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puzzle.xml
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<?xml version="1.0" encoding="UTF-8"?>
<resources>
<string name="puzzles">Puzzles</string>
<string name="puzzleThemes">Puzzle themes</string>
<string name="recommended">Recommended</string>
<string name="phases">Phases</string>
<string name="motifs">Motifs</string>
<string name="advanced">Advanced</string>
<string name="lengths">Lengths</string>
<string name="mates">Mates</string>
<string name="goals">Goals</string>
<string name="origin">Origin</string>
<string name="specialMoves">Special moves</string>
<string name="didYouLikeThisPuzzle">Did you like this puzzle?</string>
<string name="voteToLoadNextOne">Vote to load the next one!</string>
<string name="yourPuzzleRatingWillNotChange">Your puzzle rating will not change. Note that puzzles are not a competition. Rating helps selecting the best puzzles for your current skill.</string>
<string name="findTheBestMoveForWhite">Find the best move for white.</string>
<string name="findTheBestMoveForBlack">Find the best move for black.</string>
<string name="toGetPersonalizedPuzzles">To get personalized puzzles:</string>
<string name="puzzleId">Puzzle %s</string>
<string name="puzzleOfTheDay">Puzzle of the day</string>
<string name="clickToSolve">Click to solve</string>
<string name="goodMove">Good move</string>
<string name="bestMove">Best move!</string>
<string name="keepGoing">Keep going…</string>
<string name="puzzleSuccess">Success!</string>
<string name="puzzleComplete">Puzzle complete!</string>
<string name="notTheMove">That's not the move!</string>
<string name="trySomethingElse">Try something else.</string>
<string name="ratingX">Rating: %s</string>
<string name="hidden">hidden</string>
<plurals name="playedXTimes">
<item quantity="one">Played %s time</item>
<item quantity="other">Played %s times</item>
</plurals>
<string name="fromGameLink">From game %s</string>
<string name="continueTraining">Continue training</string>
<string name="difficultyLevel">Difficulty level</string>
<string name="normal">Normal</string>
<string name="easier">Easier</string>
<string name="easiest">Easiest</string>
<plurals name="nbPointsBelowYourPuzzleRating">
<item quantity="one">One point below your puzzle rating</item>
<item quantity="other">%s points below your puzzle rating</item>
</plurals>
<string name="harder">Harder</string>
<string name="hardest">Hardest</string>
<plurals name="nbPointsAboveYourPuzzleRating">
<item quantity="one">One point above your puzzle rating</item>
<item quantity="other">%s points above your puzzle rating</item>
</plurals>
<string name="example">Example</string>
<string name="addAnotherTheme">Add another theme</string>
<string name="jumpToNextPuzzleImmediately">Jump to next puzzle immediately</string>
<string name="puzzleDashboard">Puzzle Dashboard</string>
<string name="improvementAreas">Improvement areas</string>
<string name="strengths">Strengths</string>
<string name="history">Puzzle history</string>
<string name="solved">solved</string>
<string name="failed">failed</string>
<string name="streakDescription">Solve progressively harder puzzles and build a win streak. There is no clock, so take your time. One wrong move, and it's game over! But you can skip one move per session.</string>
<string name="yourStreakX">Your streak: %s</string>
<string name="streakSkipExplanation">Skip this move to preserve your streak! Only works once per run.</string>
<string name="continueTheStreak">Continue the streak</string>
<string name="newStreak">New streak</string>
<string name="fromMyGames">From my games</string>
<string name="lookupOfPlayer">Lookup puzzles from a player's games</string>
<string name="fromXGames">Puzzles from %s' games</string>
<string name="searchPuzzles">Search puzzles</string>
<string name="fromMyGamesNone">You have no puzzles in the database, but Lichess still loves you very much.
Play rapid and classical games to increase your chances of having a puzzle of yours added!</string>
<string name="fromXGamesFound">%1$s puzzles found in %2$s games</string>
<string name="puzzleDashboardDescription">Train, analyse, improve</string>
<plurals name="nbPlayed">
<item quantity="other">%s played</item>
</plurals>
<plurals name="nbToReplay">
<item quantity="other">%s to replay</item>
</plurals>
<string name="percentSolved">%s solved</string>
<string name="noPuzzlesToShow">Nothing to show, go play some puzzles first!</string>
<string name="improvementAreasDescription">Train these to optimize your progress!</string>
<string name="strengthDescription">You perform the best in these themes</string>
</resources>