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tree.go
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tree.go
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gxui
import "github.com/google/gxui/math"
// Tree is the interface of all controls that visualize a hierarchical tree
// structure of items.
type Tree interface {
Focusable
// SetAdapter binds the specified TreeAdapter to this Tree control, replacing
// any previously bound adapter.
SetAdapter(TreeAdapter)
// TreeAdapter returns the currently bound adapter.
Adapter() TreeAdapter
// Show makes the specified item visible, expanding the tree if necessary.
Show(AdapterItem)
// ExpandAll expands all tree nodes.
ExpandAll()
// CollapseAll collapses all tree nodes.
CollapseAll()
// Selected returns the currently selected item.
Selected() AdapterItem
// Select makes the specified item selected. The tree will not automatically
// expand to the newly selected item. If the Tree does not contain the
// specified item, then Select returns false and the previous selection
// remains unaltered.
Select(AdapterItem) bool
// OnSelectionChanged registers the function f to be called when the selection
// changes.
OnSelectionChanged(f func(AdapterItem)) EventSubscription
}
// TreeNodeContainer is the interface used by nodes that can hold sub-nodes in the tree.
type TreeNodeContainer interface {
// Count returns the number of immediate child nodes.
Count() int
// Node returns the i'th child TreeNode.
NodeAt(i int) TreeNode
// ItemIndex returns the index of the child equal to item, or the index of the
// child that indirectly contains item, or if the item is not found under this
// node, -1.
ItemIndex(item AdapterItem) int
}
// TreeNode is the interface used by nodes in the tree.
type TreeNode interface {
TreeNodeContainer
// Item returns the AdapterItem this node.
// It is important for the TreeNode to return consistent AdapterItems for
// the same data, so that selections can be persisted, or re-ordering
// animations can be played when the dataset changes.
// The AdapterItem returned must be equality-unique across the entire Adapter.
Item() AdapterItem
// Create returns a Control visualizing this node.
Create(theme Theme) Control
}
// TreeAdapter is an interface used to visualize a set of hierarchical items.
// Users of the TreeAdapter should presume the data is unchanged until the
// OnDataChanged or OnDataReplaced events are fired.
type TreeAdapter interface {
TreeNodeContainer
// Size returns the size that each of the item's controls will be displayed
// at for the given theme.
Size(Theme) math.Size
// OnDataChanged registers f to be called when there is a partial change in
// the items of the adapter. Scroll positions and selections should be
// preserved if possible.
// If recreateControls is true then each of the visible controls should be
// recreated by re-calling Create().
OnDataChanged(f func(recreateControls bool)) EventSubscription
// OnDataReplaced registers f to be called when there is a complete
// replacement of items in the adapter.
OnDataReplaced(f func()) EventSubscription
}