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simple_msg_queue.h
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/*
*
* Copyright 2017 emsokit authors.
* All rights reserved.
*
* Licensed under the BSD 3-Clause License (the "License"); you may
* not use this file except in compliance with the License. You may
* obtain a copy of the License at
*
* https://opensource.org/licenses/BSD-3-Clause
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
*/
#ifndef _SIMPLE_MSG_QUEUE_H_
#define _SIMPLE_MSG_QUEUE_H_
#include <memory>
#include "simple_circbuf.h"
#include "util.h"
#include "msg_queue_interface.h"
namespace emoskit {
namespace common {
template<class T>
class SimpleMsgQueue : public MsgQueueInterface<T> {
public:
SimpleMsgQueue(ull queue_size = 1024);
void set_queue_size(ull queue_size);
int Put(const T& data);
int Get(T& data);
private:
SimpleCircBuf<T> queue_;
};
template<class T> inline_
SimpleMsgQueue<T>::SimpleMsgQueue(ull queue_size) : queue_(queue_size)
{
}
template<class T> inline_ void
SimpleMsgQueue<T>::set_queue_size(ull queue_size)
{
queue_.ReInit(queue_size);
}
template<class T> inline_ int
SimpleMsgQueue<T>::Put(const T & data)
{
return queue_.Put(data);
}
template<class T> inline_ int
SimpleMsgQueue<T>::Get(T & data)
{
return queue_.Get(data);
}
}
}
#endif