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Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs,…
High-performance, scalable time-series database designed for Industrial IoT (IIoT) scenarios
本项目曾冲到全球第一,干货集锦见本页面最底部,另完整精致的纸质版《编程之法:面试和算法心得》已在京东/当当上销售
AddressSanitizer, ThreadSanitizer, MemorySanitizer
Tinyhttpd 是J. David Blackstone在1999年写的一个不到 500 行的超轻量型 Http Server,用来学习非常不错,可以帮助我们真正理解服务器程序的本质。官网:http://tinyhttpd.sourceforge.net
A simple Minecraft clone written in C using modern OpenGL (shaders).
Lua based interactive firmware for ESP8266, ESP8285 and ESP32
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Wechat Mini Game Unity engine adapter documents.
Proxies incoming HTTP and TLS connections based on the hostname contained in the initial request of the TCP session.
A shader-based software renderer written from scratch in C89
OpenGL ES 3.0 Programming Guide Sample Code
A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) https://alibaba.github.io/GCanvas
Wiki-like CTF write-ups repository, maintained by the community. 2016
Read-only mirror of https://gitlab.gnome.org/GNOME/glib
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.
A secure and fast proxy for protect your network traffic
xkcptun is kcp tunnel for OpenWRT&LEDE, implemented in c language
SparkServer是一个参照skynet设计的C#服务端框架,能够无缝整合到skynet集群机制中,也能自行组网,构建只有SparkServer节点的集群
[DEPRECATED] Please Go to https://github.com/NetEase/libpomelo2
dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.