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Shrine

Shrine is a toolkit for file attachments in Ruby applications.

If you're not sure why you should care, you're encouraged to read the motivation behind creating Shrine.

Resources

Quick start

Add Shrine to the Gemfile and write an initializer which sets up the storage and loads the ORM plugin:

# Gemfile
gem "shrine"
require "shrine"
require "shrine/storage/file_system"

Shrine.storages = {
  cache: Shrine::Storage::FileSystem.new("public", prefix: "uploads/cache"), # temporary
  store: Shrine::Storage::FileSystem.new("public", prefix: "uploads/store"), # permanent
}

Shrine.plugin :sequel # or :activerecord
Shrine.plugin :cached_attachment_data # for forms
Shrine.plugin :rack_file # for non-Rails apps

Next decide how you will name the attachment attribute on your model, and run a migration that adds an <attachment>_data text column, which Shrine will use to store all information about the attachment:

Sequel.migration do                           # class AddImageDataToPhotos < ActiveRecord::Migration
  change do                                   #   def change
    add_column :photos, :image_data, :text    #     add_column :photos, :image_data, :text
  end                                         #   end
end                                           # end

Now you can create an uploader class for the type of files you want to upload, and add a virtual attribute for handling attachments using this uploader to your model:

class ImageUploader < Shrine
  # plugins and uploading logic
end
class Photo < Sequel::Model # ActiveRecord::Base
  include ImageUploader::Attachment.new(:image) # adds an `image` virtual attribute
end

Let's now add the form fields which will use this virtual attribute. We need (1) a file field for choosing files, and (2) a hidden field for retaining the uploaded file in case of validation errors and direct uploads.

<form action="/photos" method="post" enctype="multipart/form-data">
  <input name="photo[image]" type="hidden" value="<%= @photo.cached_image_data %>">
  <input name="photo[image]" type="file">
</form>

<!-- Rails: -->
<%= form_for @photo do |f| %>
  <%= f.hidden_field :image, value: @photo.cached_image_data %>
  <%= f.file_field :image %>
<% end %>

Note that the file field needs to go after the hidden field, so that selecting a new file can always override the cached file in the hidden field. Also notice the enctype="multipart/form-data" HTML attribute, which is required for submitting files through the form, though the Rails form builder will automatically generate it for you.

Now in your router/controller the attachment request parameter can be assigned to the model like any other attribute:

post "/photos" do
  Photo.create(params[:photo])
  # ...
end

Once a file is uploaded and attached to the record, you can retrieve a URL to the uploaded file and display it:

<img src="<%= @photo.image_url %>">

Storage

A "storage" in Shrine is an object responsible for managing files on a specific storage service (filesystem, Amazon S3 etc), which implements a generic method interface. Storages are configured directly and registered under a name in Shrine.storages, so that they can be later used by uploaders.

# Gemfile
gem "aws-sdk", "~> 2.1" # for Amazon S3 storage
require "shrine/storage/s3"

s3_options = {
  access_key_id:     "abc",
  secret_access_key: "xyz",
  region:            "my-region",
  bucket:            "my-bucket",
}

Shrine.storages = {
  cache: Shrine::Storage::S3.new(prefix: "cache", **s3_options),
  store: Shrine::Storage::S3.new(prefix: "store", **s3_options),
}

The above example sets up Amazon S3 storage both for temporary and permanent storage, which allows for direct uploads. The :cache and :store names are special only in terms that the attacher will automatically pick them up, but you can also register more than two storages under different names.

Shrine ships with FileSystem and S3 storage, take a look at their documentation for more details on various features they support. There are also many more Shrine storages shipping as external gems.

Uploader

Uploaders are subclasses of Shrine, and are essentially wrappers around storages. In addition to actually calling the underlying storage when they need to, they also perform many generic tasks which aren't related to a particular storage (like processing, extracting metadata, logging etc).

class ImageUploader < Shrine
  # image attachent logic
end
uploader = ImageUploader.new(:store)
uploader #=> uploader for storage registered under `:store`

It's common to create an uploader for each type of file that you want to handle (image, video, audio, document etc), but you can structure them any way that you like.

