diff --git a/AI/Interfaces/C/data/InterfaceInfo.lua b/AI/Interfaces/C/data/InterfaceInfo.lua
index f8a1e4f187a..7bc455173da 100644
--- a/AI/Interfaces/C/data/InterfaceInfo.lua
+++ b/AI/Interfaces/C/data/InterfaceInfo.lua
@@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AIInterface:C',
+ value = 'https://springrts.com/wiki/AIInterface:C',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Interfaces/Java/data/InterfaceInfo.lua b/AI/Interfaces/Java/data/InterfaceInfo.lua
index a32def5f00c..13b586912a8 100644
--- a/AI/Interfaces/Java/data/InterfaceInfo.lua
+++ b/AI/Interfaces/Java/data/InterfaceInfo.lua
@@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AIInterface:Java',
+ value = 'https://springrts.com/wiki/AIInterface:Java',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Interfaces/Java/pom.xml b/AI/Interfaces/Java/pom.xml
index c69768f9b08..bddb566ede4 100644
--- a/AI/Interfaces/Java/pom.xml
+++ b/AI/Interfaces/Java/pom.xml
@@ -32,7 +32,7 @@
Java AI Interface
Java Artificial Intelligence interface plugin for the Spring RTS engine
- http://springrts.com/wiki/AIInterface:Java
+ https://springrts.com/wiki/AIInterface:Java
2008
diff --git a/AI/Skirmish/AAI/data/AIInfo.lua b/AI/Skirmish/AAI/data/AIInfo.lua
index 2f3b5a12057..5b09c2a2d5d 100644
--- a/AI/Skirmish/AAI/data/AIInfo.lua
+++ b/AI/Skirmish/AAI/data/AIInfo.lua
@@ -43,7 +43,7 @@ Known to Support (if config available): BA, SA, XTA, S44]],
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AI:AAI',
+ value = 'https://springrts.com/wiki/AI:AAI',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Skirmish/CppTestAI/data/AIInfo.lua b/AI/Skirmish/CppTestAI/data/AIInfo.lua
index b23289797ca..2f3715ce117 100644
--- a/AI/Skirmish/CppTestAI/data/AIInfo.lua
+++ b/AI/Skirmish/CppTestAI/data/AIInfo.lua
@@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AI:CppTestAI',
+ value = 'https://springrts.com/wiki/AI:CppTestAI',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Skirmish/NullAI/data/AIInfo.lua b/AI/Skirmish/NullAI/data/AIInfo.lua
index 543a70968d8..513cc411131 100644
--- a/AI/Skirmish/NullAI/data/AIInfo.lua
+++ b/AI/Skirmish/NullAI/data/AIInfo.lua
@@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AI:NullAI',
+ value = 'https://springrts.com/wiki/AI:NullAI',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Skirmish/RAI/README b/AI/Skirmish/RAI/README
index aeae8fe3ab1..89a346824f0 100644
--- a/AI/Skirmish/RAI/README
+++ b/AI/Skirmish/RAI/README
@@ -5,12 +5,12 @@ Author: Reth / Michael Vadovszki
_____________________________________________________
Forum Link:
- http://springrts.com/phpbb/viewtopic.php?t=7924
+ https://springrts.com/phpbb/viewtopic.php?t=7924
Compiling:
- as of v0.76b1, the mingwlibs dependency is needed to compile an AI.
