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racv.po
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# #-#-#-#-# wesnoth-editor.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-#
# Language valencia translations for Battle for Wesnoth package.
# Copyright (C) 2006 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2016-01-16 20:58-0300\n"
"PO-Revision-Date: 2008-02-14 12:37+0100\n"
"Last-Translator: Mavorte <[email protected]>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr ""
#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr ""
#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr ""
#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr ""
#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
msgid "Hex Line SW-NE"
msgstr ""
#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr "tot"
#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr "aigua"
#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr "pla"
#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr "desert"
#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr ""
#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr "bosc"
#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr ""
#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr "gelat"
#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr "abrupte"
#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr "cova"
#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr ""
#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr "aldea"
#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr "castell"
#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr ""
#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr ""
#. [editor_times]: id=empty
#: data/core/editor/time-of-day.cfg:5
msgid "None"
msgstr "Res"
#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:10
msgid "Test"
msgstr ""
#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:21
msgid "Default"
msgstr ""
#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:27
msgid "Summer"
msgstr ""
#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:33
msgid "Winter"
msgstr ""
#. [editor_times]: id=underground
#: data/core/editor/time-of-day.cfg:39
msgid "Underground"
msgstr ""
#. [editor_times]: id=deep_underground
#: data/core/editor/time-of-day.cfg:45
msgid "Deep Underground"
msgstr ""
#. [editor_times]: id=indoors
#: data/core/editor/time-of-day.cfg:51
msgid "Indoors"
msgstr ""
#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:57
msgid "24 Hour Schedule"
msgstr ""
#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:63
msgid "After the Fall"
msgstr ""
#. [theme]: id=editor
#: data/themes/editor.cfg:11
#, fuzzy
#| msgid "Quit Editor"
msgid "theme^Editor"
msgstr "Eixir de l'editor"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Archiu"
#. [menu]: id=menu-editor-recent
#: data/themes/editor.cfg:72
msgid "Load Recent"
msgstr ""
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:90
msgid "Map"
msgstr ""
#. [menu]: id=menu-unit-facing
#: data/themes/editor.cfg:98
msgid "Unit Facing"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:104
#, fuzzy
#| msgid "Delay transition updates"
msgid "Transition Update"
msgstr "Retart entre las actualisacions de la transició"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:111
#, fuzzy
msgid "Window"
msgstr "Desfer"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:120
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:128
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:134
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:142
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:160
msgid "villages"
msgstr "aldees"
#. [label]: id=units-icon
#: data/themes/editor.cfg:177
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:456
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:467
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:473
msgid "Assign Time Schedule"
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:61
msgid "Identifier: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:62
msgid "Name: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:63
msgid "Type: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:64
msgid "Level: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:65
msgid "Cost: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:66
msgid "Recruit: "
msgstr ""
#: src/editor/controller/editor_controller.cpp:179
msgid "Fatal error"
msgstr ""
#: src/editor/controller/editor_controller.cpp:209
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/controller/editor_controller.cpp:211
msgid ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."