Uploading

The main method of the uploader is #upload, which takes an IO-like object on the input, and returns a representation of the uploaded file on the output.

uploaded_file = uploader.upload(file)
uploaded_file #=> #<Shrine::UploadedFile>

Some of the tasks performed by #upload include:

  • file processing (if defined)
  • extracting metadata
  • generating location
  • uploading (this is where the storage is called)
  • closing the file

IO abstraction

Shrine is able to upload any IO-like object that respond to #read, #size, #rewind, #eof? and #close. This foremost includes all real IO objects like File, Tempfile and StringIO.

When a file is uploaded to a Rails app, it will be represented by an ActionDispatch::Http::UploadedFile object in the params. This is also an IO-like object accepted by Shrine. In other Rack applications the uploaded file will be represented as a Hash, but it can still be attached when rack_file plugin is loaded.

Finally, the Shrine::UploadedFile object, returned by uploading, is itself an IO-like object. This makes it incredibly easy to reupload a file from one storage to another, and this is used by the attacher to reupload a file stored on temporary storage to permanent storage.

Deleting

The uploader can also delete uploaded files via #delete. Internally this just delegates to the uploaded file, but some plugins bring additional behaviour (e.g. logging).

uploaded_file = uploader.upload(file)
# ...
uploader.delete(uploaded_file)

Uploaded file

The Shrine::UploadedFile object represents the file that was uploaded to the storage. It contains the following information:

  • storage – identifier of the storage the file was uploaded to
  • id – the location of the file on the storage
  • metadata – file metadata that was extracted during upload
uploaded_file = uploader.upload(file)

uploaded_file.id       #=> "949sdjg834.jpg"
uploaded_file.storage  #=> #<Shrine::Storage::FileSystem>
uploaded_file.metadata #=> {...}

# It can be serialized into JSON and saved to a database column
uploaded_file.to_json  #=> '{"id":"949sdjg834.jpg","storage":"store","metadata":{...}}'

It comes with many convenient methods that delegate to the storage:

uploaded_file.url      #=> "https://my-bucket.s3.amazonaws.com/949sdjg834.jpg"
uploaded_file.download #=> #<Tempfile>
uploaded_file.exists?  #=> true
uploaded_file.open { |io| io.read }
uploaded_file.delete

It also implements the IO-like interface that conforms to Shrine's IO abstraction, which allows it to be uploaded to other storages.

uploaded_file.read   # returns content of the uploaded file
uploaded_file.eof?   # returns true if the whole IO was read
uploaded_file.rewind # rewinds the IO
uploaded_file.close  # closes the IO

Attachment

Storages, uploaders, and uploaded file objects are the main components for managing files. Since most often you also want to attach the uploaded files to database records, Shrine comes with a high-level attachment interface, which uses these components internally.

Usually you're using an ORM for saving database records, in which case you can load an additional plugin to automatically tie the attached files to record lifecycle. But you can also use Shrine just with plain models.

Shrine.plugin :sequel # :activerecord
class Photo < Sequel::Model # ActiveRecord::Base
  include ImageUploader::Attachment.new(:image) #
  include ImageUploader.attachment(:image)      # these are all equivalent
  include ImageUploader[:image]                 #
end

You can choose whichever of these three syntaxes you prefer. In any case this will create a Shrine::Attachment module with attachment methods for the specified attribute, which then get added to your model when you include it:

  • #image= – uploads the file to temporary storage and serializes the result into image_data
  • #image – returns Shrine::UploadedFile instantiated from image_data
  • #image_url – calls url on the attachment if it's present, otherwise returns nil
  • #image_attacher – returns instance of Shrine::Attacher which handles the attaching

The ORM plugin that we loaded adds appropriate callbacks, so when record is saved the attachment is uploaded to permanent storage, and when record is deleted the attachment is deleted as well.

# no file is attached
photo.image #=> nil

# the assigned file is cached to temporary storage and written to `image_data` column
photo.image = File.open("waterfall.jpg")
photo.image      #=> #<Shrine::UploadedFile @data={...}>
photo.image_url  #=> "/uploads/cache/0sdfllasfi842.jpg"
photo.image_data #=> '{"id":"0sdfllasfi842.jpg","storage":"cache","metadata":{...}}'

# the cached file is promoted to permanent storage and saved to `image_data` column
photo.save
photo.image      #=> #<Shrine::UploadedFile @data={...}>
photo.image_url  #=> "/uploads/store/l02kladf8jlda.jpg"
photo.image_data #=> '{"id":"l02kladf8jlda.jpg","storage":"store","metadata":{...}}'

