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md5.cpp
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// SPDX-FileCopyrightText: 2023 Open Salamander Authors
// SPDX-License-Identifier: GPL-2.0-or-later
#include "precomp.h" // include slouzi pouze k prelozitelnosti v Salamanderu
//#include <assert.h>
//#include <string.h>
//#include <iostream.h>
#include "md5.h"
// MD5 simple initialization method
MD5::MD5()
{
init();
}
// MD5 block update operation. Continues an MD5 message-digest
// operation, processing another message block, and updating the
// context.
void MD5::update(uint1* input, uint4 input_length)
{
uint4 input_index, buffer_index;
uint4 buffer_space; // how much space is left in buffer
if (finalized)
{ // so we can't update!
TRACE_E("MD5::update: Can't update a finalized digest!");
return;
}
// Compute number of bytes mod 64
buffer_index = (unsigned int)((count[0] >> 3) & 0x3F);
// Update number of bits
if ((count[0] += ((uint4)input_length << 3)) < ((uint4)input_length << 3))
count[1]++;
count[1] += ((uint4)input_length >> 29);
buffer_space = 64 - buffer_index; // how much space is left in buffer
// Transform as many times as possible.
if (input_length >= buffer_space)
{ // ie. we have enough to fill the buffer
// fill the rest of the buffer and transform
memcpy(buffer + buffer_index, input, buffer_space);
transform(buffer);
// now, transform each 64-byte piece of the input, bypassing the buffer
for (input_index = buffer_space; input_index + 63 < input_length;
input_index += 64)
transform(input + input_index);
buffer_index = 0; // so we can buffer remaining
}
else
input_index = 0; // so we can buffer the whole input
// and here we do the buffering:
memcpy(buffer + buffer_index, input + input_index, input_length - input_index);
}
// MD5 finalization. Ends an MD5 message-digest operation, writing the
// the message digest and zeroizing the context.
void MD5::finalize()
{
unsigned char bits[8];
unsigned int index, padLen;
static uint1 PADDING[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
if (finalized)
{
TRACE_E("MD5::finalize: Already finalized this digest!");
return;
}
// Save number of bits
encode(bits, count, 8);
// Pad out to 56 mod 64.
index = (uint4)((count[0] >> 3) & 0x3f);
padLen = (index < 56) ? (56 - index) : (120 - index);
update(PADDING, padLen);
// Append length (before padding)
update(bits, 8);
// Store state in digest
encode(digest, state, 16);
// Zeroize sensitive information
memset(buffer, 0, sizeof(*buffer));
finalized = 1;
}
void MD5::init()
{
finalized = 0; // we just started!
// Nothing counted, so count=0
count[0] = 0;
count[1] = 0;
// Load magic initialization constants.
state[0] = 0x67452301;
state[1] = 0xefcdab89;
state[2] = 0x98badcfe;
state[3] = 0x10325476;
}
// Constants for MD5Transform routine.
// Although we could use C++ style constants, defines are actually better,
// since they let us easily evade scope clashes.
#define S11 7
#define S12 12
#define S13 17
#define S14 22
#define S21 5
#define S22 9
#define S23 14
#define S24 20
#define S31 4
#define S32 11
#define S33 16
#define S34 23
#define S41 6
#define S42 10
#define S43 15
#define S44 21
// MD5 basic transformation. Transforms state based on block.