- - http://springrts.com/wiki/Engine_Development#SCONS.2FMinGW
- - http://springrts.com/dl/spring-mingwlibs-v10.exe
+ - https://springrts.com/wiki/Engine_Development#SCONS.2FMinGW
+ - https://springrts.com/dl/spring-mingwlibs-v10.exe
- while compiling,
- the RAI source folder was located in {spring source}/AI/Skirmish/
- the mingwlibs folder was in the same directory as the
diff --git a/AI/Skirmish/RAI/data/AIInfo.lua b/AI/Skirmish/RAI/data/AIInfo.lua
index 77135f23ebd..5075b61f0a9 100644
--- a/AI/Skirmish/RAI/data/AIInfo.lua
+++ b/AI/Skirmish/RAI/data/AIInfo.lua
@@ -41,7 +41,7 @@ Known to Support: BA, SA, XTA, NOTA]],
},
{
key = 'url',
- value = 'http://springrts.com/wiki/AI:RAI',
+ value = 'https://springrts.com/wiki/AI:RAI',
desc = 'URL with more detailed info about the AI',
},
{
diff --git a/AI/Wrappers/JavaOO/pom.xml b/AI/Wrappers/JavaOO/pom.xml
index ca92db14ca9..cd552ebf475 100644
--- a/AI/Wrappers/JavaOO/pom.xml
+++ b/AI/Wrappers/JavaOO/pom.xml
@@ -32,7 +32,7 @@
Java OO AI Wrapper
Java Object Oriented Artificial Intelligence interface wrapper for the Spring RTS engine
- http://springrts.com/wiki/AIWrapper:JavaOO
+ https://springrts.com/wiki/AIWrapper:JavaOO
2008
diff --git a/AUTHORS b/AUTHORS
index bdd93c65a11..711e2f0116b 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -1,2 +1,2 @@
-For the current authors of spring, see http://springrts.com/wiki/Authors
+For the current authors of spring, see https://springrts.com/wiki/Authors
diff --git a/FAQ b/FAQ
index ef0d86a0016..640b164a05b 100644
--- a/FAQ
+++ b/FAQ
@@ -2,7 +2,7 @@
## FAQ
-Have a look at our [FAQ](http://springrts.com/wiki/FAQs) page,
+Have a look at our [FAQ](https://springrts.com/wiki/FAQs) page,
and if it does not serve you, ask for help in the forum under
-
+
diff --git a/README.markdown b/README.markdown
index 8a0a03e85d7..1371a92081b 100644
--- a/README.markdown
+++ b/README.markdown
@@ -4,12 +4,12 @@
## README
Spring (formerly TASpring) is an Open Source Real Time Strategy game engine.
-Visit our [project homepage](http://springrts.com/) for help, suggestions,
+Visit our [project homepage](https://springrts.com/) for help, suggestions,
bugs, community forum and everything spring related.
### Compiling
-Detailed instructions for how to compile Spring can be found [here](http://springrts.com/wiki/Building_spring)
+Detailed instructions for how to compile Spring can be found [here](https://springrts.com/wiki/Building_spring)
The most simple set of commands will be:
@@ -20,10 +20,10 @@ The most simple set of commands will be:
Usually, you want to use an installer or a package prepared for your OS:
-* Windows:
-* Linux:
+* Windows:
+* Linux:
-If you want to compile and install from source, please see [this wiki page](http://springrts.com/wiki/Building_spring)
+If you want to compile and install from source, please see [this wiki page](https://springrts.com/wiki/Building_spring)
The most simple set of commands will be:
@@ -32,11 +32,11 @@ The most simple set of commands will be:
### Using
Use a lobby client for playing single- or multi-player matches.
-A list of lobbies may be found [here](http://springrts.com/wiki/Lobby_Development#Lobby_client_development)
+A list of lobbies may be found [here](https://springrts.com/wiki/Lobby_Development#Lobby_client_development)
Once you are in-game, Spring games basically work like every other RTS,
-though it has [a LOT of additional ways of control and customizability](http://springrts.com/wiki/Using_Spring).
+though it has [a LOT of additional ways of control and customizability](https://springrts.com/wiki/Using_Spring).
### Notes
-A more extensive readme can be found [here](http://springrts.com/wiki/Read_Me_First).
+A more extensive readme can be found [here](https://springrts.com/wiki/Read_Me_First).
diff --git a/THANKS b/THANKS
index a7d1dc745db..1d73f742ce1 100644
--- a/THANKS
+++ b/THANKS
@@ -27,7 +27,7 @@ special gratitude goes to (in alphabetical order):
### Notes
NEVER send bug reports, help- and feature-requests directly to the
-persons in this list, but visit instead.
+persons in this list, but visit instead.
Of course you are free to write mails about donating.