# the attached file is deleted with the record
photo.destroy
photo.image.exists? #=> false

If there is already a file attached, and the attachment is overriden (either with a new file or no file), the previous attachment will get deleted when the record gets saved.

photo.update(image: new_file) # changes the attachment and deletes previous
# or
photo.update(image: nil)      # removes the attachment and deletes previous

In addition to assigning raw files, you can also assign a JSON representation of files that are already uploaded to the temporary storage. This allows Shrine to retain cached files in case of validation errors, and handle direct uploads, via the hidden form field.

photo.image = '{
  "id": "9260ea09d8effd.jpg",
  "storage": "cache",
  "metadata": { ... }
}'

Attacher

The model attachment attributes and callbacks just delegate the behaviour to a Shrine::Attacher object.

attacher = ImageUploader::Attacher.new(photo, :image) # returned by `photo.image_attacher`

attacher.assign(file) # equivalent to `photo.image = file`
attacher.get          # equivalent to `photo.image`
attacher.url          # equivalent to `photo.image_url`

The attacher is what drives attaching files to models, and it functions independently from models' attachment interface. This means that you can use it as an alternative, in case you prefer not to add additional attributes to the model, or prefer explicitness over callbacks. It's also useful when you need something more advanced which isn't available through the attachment attributes.

Whenever the attacher uploads or deletes files, it sends a context hash which includes :record, :name, and :action keys, so that you can perform processing or generate location differently depending on this information. See Context section for more details.

For more information about Shrine::Attacher, see Using Attacher guide.

Plugin system

By default Shrine comes with a small core which provides only the essential functionality. All additional features are available via plugins, which also ship with Shrine. This way you can choose exactly what and how much Shrine does for you, and you load the code only for features that you use.

Shrine.plugin :logging # adds logging

Plugins add behaviour by extending Shrine core classes via module inclusion, and many of them also accept configuration options. The plugin system respects inheritance, so you can choose to load a plugin globally or per uploader.

class ImageUploader < Shrine
  plugin :store_dimensions # extract image dimensions only for this uploader and its descendants
end

Metadata

Shrine automatically extracts available file metadata and saves them to the Shrine::UploadedFile. You can access them through the #metadata hash or via metadata methods:

uploaded_file.metadata #=>
# {
#   "filename" => "matrix.mp4",
#   "mime_type" => "video/mp4",
#   "size" => 345993,
# }

uploaded_file.original_filename #=> "matrix.mp4"
uploaded_file.extension         #=> "mp4"
uploaded_file.mime_type         #=> "video/mp4"
uploaded_file.size              #=> 345993

MIME type

By default "mime_type" will be inherited from #content_type of the uploaded file, which is set from the "Content-Type" request header, but this header is determined by the browser solely based on the file extension. This means that by default Shrine's "mime_type" is not guaranteed to hold the actual MIME type of the file.

However, if you load the determine_mime_type plugin, that will make Shrine always extract the MIME type from file content .

Shrine.plugin :determine_mime_type
File.write("image.png", "<?php ... ?>") # PHP file with a .png extension
photo = Photo.create(image: File.open("image.png"))
photo.image.mime_type #=> "text/x-php"

By the default the UNIX file utility is used, but you can also choose a different analyzer, see plugin's documentation for more details.

Custom metadata

In addition to the built-in metadata, you can also extract and store completely custom metadata with the add_metadata plugin. For example, if we're uploading videos, we could store additional video-specific metadata:

require "streamio-ffmpeg"

class VideoUploader < Shrine
  plugin :add_metadata

  add_metadata do |io, context|
    movie = FFMPEG::Movie.new(io.path)

    { "duration"   => movie.duration,
      "bitrate"    => movie.bitrate,
      "resolution" => movie.resolution,
      "frame_rate" => movie.frame_rate }
  end
end
video.metadata["duration"]   #=> 7.5
video.metadata["bitrate"]    #=> 481
video.metadata["resolution"] #=> "640x480"
video.metadata["frame_rate"] #=> 16.72

Processing

You can have Shrine perform file processing before uploading to storage. It's generally best to process files prior to uploading to permanent storage, because at that point the selected file has been succesfully validated, and this part can be moved into a background job.