msgstr ""
#: src/editor/controller/editor_controller.cpp:213
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:216
msgid "Quit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:227
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/controller/editor_controller.cpp:1113
msgid "Change Unit ID"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1114
msgid "ID:"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1130
msgid "Rename Unit"
msgstr ""
#: src/editor/controller/editor_controller.cpp:1131
msgid "Name:"
msgstr ""
#: src/editor/map/context_manager.cpp:128
#: src/editor/map/context_manager.cpp:306
msgid "(New Map)"
msgstr ""
#: src/editor/map/context_manager.cpp:193
#, fuzzy
msgid "Choose a File to Open"
msgstr "Tria el mapa que vols carregar"
#: src/editor/map/context_manager.cpp:308
msgid "(New Scenario)"
msgstr ""
#: src/editor/map/context_manager.cpp:335
msgid "No Recent Files"
msgstr ""
#: src/editor/map/context_manager.cpp:372
msgid "(Unnamed Area)"
msgstr ""
#: src/editor/map/context_manager.cpp:401
msgid "(New Side)"
msgstr ""
#: src/editor/map/context_manager.cpp:467
#, fuzzy
msgid "Choose a Mask to Apply"
msgstr "Tria el mapa que vols carregar"
#: src/editor/map/context_manager.cpp:474
msgid "Error loading mask"
msgstr ""
#: src/editor/map/context_manager.cpp:493
msgid "Identifier:"
msgstr ""
#: src/editor/map/context_manager.cpp:493
msgid "Rename Area"
msgstr ""
#: src/editor/map/context_manager.cpp:504
#, fuzzy
msgid "Choose Target Map"
msgstr "Tria el mapa que vols carregar"
#: src/editor/map/context_manager.cpp:511
#: src/editor/map/context_manager.cpp:951
msgid "Error loading map"
msgstr ""
#: src/editor/map/context_manager.cpp:628
msgid "Save the Map As"
msgstr "Guardar com"
#: src/editor/map/context_manager.cpp:632
#: src/editor/map/context_manager.cpp:660
#, fuzzy
msgid "The file already exists. Do you want to overwrite it?"
msgstr "Ya existix un mapa ab este nom. ¿Vols sobreescriure-ho?"
#: src/editor/map/context_manager.cpp:656
#, fuzzy
#| msgid "Save the Map As"
msgid "Save the Scenario As"
msgstr "Guardar com"
#: src/editor/map/context_manager.cpp:695
msgid "No random map generators found."
msgstr ""
#: src/editor/map/context_manager.cpp:709
#: src/editor/map/context_manager.cpp:713
msgid "Map creation failed."
msgstr ""
#: src/editor/map/context_manager.cpp:727
msgid "Unsaved Changes"
msgstr ""
#: src/editor/map/context_manager.cpp:728
msgid "Do you want to discard all changes made to the map since the last save?"
msgstr ""
#: src/editor/map/context_manager.cpp:827
msgid "This scenario is already open."
msgstr ""
#: src/editor/map/context_manager.cpp:849
#: src/editor/map/context_manager.cpp:904
msgid "This map is already open."
msgstr ""
#: src/editor/map/context_manager.cpp:870
#, fuzzy
#| msgid "Map saved."
msgid "Scenario saved."
msgstr "Mapa guardat."
#: src/editor/map/context_manager.cpp:884
msgid "Map saved."
msgstr "Mapa guardat."
#: src/editor/map/context_manager.cpp:929
msgid "Loaded embedded map data"
msgstr ""
#: src/editor/map/context_manager.cpp:930
#: src/editor/map/context_manager.cpp:944
msgid "Map loaded from scenario"
msgstr ""
#: src/editor/map/context_manager.cpp:940
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
#: src/editor/map/context_manager.cpp:1026
msgid "New Map"
msgstr ""
#: src/editor/map/context_manager.cpp:1026
#, fuzzy
#| msgid "Save the Map As"
msgid "New Scenario"
msgstr "Guardar com"
#: src/editor/map/editor_map.cpp:152
msgid "Player"
msgstr "Jugador"
#: src/editor/map/editor_map.cpp:269
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:134
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:140
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:189
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:529
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "No s'ha pogut guardar el mapa: $msg"
#: src/editor/map/map_context.cpp:556
#, fuzzy
msgid "Could not save into scenario"
msgstr "No s'ha pogut guardar el mapa: $msg"
#: src/editor/map/map_context.cpp:564
msgid "Could not save the map: $msg"
msgstr "No s'ha pogut guardar el mapa: $msg"
#: src/editor/palette/editor_palettes.cpp:60
#: src/editor/palette/editor_palettes.cpp:115
msgid "(Unknown Group)"
msgstr ""
#: src/editor/palette/editor_palettes.cpp:384
msgid "(non-core)"
msgstr ""
#: src/editor/palette/editor_palettes.cpp:385
msgid "Will not work in game without extra care."
