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46 stars written in C++
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,099 1,392 Updated Jun 25, 2023

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

C++ 16,609 4,617 Updated Jun 22, 2024

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,164 1,362 Updated Dec 19, 2024

waifu2xのCaffe版

C++ 8,095 838 Updated Jun 19, 2024

Bringing Characters to Life with Computer Brains in Unity

C++ 7,929 1,059 Updated Jul 23, 2024

COLMAP - Structure-from-Motion and Multi-View Stereo

C++ 7,916 1,551 Updated Dec 19, 2024

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

C++ 2,519 487 Updated Mar 16, 2024

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

C++ 2,107 332 Updated Jun 11, 2024

UnrealCV: Connecting Computer Vision to Unreal Engine

C++ 1,934 442 Updated Sep 26, 2024

ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

C++ 1,819 247 Updated Nov 8, 2021

AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on …

C++ 1,673 178 Updated Jan 11, 2023

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4

C++ 1,048 165 Updated Oct 23, 2019

Automatic quad remeshing tool

C++ 1,045 88 Updated Feb 4, 2022

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.

C++ 873 96 Updated Jul 6, 2018

Light probe generation and BRDF authoring for physically based shading.

C++ 779 111 Updated Aug 18, 2021

SLStudio -- Real Time Structured Light. A comprehensive software suite for capturing and reconstructing 3D scenes with a camera-projector pair.

C++ 533 197 Updated Sep 9, 2022

This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.

C++ 508 82 Updated Jun 9, 2023

tweak vertices and generate blend shapes in Unity

C++ 459 57 Updated Jul 9, 2019

A simple implementation of Nvidia's AI denoiser

C++ 406 52 Updated Jul 17, 2024

File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://s…

C++ 368 26 Updated Oct 28, 2024

A developer focused sample SDK that allows game and virtual Reality devs to be able to easily and quickly integrate 360 photo/video capture capability into their game apps.

C++ 253 75 Updated Jan 16, 2019

Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit

C++ 219 43 Updated Nov 9, 2018

Source code for the SIGGRAPH paper "tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow"

C++ 180 44 Updated Mar 27, 2020

UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene

C++ 178 22 Updated May 9, 2019

Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"

C++ 160 11 Updated Nov 1, 2024

Fast video playback on Unity using GPU Decoding

C++ 127 29 Updated Dec 4, 2021

A simple implementation of Intels Open Image denoiser -> https://github.com/OpenImageDenoise/oidn

C++ 104 19 Updated Jul 5, 2021

Offline renderer used for my blog posts

C++ 102 11 Updated Oct 16, 2018

A FBX to glTF file format converter.

C++ 63 17 Updated Nov 28, 2024
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