This promote phase is called :store, and we can use the processing plugin to define processing for that phase:

class ImageUploader < Shrine
  plugin :processing

  process(:store) do |io, context|
    # ...
  end
end

Now, how do we do the actual processing? Well, Shrine actually doesn't ship with any file processing functionality, because that is a generic problem that belongs in separate libraries. If the type of files you're uploading are images, I created the image_processing gem which you can use with Shrine:

# Gemfile
gem "image_processing"
gem "mini_magick", ">= 4.3.5"
require "image_processing/mini_magick"

class ImageUploader < Shrine
  include ImageProcessing::MiniMagick
  plugin :processing

  process(:store) do |io, context|
    resize_to_limit!(io.download, 800, 800) { |cmd| cmd.auto_orient } # orient rotated images
  end
end

Here the io is a cached Shrine::UploadedFile, so we need to download it to a file, since file processing tools usually work with files on the filesystem.

Shrine treats file processing as a functional transformation; you are given the original file, and how you're going to perform processing is entirely up to you, you only need to return the processed files at the end of the block. Then instead of uploading the original file, Shrine will continue to upload the files that the processing block returned.

Versions

Sometimes we want to generate multiple files as the result of processing. If we're uploading images, we might want to store various thumbnails alongside the original image. If we're uploading videos, we might want to save screenshots or transcode the video into different formats.

To be able to save multiple files, we just need to load the versions plugin, and then in processing block we can return a Hash of files. It is recommended to also load the delete_raw plugin, so that processed files are automatically deleted after uploading.

require "image_processing/mini_magick"

class ImageUploader < Shrine
  include ImageProcessing::MiniMagick
  plugin :processing
  plugin :versions   # enable Shrine to handle a hash of files
  plugin :delete_raw # delete processed files after uploading

  process(:store) do |io, context|
    original = io.download

    size_800 = resize_to_limit!(original, 800, 800) { |cmd| cmd.auto_orient } # orient rotated images
    size_500 = resize_to_limit(size_800,  500, 500)
    size_300 = resize_to_limit(size_500,  300, 300)

    {original: io, large: size_800, medium: size_500, small: size_300}
  end
end

After these files have been uploaded, their data will all be saved to the <attachment>_data column. The attachment getter will then read them as a Hash of Shrine::UploadedFile objects.

photo.image_data #=>
# '{
#   "original": {"id":"9sd84.jpg", "storage":"store", "metadata":{...}},
#   "large": {"id":"lg043.jpg", "storage":"store", "metadata":{...}},
#   "medium": {"id":"kd9fk.jpg", "storage":"store", "metadata":{...}},
#   "small": {"id":"932fl.jpg", "storage":"store", "metadata":{...}}
# }'

photo.image #=>
# {
#   :original => #<Shrine::UploadedFile @data={"id"=>"9sd84.jpg", ...}>,
#   :large    => #<Shrine::UploadedFile @data={"id"=>"lg043.jpg", ...}>,
#   :medium   => #<Shrine::UploadedFile @data={"id"=>"kd9fk.jpg", ...}>,
#   :small    => #<Shrine::UploadedFile @data={"id"=>"932fl.jpg", ...}>,
# }

photo.image[:medium]           #=> #<Shrine::UploadedFile>
photo.image[:medium].url       #=> "/uploads/store/lg043.jpg"
photo.image[:medium].size      #=> 5825949
photo.image[:medium].mime_type #=> "image/jpeg"

The versions plugin also expands #<attachment>_url to accept version names:

photo.image_url(:large) #=> "..."

Custom processing

Your processing tool doesn't have to be in any way designed for Shrine (image_processing that we saw earlier is a generic library), the only thing that you need to do is return processed files as some kind of IO objects. Here is an example of transcoding a video using ffmpeg:

require "streamio-ffmpeg"

class VideoUploader < Shrine
  plugin :processing
  plugin :versions
  plugin :delete_raw

  process(:store) do |io, context|
    mov        = io.download
    video      = Tempfile.new(["video", ".mp4"], binmode: true)
    screenshot = Tempfile.new(["screenshot", ".jpg"], binmode: true)

    movie = FFMPEG::Movie.new(mov.path)
    movie.transcode(video.path)
    movie.screenshot(screenshot.path)

    mov.delete

    {video: video, screenshot: screenshot}
  end
end

Context

The #upload (and #delete) methods accept a hash of options as the second argument, which is forwarded to all other tasks like processing, extracting metadata and generating location.

uploader.upload(file, {foo: "bar"}) # context hash is forwarded to all tasks around upload

Some options are actually recognized by Shrine, like :location and :upload_options, and some are added by plugins. However, most options are there just to provide you context, for more flexibility in performing tasks and better logging.