void MD5::transform(uint1 block[64])
{
uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
decode(x, block, 64);
// assert(!finalized); // not just a user error, since the method is private
/* Round 1 */
FF(a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */
FF(d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */
FF(c, d, a, b, x[2], S13, 0x242070db); /* 3 */
FF(b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */
FF(a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */
FF(d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */
FF(c, d, a, b, x[6], S13, 0xa8304613); /* 7 */
FF(b, c, d, a, x[7], S14, 0xfd469501); /* 8 */
FF(a, b, c, d, x[8], S11, 0x698098d8); /* 9 */
FF(d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */
FF(c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
FF(b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
FF(a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
FF(d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
FF(c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
FF(b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
/* Round 2 */
GG(a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */
GG(d, a, b, c, x[6], S22, 0xc040b340); /* 18 */
GG(c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
GG(b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */
GG(a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */
GG(d, a, b, c, x[10], S22, 0x2441453); /* 22 */
GG(c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
GG(b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */
GG(a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */
GG(d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
GG(c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */
GG(b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */
GG(a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
GG(d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */
GG(c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */
GG(b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
/* Round 3 */
HH(a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */
HH(d, a, b, c, x[8], S32, 0x8771f681); /* 34 */
HH(c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
HH(b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
HH(a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */
HH(d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */
HH(c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */
HH(b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
HH(a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
HH(d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */
HH(c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */
HH(b, c, d, a, x[6], S34, 0x4881d05); /* 44 */
HH(a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */
HH(d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
HH(c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
HH(b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */
/* Round 4 */
II(a, b, c, d, x[0], S41, 0xf4292244); /* 49 */
II(d, a, b, c, x[7], S42, 0x432aff97); /* 50 */
II(c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
II(b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */
II(a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
II(d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */
II(c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
II(b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */
II(a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */
II(d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
II(c, d, a, b, x[6], S43, 0xa3014314); /* 59 */
II(b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
II(a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */
II(d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
II(c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */
II(b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
// Zeroize sensitive information.
memset((uint1*)x, 0, sizeof(x));
}
// Encodes input (UINT4) into output (unsigned char). Assumes len is
// a multiple of 4.
void MD5::encode(uint1* output, uint4* input, uint4 len)
{
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4)
{
output[j] = (uint1)(input[i] & 0xff);
output[j + 1] = (uint1)((input[i] >> 8) & 0xff);
output[j + 2] = (uint1)((input[i] >> 16) & 0xff);
output[j + 3] = (uint1)((input[i] >> 24) & 0xff);
}
}
// Decodes input (unsigned char) into output (UINT4). Assumes len is
// a multiple of 4.
void MD5::decode(uint4* output, uint1* input, uint4 len)
{
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4)
output[i] = ((uint4)input[j]) | (((uint4)input[j + 1]) << 8) |
(((uint4)input[j + 2]) << 16) | (((uint4)input[j + 3]) << 24);
}
// Note: Replace "for loop" with standard memcpy if possible.
void MD5::memcpy(uint1* output, uint1* input, uint4 len)
{
unsigned int i;
for (i = 0; i < len; i++)
output[i] = input[i];
}
// Note: Replace "for loop" with standard memset if possible.
void MD5::memset(uint1* output, uint1 value, uint4 len)
{
unsigned int i;
for (i = 0; i < len; i++)
output[i] = value;
}
// ROTATE_LEFT rotates x left n bits.
inline unsigned int MD5::rotate_left(uint4 x, uint4 n)
{
return (x << n) | (x >> (32 - n));
}
// F, G, H and I are basic MD5 functions.
inline unsigned int MD5::F(uint4 x, uint4 y, uint4 z)
{
return (x & y) | (~x & z);
}
inline unsigned int MD5::G(uint4 x, uint4 y, uint4 z)
{
return (x & z) | (y & ~z);
}
inline unsigned int MD5::H(uint4 x, uint4 y, uint4 z)
{
return x ^ y ^ z;
}
inline unsigned int MD5::I(uint4 x, uint4 y, uint4 z)
{
return y ^ (x | ~z);
}
// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
// Rotation is separate from addition to prevent recomputation.
inline void MD5::FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac)
{
a += F(b, c, d) + x + ac;
a = rotate_left(a, s) + b;
}
inline void MD5::GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac)
{
a += G(b, c, d) + x + ac;
a = rotate_left(a, s) + b;
}
inline void MD5::HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac)
{
a += H(b, c, d) + x + ac;
a = rotate_left(a, s) + b;
}
inline void MD5::II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac)
{
a += I(b, c, d) + x + ac;
a = rotate_left(a, s) + b;
}