, curve, resolutions=resolutions)
print('Steps: {} | Start: {:.3f} | End: {:.3f} | Knots: {}'.format(
len(path), curve.x[0], curve.x[-1], len(curve.x)))
with LockRenderer():
handles = draw_path(path)
if False:
# TODO: handle circular joints
#curve_collision_fn = lambda *args, **kwargs: False
curve_collision_fn = get_curve_collision_fn(robot, joints, resolutions=resolutions, **kwargs)
with LockRenderer():
with Profiler():
curve = smooth_curve(curve, MAX_VELOCITIES, MAX_ACCELERATIONS,
curve_collision_fn, max_time=5) #, curve_collision_fn=[])
saver.restore()
path = [conf for t, conf in sample_curve(curve, time_step=step_size)]
print('Steps: {} | Start: {:.3f} | End: {:.3f} | Knots: {}'.format(
len(path), curve.x[0], curve.x[-1], len(curve.x)))
with LockRenderer():
handles = draw_path(path)
if simulate:
simulate_curve(robot, joints, curve)
else:
path = [conf for t, conf in sample_curve(curve, time_step=step_size)]
step_curve(robot, joints, path, step_size=step_size)
##################################################
def test_aabb(robot):
base_link = link_from_name(robot, BASE_LINK_NAME)
region_aabb = AABB(lower=-np.ones(3), upper=+np.ones(3))
draw_aabb(region_aabb)
# bodies = get_bodies_in_region(region_aabb)
# print(len(bodies), bodies)
# for body in get_bodies():
# set_pose(body, Pose())
#step_simulation() # Need to call before get_bodies_in_region
#update_scene()
for i in range(3):
with timer(message='{:f}'):
bodies = get_bodies_in_region(region_aabb) # This does cache some info
print(i, len(bodies), bodies)
# https://github.com/bulletphysics/bullet3/search?q=broadphase
# https://github.com/bulletphysics/bullet3/search?p=1&q=getCachedOverlappingObjects&type=&utf8=%E2%9C%93
# https://andysomogyi.github.io/mechanica/bullet.html
# http://www.cs.kent.edu/~ruttan/GameEngines/lectures/Bullet_User_Manual
aabb = get_aabb(robot)
# aabb = get_subtree_aabb(robot, base_link)
print(aabb)
draw_aabb(aabb)
for link in [BASE_LINK, base_link]:
print(link, get_collision_data(robot, link), pairwise_link_collision(robot, link, robot, link))
def test_caching(robot, obstacles):
with timer(message='{:f}'):
#update_scene() # 5.19752502441e-05
step_simulation() # 0.000210046768188
with timer(message='{:f}'):
#print(get_aabb(robot, link=None, only_collision=True))
print(contact_collision()) # 2.50339508057e-05
for _ in range(3):
with timer(message='{:f}'):
#print(get_aabb(robot, link=None, only_collision=True)) # Recomputes each time
print(contact_collision()) # 1.69277191162e-05
print()
obstacle = obstacles[-1]
#for link in get_all_links(robot):
# set_collision_pair_mask(robot, obstacle, link1=link, enable=False) # Doesn't seem to affect pairwise_collision
with timer('{:f}'):
print(pairwise_collision(robot, obstacle)) # 0.000031
links = get_all_links(robot)
links = [link for link in get_all_links(robot) if can_collide(robot, link)]
#links = randomize(links)
with timer('{:f}'):
print(any(pairwise_collision(robot, obstacle, link1=link) for link in links # 0.000179
))
#if aabb_overlap(get_aabb(robot, link), get_aabb(obstacles[-1]))))
#if can_collide(robot, link)))
with timer('{:f}'):
print(pairwise_collision(robot, obstacle))
##################################################
def main():
np.set_printoptions(precision=N_DIGITS, suppress=True, threshold=3) # , edgeitems=1) #, linewidth=1000)
parser = argparse.ArgumentParser()
parser.add_argument('-a', '--algorithm', default='rrt_connect', # choices=[],
help='The motion planning algorithm to use.')
parser.add_argument('-c', '--cfree', action='store_true',
help='When enabled, disables collision checking.')