For additions/corrections to the list, please post in the community forum.
diff --git a/buildbot/README b/buildbot/README
index 9909c15211d..243db7da445 100644
--- a/buildbot/README
+++ b/buildbot/README
@@ -1,2 +1,2 @@
-For a HOWTO set up buildbot see http://springrts.com/wiki/Buildbot
+For a HOWTO set up buildbot see https://springrts.com/wiki/Buildbot
diff --git a/buildbot/master/master.cfg b/buildbot/master/master.cfg
index bcb9fbe29f0..979a225417c 100644
--- a/buildbot/master/master.cfg
+++ b/buildbot/master/master.cfg
@@ -966,5 +966,5 @@ c['status'].append(irc)
####### PROJECT IDENTITY
c['projectName'] = "Spring"
-c['projectURL'] = "http://springrts.com"
+c['projectURL'] = "https://springrts.com"
c['buildbotURL'] = "http://buildbot.springrts.com/"
diff --git a/buildbot/slave/wiki/mediawiki_upload.sh b/buildbot/slave/wiki/mediawiki_upload.sh
index f0355e80063..3b60072a8bf 100755
--- a/buildbot/slave/wiki/mediawiki_upload.sh
+++ b/buildbot/slave/wiki/mediawiki_upload.sh
@@ -7,7 +7,7 @@ USERPASS=$2
PAGE=$3
SECTION=$4
CONTENT=$5
-WIKIAPI="http://springrts.com/mediawiki/api.php"
+WIKIAPI="https://springrts.com/mediawiki/api.php"
cookie_jar="wikicj"
#########################
diff --git a/doc/DevGuide.txt b/doc/DevGuide.txt
index c4a65bd9078..62ed06d96a3 100644
--- a/doc/DevGuide.txt
+++ b/doc/DevGuide.txt
@@ -1,2 +1,2 @@
For a guide Howto start in Spring Development, see
-http://springrts.com/wiki/Development:Getting_Started
+https://springrts.com/wiki/Development:Getting_Started
diff --git a/doc/HowToBuild.txt b/doc/HowToBuild.txt
index 6b6d4778192..5b6a9c36fca 100644
--- a/doc/HowToBuild.txt
+++ b/doc/HowToBuild.txt
@@ -1,2 +1,2 @@
For build instructions, see the wiki page:
-http://springrts.com/wiki/Building_spring
\ No newline at end of file
+https://springrts.com/wiki/Building_spring
\ No newline at end of file
diff --git a/doc/HowToSyncDebug.txt b/doc/HowToSyncDebug.txt
index da3b7d21594..e3731f45858 100644
--- a/doc/HowToSyncDebug.txt
+++ b/doc/HowToSyncDebug.txt
@@ -1,4 +1,4 @@
How to use the sync debugger (for testers)
-See http://springrts.com/wiki/Debugging_sync_errors
+See https://springrts.com/wiki/Debugging_sync_errors
diff --git a/doc/changelog.txt b/doc/changelog.txt
index ddeda3dc1da..2136d97ca4d 100644
--- a/doc/changelog.txt
+++ b/doc/changelog.txt
@@ -978,7 +978,7 @@ Bugfixes:
-- 95.0 ---------------------------------------------------------
Major:
- ! new datadir structure: http://springrts.com/phpbb/viewtopic.php?f=12&t=30044 & http://springrts.com/dl/buildbot/default/master/95.0/manpages/spring.6.html
+ ! new datadir structure: https://springrts.com/phpbb/viewtopic.php?f=12&t=30044 & https://springrts.com/dl/buildbot/default/master/95.0/manpages/spring.6.html
! new LuaIntro (Lua based loadscreen with examples)
- add map border rendering (+ /mapborder command)
- bugfixes & speedups
@@ -1020,7 +1020,7 @@ Misc:
- switch to a high precision clock all over the engine (including Lua)
NOTE THAT THIS IS DISABLED BY DEFAULT ON WINDOWS BUILDS (cf. UseHighResTimer)
- copied a lot config descriptions from wiki to the engine (thx for all the wiki'ers)
- - http://springrts.com/wiki/Springsettings.cfg is now automatically updated with each release
+ - https://springrts.com/wiki/Springsettings.cfg is now automatically updated with each release
! disable build of spring-multithreaded (unmaintained / doesn't compile)
! disable luaThreadingModel > 2, can be overriden with EnableUnsafeAndBrokenMT=1
fixes #3774, #2884, #2784, #3673, #3808
@@ -1321,7 +1321,7 @@ Lua:
- Spring.{Get,Diff}Timer(s): save some precision (important with new high-resolution timers)
