Stars
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A high-performance, zero-overhead, extensible Python compiler using LLVM
Event-driven network library for multi-threaded Linux server in C++11
Complete Open Source and Modular solution for MMO
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Industry-standard navigation-mesh toolset for games
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
Light-weight, simple and fast XML parser for C++ with XPath support
3D C++ Game Engine - yet another open source game engine
MIT Licensed Open Source version of Torque 3D from GarageGames
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
nanobind: tiny and efficient C++/Python bindings
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
A small, dependency-free node editor for dear imgui
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives