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language.go
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language.go
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package carbon
import (
"encoding/json"
"io/ioutil"
"os"
"strconv"
"strings"
)
var (
// default language dir
// 默认目录
defaultDir = "./lang"
// default language locale
// 默认区域
defaultLocale = "en"
)
// Language 定义 Language 结构体
// define Language structure
type Language struct {
dir string // 目录
locale string // 区域
resources map[string]string // 资源
}
// NewLanguage return a new Language instance
// 初始化 Language 结构体
func NewLanguage() *Language {
return &Language{
dir: defaultDir,
locale: defaultLocale,
resources: make(map[string]string),
}
}
// SetLocale set language locale
// 设置区域
func (lang *Language) SetLocale(locale string) error {
if len(lang.resources) != 0 {
return nil
}
fileName := lang.dir + string(os.PathSeparator) + locale + ".json"
bytes, err := ioutil.ReadFile(fileName)
if err != nil {
return invalidLocaleError(locale, lang.dir)
}
if err := json.Unmarshal(bytes, &lang.resources); err != nil {
return invalidJsonFileError(fileName)
}
lang.locale = locale
return nil
}
// SetDir set language directory
// 设置目录
func (lang *Language) SetDir(dir string) error {
fi, err := os.Stat(dir)
if err != nil || !fi.IsDir() {
return invalidDirError(dir)
}
lang.dir = dir
return nil
}
// SetResources set language resources
// 设置资源
func (lang *Language) SetResources(resources map[string]string) {
if len(lang.resources) == 0 {
lang.resources = resources
return
}
for k, v := range resources {
if _, ok := lang.resources[k]; ok {
lang.resources[k] = v
}
}
}
// translate translate by unit string
// 翻译转换
func (lang *Language) translate(unit string, diff int64) string {
if len(lang.resources) == 0 {
lang.SetLocale(defaultLocale)
}
slice := strings.Split(lang.resources[unit], "|")
if len(slice) == 1 {
return strings.Replace(slice[0], "%d", strconv.FormatInt(diff, 10), 1)
}
if diff > 1 {
return strings.Replace(slice[1], "%d", strconv.FormatInt(diff, 10), 1)
}
return slice[0]
}