msgstr ""
#: src/editor/palette/terrain_palettes.cpp:224
msgid "FG: "
msgstr ""
#: src/editor/palette/terrain_palettes.cpp:225
msgid "BG: "
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:129
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor_set_starting_position.cpp:87
#, fuzzy
msgid "player^None"
msgstr "Jugador"
#: src/gui/dialogs/editor_set_starting_position.cpp:100
msgid "Player $player_number"
msgstr ""
#, fuzzy
#~| msgid "Battle for Wesnoth Map Editor"
#~ msgid "The Battle for Wesnoth"
#~ msgstr "Editor de mapes de Batalla per Wesnoth"
#~ msgid "Edit"
#~ msgstr "Editar"
#~ msgid "Undo"
#~ msgstr "Desfer"
#~ msgid "Redo"
#~ msgstr "Refer"
#, fuzzy
#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "Actualisar transicions"
#, fuzzy
#~ msgid "Auto-update Terrain Transitions: Partial"
#~ msgstr "Actualisar transicions"
#, fuzzy
#~ msgid "Auto-update Terrain Transitions: No"
#~ msgstr "Actualisar transicions"
#~ msgid "FG"
#~ msgstr "PP"
#~ msgid "BG"
#~ msgstr "SP"
#~ msgid "Settings"
#~ msgstr "Ajusts"
#~ msgid "Draw tiles"
#~ msgstr "Dibuixar segments"
#~ msgid "Fill"
#~ msgstr "Omplir"
#~ msgid "Set player's starting position"
#~ msgstr "Definir la posició inicial del jugador"
#~ msgid "Zoom in"
#~ msgstr "Acostar"
#~ msgid "Zoom out"
#~ msgstr "Alluntar"
#~ msgid "Zoom to default view"
#~ msgstr "Escala predeterminada"
#~ msgid "Toggle grid"
#~ msgstr "Activar quadrícula"
#~ msgid "Resize the map"
#~ msgstr "Redimensionar el mapa"
#~ msgid "Flip map"
#~ msgstr "Invertir el mapa"
#~ msgid "Language"
#~ msgstr "Idioma"
#~ msgid "Choose your preferred language:"
#~ msgstr "Tria el teu idioma:"
#~ msgid "Which Player?"
#~ msgstr "¿Quin jugador?"
#~ msgid "Which player should start here?"
#~ msgstr "¿Quin jugador hauria de començar ací?"
#~ msgid ""
#~ "Warning: Illegal characters found in the map name. Please save under a "
#~ "different name."
#~ msgstr ""
#~ "Avís: s'han trobat caràcters invàlits en el nom del mapa. Per favor, "
#~ "guarda el mapa ab un nom diferent."
#~ msgid "The file does not contain a valid map."
#~ msgstr "Est archiu no conté un mapa vàlit."
#~ msgid "Do you want to save the map before quitting?"
#~ msgstr "¿Vols guardar el mapa abans d'eixir?"
#~ msgid "Error: Illegal character in filename."
#~ msgstr "Erro: caràcters invàlits en el nom de l'archiu."
#~ msgid ""
#~ "Can't resize the map, the requested size is bigger than the maximum, size="
#~ msgstr ""
#~ "No es pot redimensionar el mapa, el tamany solicitat és major que el "
#~ "máxim, tamany="
#~ msgid " maximum="
#~ msgstr " màxim="
#~ msgid "'$filename' does not exist or can not be read as a file."
#~ msgstr "'$filename' no existix o no pot ser llegit."
#~ msgid "Load failed: "
#~ msgstr "Càrrega fallida: "
#~ msgid "You must have a hex selected on the board."
#~ msgstr "Has de tindre un hexàgon seleccionat en el mapa."