# parser.add_argument('-p', '--problem', default='test_pour', choices=sorted(problem_fn_from_name),
# help='The name of the problem to solve.')
parser.add_argument('--holonomic', action='store_true', # '-h',
help='')
parser.add_argument('-l', '--lock', action='store_false',
help='')
parser.add_argument('-r', '--reversible', action='store_true',
help='')
parser.add_argument('-s', '--seed', default=None, type=int, # None | 1
help='The random seed to use.')
parser.add_argument('-n', '--num', default=10, type=int,
help='The number of obstacles.')
parser.add_argument('-o', '--orientation', action='store_true',
help='')
parser.add_argument('-v', '--viewer', action='store_false',
help='')
args = parser.parse_args()
connect(use_gui=args.viewer)
#set_aabb_buffer(buffer=1e-3)
#set_separating_axis_collisions()
#seed = 0
#seed = time.time()
seed = args.seed
if seed is None:
seed = random.randint(0, 10**3-1)
print('Seed:', seed)
set_random_seed(seed=seed) # None: 2147483648 = 2**31
set_numpy_seed(seed=seed)
#print('Random seed:', get_random_seed(), random.random())
#print('Numpy seed:', get_numpy_seed(), np.random.random())
#########################
robot, base_limits, goal_conf, obstacles = problem1(n_obstacles=args.num)
custom_limits = create_custom_base_limits(robot, base_limits)
base_joints = joints_from_names(robot, BASE_JOINTS)
draw_base_limits(base_limits)
# draw_pose(get_link_pose(robot, base_link), length=0.5)
start_conf = get_joint_positions(robot, base_joints)
for conf in [start_conf, goal_conf]:
draw_waypoint(conf)
#resolutions = None
#resolutions = np.array([0.05, 0.05, math.radians(10)])
plan_joints = base_joints[:2] if not args.orientation else base_joints
d = len(plan_joints)
holonomic = args.holonomic or (d != 3)
resolutions = 1.*DEFAULT_RESOLUTION*np.ones(d) # TODO: default resolutions, velocities, accelerations fns
#weights = np.reciprocal(resolutions)
weights = np.array([1, 1, 1e-3])
cost_fn = get_acceleration_fn(robot, plan_joints, max_velocities=MAX_VELOCITIES[:d],
max_accelerations=MAX_ACCELERATIONS[:d])
# TODO: check that taking shortest turning direction (reversible affecting?)
if args.cfree:
obstacles = []
# for obstacle in obstacles:
# draw_aabb(get_aabb(obstacle)) # Updates automatically
#set_all_static() # Doesn't seem to affect
#test_aabb(robot)
#test_caching(robot, obstacles)
#return
#########################
# TODO: filter if straight-line path is feasible
saver = WorldSaver()
wait_for_duration(duration=1e-2)
start_time = time.time()
with LockRenderer(lock=args.lock):
with Profiler(field='cumtime', num=25): # tottime | cumtime | None
# TODO: draw the search tree
path = plan_base_joint_motion(
robot, plan_joints, goal_conf[:d],
holonomic=holonomic, reversible=args.reversible,
obstacles=obstacles, self_collisions=False, custom_limits=custom_limits,
use_aabb=True, cache=True, max_distance=MIN_PROXIMITY,
resolutions=resolutions, weights=weights, # TODO: use KDTrees
circular={2: UNBOUNDED_LIMITS if holonomic else CIRCULAR_LIMITS},
cost_fn=cost_fn,
algorithm=args.algorithm, verbose=True,
restarts=5, max_iterations=50,
smooth=None if holonomic else 100, smooth_time=1, # None | 100 | INF
)
saver.restore()
# TODO: draw ROADMAPS
#wait_for_duration(duration=1e-3)
#########################
solved = path is not None
length = INF if path is None else len(path)
cost = compute_cost(robot, base_joints, path, resolutions=resolutions[:len(plan_joints)])
print('Solved: {} | Length: {} | Cost: {:.3f} | Runtime: {:.3f} sec'.format(
solved, length, cost, elapsed_time(start_time)))
if path is None:
wait_if_gui()
disconnect()
return
# for i, conf in enumerate(path):
# set_joint_positions(robot, plan_joints, conf)
# wait_if_gui('{}/{}) Continue?'.format(i + 1, len(path)))
path = extract_full_path(robot, plan_joints, path, base_joints)
with LockRenderer():
draw_last_roadmap(robot, base_joints)
# for i, conf in enumerate(path):
# set_joint_positions(robot, base_joints, conf)
# wait_if_gui('{}/{}) Continue?'.format(i+1, len(path)))
iterate_path(robot, base_joints, path, step_size=2e-2, smooth=holonomic, custom_limits=custom_limits,
resolutions=DEFAULT_RESOLUTION*np.ones(3), # resolutions
obstacles=obstacles, self_collisions=False, max_distance=MIN_PROXIMITY)
disconnect()
if __name__ == '__main__':
main()