The attacher automatically includes additional context information for each upload and delete:

  • context[:record] – model instance where the file is attached
  • context[:name] – name of the attachment attribute on the model
  • context[:action] – identifier for the action being performed (:cache, :store, :recache, :backup, ...)
class VideoUploader < Shrine
  process(:store) do |io, context|
    trim_video(io, 300) if context[:record].user.free_plan?
  end
end

Validation

Shrine can perform file validations for files assigned to the model. The validations are registered inside a Attacher.validate block, and you can load the validation_helpers plugin to get convenient file validation methods:

class DocumentUploader < Shrine
  plugin :validation_helpers

  Attacher.validate do
    validate_max_size 5*1024*1024, message: "is too large (max is 5 MB)"
    validate_mime_type_inclusion %w[application/pdf]
  end
end
user = User.new
user.cv = File.open("cv.pdf")
user.valid? #=> false
user.errors.to_hash #=> {cv: ["is too large (max is 5 MB)"]}

You can also do custom validations:

class DocumentUploader < Shrine
  Attacher.validate do
    errors << "has more than 3 pages" if get.metadata["pages"] > 3
  end
end

When file validations fail, Shrine will by default keep the invalid cached file assigned to the model instance. If you want the invalid file to be deassigned, you can load the remove_invalid plugin.

The Attacher.validate block is executed in context of a Shrine::Attacher instance:

class DocumentUploader < Shrine
  Attacher.validate do
    self   #=> #<Shrine::Attacher>

    get    #=> #<Shrine::UploadedFile>
    record #=> #<User>
    name   #=> :cv
  end
end

Validations are inherited from superclasses, but you need to call them manually when defining more validations:

class ApplicationUploader < Shrine
  Attacher.validate { validate_max_size 5.megabytes }
end

class ImageUploader < ApplicationUploader
  Attacher.validate do
    super() # empty braces are required
    validate_mime_type_inclusion %w[image/jpeg image/jpg image/png]
  end
end

Location

Before Shrine uploads a file, it generates a random location for it. By default the hierarchy is flat; all files are stored in the root directory of the storage. You can change how the location is generated by overriding #generate_location:

class ImageUploader < Shrine
  def generate_location(io, context)
    type  = context[:record].class.name.downcase if context[:record]
    style = context[:version] == :original ? "originals" : "thumbs" if context[:version]
    name  = super # the default unique identifier

    [type, style, name].compact.join("/")
  end
end
uploads/
  photos/
    originals/
      la98lda74j3g.jpg
    thumbs/
      95kd8kafg80a.jpg
      ka8agiaf9gk4.jpg

Note that there should always be a random component in the location, so that any ORM dirty tracking is detected properly. Inside #generate_location you can also access the extracted metadata through context[:metadata].

When uploading single files, it's possible to bypass #generate_location via the uploader, by specifying :location:

uploader.upload(file, location: "some/specific/location.mp4")

Direct uploads

Shrine comes with a direct_upload plugin that can be used for client-side asynchronous uploads to your app or an external service like Amazon S3. It provides a Roda app which you can mount in your app:

# Gemfile
gem "roda"
Shrine.plugin :direct_upload
Rails.application.routes.draw do
  mount ImageUploader::UploadEndpoint => "/images"
end

The above setup will provide the following endpoints:

  • POST /images/cache/upload - for direct uploads to your app
  • GET /images/cache/presign - for direct uploads to external service (e.g. Amazon S3)

Now when the user selects a file, the client can immediately start uploading the file asynchronously using one of these endpoints. The JSON data of the uploaded file can then be written to the hidden attachment field, and submitted instead of the file. For JavaScript you can use generic file upload libraries like jQuery-File-Upload, Dropzone or FineUploader.

See the direct_upload plugin documentation and Direct Uploads to S3 guide for more details, as well as the Roda and Rails demo apps which implement multiple uploads directly to S3.

