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building.yml
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---
name: World Building
keywords: ["building", "builders"]
level: 100
desc: |
Building worlds and creating iconic locations is no easy task. Players
of SWR are already well versed in the locations around the galaxy. To
make a compelling world, you'll have to be creative and have some
scripting skills. That said, it's incredibly easy to build worlds in
SWR. Here's a list of some helpful commands:
acreate - Creates a new area.
asave - Saves an area (and all it's rooms). Use this frequently.
areset - Resets an area (or all areas).
dig - Creates a room or repurposes a prototype room. This allows one
to build out areas really quickly.
rset - To set fields on a room. Name, Description, etc.
rexit - To create an exit between rooms.
rremove - Removes a room from the game. Make sure you aren't inside.
rstat - Displays room information, flags, etc.
ocreate - Creates a new area object.
oset - Sets a field on an object. Name, Description, etc.
ospawn - Creates a spawn (an area reset) for an object.
ostat - Displays the object stats.
oremove - Removes an object from the game (entirely, but the file still exists for next boot).
mcreate - Creates a new area Mobile.
mset - Sets a field on an object.
mspawn - Creates a spawn (an area reset) for a mobile.
mstat - Displays the object stats.
mremove - Removes a mobile from the game (entirely, AND DELETES THE MOBILE.YML!!!!)
screate - Creates a new ship prototype.
sset - Sets a field on a ship prototype.
sspawn - Spawns a ship from a prototype (can only be used in spaceports).
sstat - Displays the ship stats.
sremove - Removes a ship prototype from the game (entirely, AND ANY SHIPS DERIVED FROM IT!!!)