- Spring.DiffTimers: accept optional third argument (boolean) to return dt in milliseconds
- - add some utility functions to the math table, see http://springrts.com/wiki/Lua_MathExtra
+ - add some utility functions to the math table, see https://springrts.com/wiki/Lua_MathExtra
Rendering:
- LoadingMT: add a runtime check that should detect incompatibilities
@@ -1378,7 +1378,7 @@ Buildprocess:
! removed VS project files / fix compile with Visual Studio 2012 Express for Windows Desktop:
use cmake -G "Visual Studio 11" to generate project files
dropped support for Visual Studio 8, 9 & 10
- see http://springrts.com/wiki/Building_Spring_on_Windows
+ see https://springrts.com/wiki/Building_Spring_on_Windows
! compile Spring using c++11 standard
- fix clang compile errors + some bugs detected by clang
! slightly refactored build system, now every target can be disabled:
@@ -1642,7 +1642,7 @@ Major Changes:
- much faster Sim (~20% and ~50% with working OMP)
- new cmdline arguments
- better pathing
- - add experimental map generator (see http://springrts.com/wiki/Mapgen for details)
+ - add experimental map generator (see https://springrts.com/wiki/Mapgen for details)
- some new sim/weapon features
AI:
@@ -1845,7 +1845,7 @@ Sim Bugfixes:
- fix 'Crashing aircraft can be reclaimed' (3288)
- fix 'Units get stuck in sea labs on build completion' (3290)
- fix 'Paralyzed landed aircraft start moving forward slowly' (3287)
- - fix bug reported by jamerlan (http://springrts.com/phpbb/viewtopic.php?p=529204#p529204)
+ - fix bug reported by jamerlan (https://springrts.com/phpbb/viewtopic.php?p=529204#p529204)
- make HoverAirMoveType aircraft able to crash (3289)
- fix 'Move/Turn (piece) fails with negative speed' (3300)
- fix "Total velocity loss during a prolonged unit-to-unit [skidding] collision" (3302)
@@ -1994,7 +1994,7 @@ Changes:
- limit infolog.txt buffer to 8kB
- open a MessageBox on systems with unsupported GPUs (+drivers) on engine start (suppressible with a config-tag)
! remove selectkeys.txt support (use uikeys.txt instead)
- ! remove TASServer.jar (outdated, use http://springrts.com/wiki/Spring_on_a_LAN )
+ ! remove TASServer.jar (outdated, use https://springrts.com/wiki/Spring_on_a_LAN )
! send gameID and SDF filename with SERVER_STARTPLAYING to autohost
! remove deprecated LogSubsystems config var
- do not send GameOver from a client that timed out
@@ -2084,7 +2084,7 @@ Pathing:
Lua:
! some config values are now write protected (Spring.SetConfig*)
- - added luasocket support for widgets, see http://springrts.com/wiki/LuaSocket
+ - added luasocket support for widgets, see https://springrts.com/wiki/LuaSocket
- fixed params of Spring.MarkerAddPoint & Spring.MarkerAddLine
- call AllowWeaponTarget at the end of the queue, so lua only gets those units which are _not_ filtered by the engine
! LuaSyncedRead: better hide enemy radarblobs unit-info
@@ -2485,7 +2485,7 @@ Engine:
- use "game" instead of "mod" in many places
- add "isolation" mode (do not use global data-dirs)
- change lobbyserver main address to "lobby.springrts.com"
- - use http://springrts.com/ everywhere (deprecate clan-sy links)
+ - use https://springrts.com/ everywhere (deprecate clan-sy links)
- ArchiveMover uses unitsync to detect the writable data dir
- improve version logging on non-Windows OSs
- include player-name in log message when resingning
@@ -2500,7 +2500,7 @@ Engine:
- add optional high-loss network modes to make spring playable on very lossy connections (NetworkLossFactor = 0|1|2)
Engine / bugfixes:
- - too many to list, see http://springrts.com/mantis/changelog_page.php (incomplete!)
+ - too many to list, see https://springrts.com/mantis/changelog_page.php (incomplete!)
