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globals.go
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/*
* Minio Cloud Storage, (C) 2015, 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
import (
"github.com/fatih/color"
"github.com/minio/cli"
"github.com/minio/mc/pkg/console"
)
// Global constants for Minio.
const (
minGoVersion = ">= 1.6" // Minio requires at least Go v1.6
)
// minio configuration related constants.
const (
globalMinioConfigVersion = "4"
globalMinioConfigDir = ".minio"
globalMinioCertsDir = ".minio/certs"
globalMinioCertFile = "public.crt"
globalMinioKeyFile = "private.key"
globalMinioConfigFile = "config.json"
globalMinioProfilePath = "profile"
// Add new global values here.
)
var (
globalQuiet = false // Quiet flag set via command line
globalDebug = false // Debug flag set via command line
// Add new global flags here.
)
// global colors.
var (
colorMagenta = color.New(color.FgMagenta, color.Bold).SprintfFunc()
colorWhite = color.New(color.FgWhite, color.Bold).SprintfFunc()
colorGreen = color.New(color.FgGreen, color.Bold).SprintfFunc()
)
// Set global states. NOTE: It is deliberately kept monolithic to
// ensure we dont miss out any flags.
func setGlobals(quiet, debug bool) {
globalQuiet = quiet
globalDebug = debug
// Enable debug messages if requested.
if globalDebug {
console.DebugPrint = true
}
}
// Set global states. NOTE: It is deliberately kept monolithic to
// ensure we dont miss out any flags.
func setGlobalsFromContext(ctx *cli.Context) {
quiet := ctx.Bool("quiet") || ctx.GlobalBool("quiet")
debug := ctx.Bool("debug") || ctx.GlobalBool("debug")
setGlobals(quiet, debug)
}