toolbox_wavelet_meshes
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Toolbox Wavelets on Meshes - wavelet transform on 3D meshes This toolbox allows to compute the wavelet transform of a function defined on semi-regular triangulation. For instance it allows to compute * wavelet transform of a function defined on the sphere, one this function has been sampled on a 4:1 subdivided tetrahedron. * wavelet transform of a function defined on a 4:1 subdivided coarse triangulation. * wavelet transform of a semi-regula meshes, viewed as 3 functions defined on a 4:1 subdivided coarse triangulation. The wavelet transform is implemented using the lifting scheme, as described in Peter Schrodder and Wim Sweldens Spherical Wavelets: Efficiently Representing Functions on the Sphere Siggraph 95 This toolbox also allows to compute a semi-regular triangular subdivision surface using Loop and Butterfly stencils. There are helper functions to create multiresolution spherical meshes, to load a semi-regular mesh from a geometry image, and to display function on sphere and on meshes. This toolbox is still experimental. Only a lifted wavelet using a butterfly sub-division is implemented - more to come soon (including Loop wavelets). Copyright (c) 2007 Gabriel Peyre