- calculate the team unit-limit without ancient hacks
- stop the maxunits team restriction from applying to Gaia (#2435)
- fix ray-ground intersections when camera is outside map
@@ -2721,7 +2721,7 @@ Installer:
- create minimal-portable .7z version of engine and reuse it in installer
- ai's are now installed always (removed individual sections)
- add registry key to unitsync.dll HKLM\Software\Spring\SpringEngineHelper
- - replace readme.html with http://springrts.com/wiki/Read_Me_First
+ - replace readme.html with https://springrts.com/wiki/Read_Me_First
-- 0.82.7.1 ---------------------------------------------------------
@@ -3099,10 +3099,10 @@ Engine / Rendering:
- fixed alpha-masked shadows for S3O models
- fixed ATI alpha masked shadows (trees, features)
- fixed far-textures (caused changing teamcolors and disappearing units)
- - support the OBJ model format (http://springrts.com/phpbb/viewtopic.php?f=9&t=22635)
+ - support the OBJ model format (https://springrts.com/phpbb/viewtopic.php?f=9&t=22635)
- support specular lighting, multiple blendable detail textures, and sky reflections on SMF maps ("SSMF")
- http://springrts.com/phpbb/viewtopic.php?f=13&t=21951
- http://springrts.com/phpbb/viewtopic.php?f=13&t=22564 (slightly outdated wrt. the SMD parameters)
+ https://springrts.com/phpbb/viewtopic.php?f=13&t=21951
+ https://springrts.com/phpbb/viewtopic.php?f=13&t=22564 (slightly outdated wrt. the SMD parameters)
- converted all shadow, tree, grass, model, and map shaders to GLSL
- vertex-animated grass; maps can specify the grass blade- and shading-textures and the dimensions/angle for blades
- refactored and abstracted unit/feature/projectile drawing to be format-agnostic
@@ -5676,8 +5676,8 @@ Unitsync:
- windows users can use [VSync=-1] to use system default
- allow selection of vsync rate
-- [feature] A new group AI, "MexUpgrader AI" has been added. See http://springrts.com/wiki/MexUpgrader_AI for more info.
-- [feature] Custom unit icons are supported. See http://springrts.com/wiki/CustomUnitIcons for more info.
+- [feature] A new group AI, "MexUpgrader AI" has been added. See https://springrts.com/wiki/MexUpgrader_AI for more info.
+- [feature] Custom unit icons are supported. See https://springrts.com/wiki/CustomUnitIcons for more info.
- [bugfix] 'Quit and Resign' dialog now also appears when you're hosting, and stays hidden when the game is over.
- [bugfix] Commands on enemy units (attack, reclaim) get canceled automatically when the unit leaves LOS / radar.
- [change] 'Quit and Resign' dialog now only gives everything to allies (and not enemies) if they are still alive.
@@ -5806,7 +5806,7 @@ Unitsync:
- Adds support for using arbitary team colors, teamcolor textures for 3do need to be slightly changed to accomendate this (see the base texture archive to see how its done)
- Increased max camera zoom out (zooming to far can cause slowdowns/graphical glitches)
- Added Radar group AI from colorblind: It notifies the player of incoming enemy units.
-- Added custom explosion generator: It can be enabled using "explosiongenerator=custom:SomeExplosionGeneratorName" in the weapon TDF. See the wiki page http://springrts.com/wiki/CustomExplosionGenerators for more info.
+- Added custom explosion generator: It can be enabled using "explosiongenerator=custom:SomeExplosionGeneratorName" in the weapon TDF. See the wiki page https://springrts.com/wiki/CustomExplosionGenerators for more info.
- Tab will now bring zoom out to show all map in any camera mode, tab again zooms back to the mouse cursor.
- Added GetGravity(), GetUnitDefHeight() and GetUnitDefRadius() to AI interface
- Mod can now be selected in the single player menu.
