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In this scenario:
doomEmacs setDoomEmacs
if i match press M-d twice on doomEmacs, also selects the DoomEmacs.
Then i change to somethingElse.
somethingElse
Final result:
somethingElse setSomethingElse
Maybe this can be a variable or have a function to toggle it
every camel case language should have benefits from it.
The text was updated successfully, but these errors were encountered:
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Describe your request
In this scenario:
if i match press M-d twice on doomEmacs, also selects the DoomEmacs.
Then i change to
somethingElse
.Final result:
Maybe this can be a variable or have a function to toggle it
Briefly explain its use-case
every camel case language should have benefits from it.
The text was updated successfully, but these errors were encountered: