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sys.go
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// Copyright (c) TFG Co. All Rights Reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package remote
import (
"context"
"github.com/topfreegames/pitaya/component"
"github.com/topfreegames/pitaya/constants"
"github.com/topfreegames/pitaya/protos"
"github.com/topfreegames/pitaya/session"
)
// Sys contains logic for handling sys remotes
type Sys struct {
component.Base
}
// BindSession binds the local session
func (s *Sys) BindSession(ctx context.Context, sessionData *protos.Session) (*protos.Response, error) {
sess := session.GetSessionByID(sessionData.Id)
if sess == nil {
return nil, constants.ErrSessionNotFound
}
if err := sess.Bind(ctx, sessionData.Uid); err != nil {
return nil, err
}
return &protos.Response{Data: []byte("ack")}, nil
}
// PushSession updates the local session
func (s *Sys) PushSession(ctx context.Context, sessionData *protos.Session) (*protos.Response, error) {
sess := session.GetSessionByID(sessionData.Id)
if sess == nil {
return nil, constants.ErrSessionNotFound
}
if err := sess.SetDataEncoded(sessionData.Data); err != nil {
return nil, err
}
return &protos.Response{Data: []byte("ack")}, nil
}
// Kick kicks a local player
func (s *Sys) Kick(ctx context.Context, msg *protos.KickMsg) (*protos.KickAnswer, error) {
res := &protos.KickAnswer{
Kicked: false,
}
sess := session.GetSessionByUID(msg.GetUserId())
if sess == nil {
return res, constants.ErrSessionNotFound
}
err := sess.Kick(ctx)
if err != nil {
return res, err
}
res.Kicked = true
return res, nil
}