diff --git a/doc/cmds.txt b/doc/cmds.txt
index 5980b0fd5aa..e6d5fdf00c2 100644
--- a/doc/cmds.txt
+++ b/doc/cmds.txt
@@ -1,2 +1,2 @@
For a list of available commands in the console see
-http://springrts.com/wiki/UI_commands
+https://springrts.com/wiki/UI_commands
diff --git a/doc/manpages/spring.6.txt b/doc/manpages/spring.6.txt
index e541612f6a0..d9a3d8ad660 100644
--- a/doc/manpages/spring.6.txt
+++ b/doc/manpages/spring.6.txt
@@ -296,7 +296,7 @@ ifndef::DEDICATED[spring-dedicated(6)]
Homepage
--------
More information about Spring can be found at
-link: http://springrts.com
+link: https://springrts.com
Author
------
diff --git a/doc/releasechecklist.txt b/doc/releasechecklist.txt
index eb294d396b4..cfd3a130ba4 100644
--- a/doc/releasechecklist.txt
+++ b/doc/releasechecklist.txt
@@ -5,10 +5,10 @@ Prerequisite
-----------
1) Create at least two release candidates for testing and wait at least a week for feedback.
-http://springrts.com/wiki/Download_Testing
+https://springrts.com/wiki/Download_Testing
2) Check if the bug tracker contains no cricitical bugs, especially
-http://springrts.com/mantis/roadmap_page.php
+https://springrts.com/mantis/roadmap_page.php
Preparation
-----------
@@ -45,13 +45,13 @@ Release Time
8) Write the news post for the springrts.com frontpage, while waiting for the
buildbot to compile the master branch.
9) Check if everything went fine on http://buildbot.springrts.com/waterfall and fetch these archives:
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}.exe
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}_portable.7z
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/osx64/spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux32/spring_${REL_VERS}_minimal-portable-linux32-static.7z
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux64/spring_${REL_VERS}_minimal-portable-linux64-static.7z
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.gz
- wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.lzma
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}.exe
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}_portable.7z
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/osx64/spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux32/spring_${REL_VERS}_minimal-portable-linux32-static.7z
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux64/spring_${REL_VERS}_minimal-portable-linux64-static.7z
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.gz
+ wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.lzma
10) you should now have these files:
* spring_${REL_VERS}.exe
* spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
@@ -65,11 +65,11 @@ Release Time
https://springrts.com/mantis/manage_proj_page.php
13) After a week, set it as default version on the server:
Ask a lobby admin to set the default version on the lobby server:
- http://springrts.com/wiki/Uberserver#set_spring_version
+ https://springrts.com/wiki/Uberserver#set_spring_version
Update download page by chaning the version templates on the Wiki.
- http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Major&action=edit
- http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Minor&action=edit
- http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:ReleaseDate&action=edit
+ https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Major&action=edit
+ https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Minor&action=edit
+ https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:ReleaseDate&action=edit
Update the default downloads for each platform on SF.
Installer .exe for Windows, .tar.gz for all other platforms.
Do so through the file(s) properties on this page:
diff --git a/installer/make_installer.sh b/installer/make_installer.sh
index 37252d43194..74ce076a890 100755
--- a/installer/make_installer.sh
+++ b/installer/make_installer.sh
@@ -32,7 +32,7 @@ fi
if [ ! -s spring_testing_minimal-portable.7z ]; then
echo "Warning: spring_testing_minimal-portable.7z didn't exist, downloading..." >&2
- $WGET http://springrts.com/dl/buildbot/default/master/spring_testing_minimal-portable.7z
+ $WGET https://springrts.com/dl/buildbot/default/master/spring_testing_minimal-portable.7z
fi
cd ../..
diff --git a/installer/sections/shortcuts_startMenu.nsh b/installer/sections/shortcuts_startMenu.nsh
index f2aa22a8957..2e1721122e6 100644
--- a/installer/sections/shortcuts_startMenu.nsh
+++ b/installer/sections/shortcuts_startMenu.nsh
@@ -9,7 +9,7 @@
CreateShortCut "$SMPROGRAMS\${PRODUCT_NAME}\Test Spring (safemode).lnk" "$INSTDIR\spring.exe" "--safemode"
CreateShortCut "$SMPROGRAMS\${PRODUCT_NAME}\Uninstall Spring.lnk" "$INSTDIR\uninst.exe"
- WriteINIStr "$SMPROGRAMS\${PRODUCT_NAME}\Read Me First.URL" "InternetShortcut" "URL" "http://springrts.com/wiki/Read_Me_First"
+ WriteINIStr "$SMPROGRAMS\${PRODUCT_NAME}\Read Me First.URL" "InternetShortcut" "URL" "https://springrts.com/wiki/Read_Me_First"
!else
diff --git a/installer/spring.nsi b/installer/spring.nsi
index 53d38d82949..77b56091d67 100644
--- a/installer/spring.nsi
+++ b/installer/spring.nsi
@@ -46,7 +46,7 @@ SetCompressor /FINAL /SOLID lzma
; Finish page
-!define MUI_FINISHPAGE_SHOWREADME "http://springrts.com/wiki/Read_Me_First"
+!define MUI_FINISHPAGE_SHOWREADME "https://springrts.com/wiki/Read_Me_First"
!define MUI_FINISHPAGE_SHOWREADME_TEXT "Open $\"Read Me First$\" Webpage"
;!define MUI_FINISHPAGE_RUN "$INSTDIR\spring.exe"
;!define MUI_FINISHPAGE_RUN_TEXT "Configure ${PRODUCT_NAME} settings now"
diff --git a/rts/ExternalAI/Interface/SAIInterfaceLibrary.h b/rts/ExternalAI/Interface/SAIInterfaceLibrary.h
index 31f367217af..150b9c25ae7 100644
--- a/rts/ExternalAI/Interface/SAIInterfaceLibrary.h
+++ b/rts/ExternalAI/Interface/SAIInterfaceLibrary.h
@@ -56,7 +56,7 @@ extern "C" {
/**
* [string]
- * example: "http://springrts.com/wiki/AIInterface:C"
+ * example: "https://springrts.com/wiki/AIInterface:C"
*/
#define AI_INTERFACE_PROPERTY_URL "url"
diff --git a/rts/ExternalAI/Interface/SSkirmishAILibrary.h b/rts/ExternalAI/Interface/SSkirmishAILibrary.h
index 7b9687bc99e..fbc4c149db6 100644
--- a/rts/ExternalAI/Interface/SSkirmishAILibrary.h
+++ b/rts/ExternalAI/Interface/SSkirmishAILibrary.h
@@ -49,7 +49,7 @@ extern "C" {
/**
* [string]
- * example: "http://springrts.com/wiki/AI:RAI"
+ * example: "https://springrts.com/wiki/AI:RAI"
*/
#define SKIRMISH_AI_PROPERTY_URL "url"
diff --git a/rts/Sim/CMakeLists.txt b/rts/Sim/CMakeLists.txt
index 87d3b10ab7e..3d955428502 100644
--- a/rts/Sim/CMakeLists.txt
+++ b/rts/Sim/CMakeLists.txt
@@ -143,7 +143,7 @@ include_directories(${GLEW_INCLUDE_DIR})
if( CMAKE_COMPILER_IS_GNUCXX)
# FIXME: hack to avoid linkers to remove not referenced symbols. required because of
- # http://springrts.com/mantis/view.php?id=4511
+ # https://springrts.com/mantis/view.php?id=4511
if(APPLE)
MakeGlobalVar(SPRING_SIM_LIBRARIES "-Wl,-force_load" engineSim)
else()
diff --git a/rts/System/LoadSave/LuaLoadSaveHandler.cpp b/rts/System/LoadSave/LuaLoadSaveHandler.cpp
index c948c590555..dc4f7f36416 100644
--- a/rts/System/LoadSave/LuaLoadSaveHandler.cpp
+++ b/rts/System/LoadSave/LuaLoadSaveHandler.cpp
@@ -74,7 +74,7 @@ void CLuaLoadSaveHandler::SaveGame(const std::string& file)
SaveHeightmap();
// Close zip file.
- if (Z_OK != zipClose(savefile, "Spring save file, visit http://springrts.com/ for details.")) {
+ if (Z_OK != zipClose(savefile, "Spring save file, visit https://springrts.com/ for details.")) {
LOG_L(L_ERROR, "Unable to close save file \"%s\"", filename.c_str());
}
return; // Success
diff --git a/rts/System/Main.cpp b/rts/System/Main.cpp
index 03f9f86ae17..2c5af727213 100644
--- a/rts/System/Main.cpp
+++ b/rts/System/Main.cpp
@@ -3,7 +3,7 @@
/**
\mainpage
This is the documentation of the Spring RTS Engine.
- http://springrts.com/
+ https://springrts.com/
*/