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__init__.py
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# SPDX-License-Identifier: GPL-2.0-or-later
bl_info = {
"name": "Manage UI translations",
"author": "Bastien Montagne",
"version": (1, 3, 2),
"blender": (2, 92, 0),
"location": "Main \"File\" menu, text editor, any UI control",
"description": "Allows managing UI translations directly from Blender "
"(update main .po files, update scripts' translations, etc.)",
"warning": "Still in development, not all features are fully implemented yet!",
"doc_url": "http://wiki.blender.org/index.php/Dev:Doc/How_to/Translate_Blender",
"support": 'OFFICIAL',
"category": "System",
}
if "bpy" in locals():
import importlib
importlib.reload(settings)
importlib.reload(edit_translation)
importlib.reload(update_svn)
importlib.reload(update_addon)
importlib.reload(update_ui)
else:
import bpy
from . import (
settings,
edit_translation,
update_svn,
update_addon,
update_ui,
)
classes = settings.classes + edit_translation.classes + update_svn.classes + update_addon.classes + update_ui.classes
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.WindowManager.i18n_update_svn_settings = \
bpy.props.PointerProperty(type=update_ui.I18nUpdateTranslationSettings)
# Init addon's preferences (unfortunately, as we are using an external storage for the properties,
# the load/save user preferences process has no effect on them :( ).
if __name__ in bpy.context.preferences.addons:
pref = bpy.context.preferences.addons[__name__].preferences
import os
if os.path.isfile(pref.persistent_data_path):
pref._settings.load(pref.persistent_data_path, reset=True)
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
del bpy.types.WindowManager.i18n_update_svn_settings