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CHANGELOG.md

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Changelog

All notable changes to UltimateXR will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Added

  • Add new ULTIMATEXR_UNITY_TMPRO symbol when TextMeshPro is available.
  • Add support to UxrTextContentTween for TextMeshPro text components.

Changed

  • UxrTextContentTween.Animate() now uses a GameObject as target parameter so that either a Unity UI Text component or a TextMeshPro text component can be animated.

Fixed

  • Fix UxrInterpolator.InterpolateText() use of rich text color tag.
  • Fix UxrAvatar to avoid infinite loops when enumerating the avatar prefab chain.
  • Fix UxrAvatarRigInfo.GetWorldElbowAxis() for left side when T-pose is found.
  • Fix UxrAvatarRig.ClearRigElements() to clear missing references.

0.8.3 - 2022-08-01

Added

  • Add editor tooltips to UxrTeleportLocomotionBase and UxrTeleportLocomotion.

Fixed

  • Fix UxrLaserPointerRaycaster bug that prevented using laser pointers as UI input.
  • Fix LaserDot.shader so that it works in stereo VR.

0.8.2 - 2022-07-21

Added

  • Add support for rotational constraints on more than one axis.
  • Add access to the grabbable object on UxrApplyConstraintsEventArgs.

Fixed

  • Remove built-in compatibility in hand shader to fix shader errors when building. Compatibility will be added again as soon as Unity issue is fixed. Issue status can be followed here: VRMADA#2
  • Fix grabbable objects being manipulated on movable platforms.
  • Fix UxrManipulationHapticFeedback component sending feedback incorrectly on movable platforms.

0.8.1 - 2022-07-11

Changed

  • Use ULTIMATEXR_USE_PICOXR_SDK instead of UXR_USE_PICOXR_SDK for consistency.

Fixed

  • Add new ControllerNames device names to UxrHtcViveInput to correctly detect HTC Vive controllers.
  • Add new ControllerNames device names to UxrValveIndexInput to correctly detect Knuckles controllers.
  • Add new ULTIMATEXR_UNITY_URP symbol to avoid compiler errors when Unity's URP package is not installed.

0.8.0 - 2022-07-06

Added

  • First public release!