Backgrounding

Shrine is the first file attachment library designed for backgrounding support. Moving phases of managing file attachments to background jobs is essential for scaling and good user experience, and Shrine provides a backgrounding plugin which makes it easy to plug in your favourite backgrounding library:

Shrine.plugin :backgrounding
Shrine::Attacher.promote { |data| PromoteJob.perform_async(data) }
Shrine::Attacher.delete { |data| DeleteJob.perform_async(data) }
class PromoteJob
  include Sidekiq::Worker
  def perform(data)
    Shrine::Attacher.promote(data)
  end
end
class DeleteJob
  include Sidekiq::Worker
  def perform(data)
    Shrine::Attacher.delete(data)
  end
end

The above puts all promoting (uploading cached file to permanent storage) and deleting of files into background jobs using Sidekiq. Obviously instead of Sidekiq you can use any other backgrounding library.

The main advantages of Shrine's backgrounding support over other file attachment libraries are:

  • User experience – Before starting the background job, Shrine will save the record with the cached attachment so that it can be immediately shown to the user. With other file upload libraries users cannot see the file until the background job has finished.
  • Simplicity – Instead of shipping with workers for you, Shrine allows you to write your own workers and plug them in very easily. And no extra columns are required.
  • Generality – This setup will automatically be used for all uploaders, types of files and models.
  • Safety – All of Shrine's features have been designed to take delayed storing into account, and concurrent requests are handled as well.

Clearing cache

From time to time you'll want to clean your temporary storage from old files. Amazon S3 provides a built-in solution, and for FileSystem you can run something like this periodically:

file_system = Shrine.storages[:cache]
file_system.clear!(older_than: Time.now - 7*24*60*60) # delete files older than 1 week

Logging

Shrine ships with the logging which automatically logs processing, uploading, and deleting of files. This can be very helpful for debugging and performance monitoring.

Shrine.plugin :logging
2015-10-09T20:06:06.676Z #25602: STORE[cache] ImageUploader[:avatar] User[29543] 1 file (0.1s)
2015-10-09T20:06:06.854Z #25602: PROCESS[store]: ImageUploader[:avatar] User[29543] 1-3 files (0.22s)
2015-10-09T20:06:07.133Z #25602: DELETE[destroyed]: ImageUploader[:avatar] User[29543] 3 files (0.07s)

Settings

Each uploader can store generic settings in the opts hash, which can be accessed in other uploader actions. You can store there anything that you find convenient.

Shrine.opts[:type] = "file"

class DocumentUploader < Shrine; end
class ImageUploader < Shrine
  opts[:type] = "image"
end

DocumentUploader.opts[:type] #=> "file"
ImageUploader.opts[:type]    #=> "image"

Because opts is cloned in subclasses, overriding settings works with inheritance. The opts hash is used internally by plugins to store configuration.

On-the-fly processing

Shrine allows you to define processing that will be performed on upload. However, what if you want to have processing performed on-the-fly when the URL is requested? Unlike Refile or Dragonfly, Shrine doesn't come with an image server built in; instead it expects you to integrate any of the existing generic image servers.

Shrine has integrations for many commercial on-the-fly processing services, including Cloudinary, Imgix and Uploadcare.

If you don't want to use a commercial service, Attache and Dragonfly are great open-source image servers. For Attache a Shrine integration is in progress, while for Dragonfly it is not needed.

Chunked & Resumable uploads

When you're accepting large file uploads, you normally want to split it into multiple chunks. This way if an upload fails, it is just for one chunk and can be retried, while the previous chunks remain uploaded.

Tus is an open protocol for resumable file uploads, which enables the client and the server to achieve reliable file uploads, even on unstable networks, with the possibility to resume the upload even after the browser is closed or the device are shut down. You can use a client library like tus-js-client to upload the file to tus-ruby-server, and attach the uploaded file to a record using shrine-url. See shrine-tus-demo for an example of complete implementation.

Another option might be to do chunked uploads directly to your storage service, if the storage service supports it (e.g. Amazon S3 or Google Cloud Storage).

Inspiration

Shrine was heavily inspired by Refile and Roda. From Refile it borrows the idea of "backends" (here named "storages"), attachment interface, and direct uploads. From Roda it borrows the implementation of an extensible plugin system.

Similar libraries

  • Paperclip
  • CarrierWave
  • Dragonfly
  • Refile

Code of Conduct

Everyone interacting in the Shrine project’s codebases, issue trackers, and mailing lists is expected to follow the Shrine code of conduct.

License

The gem is available as open source under the terms of the MIT License.