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Common classes.md

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2020-12-27_20:29:38

Common classes

Object
├Actor
 ├Pawn
  └Character
  ─

Object

Base class for many objects in Unreal Engine. Kept track of by the reflection system.

Actor

Can be placed in a level. Can be spawned and destroyed dynamically during runtime. Can contain Actor Components. Can be anything from static objects, props, and destructible items.

[[2020-03-10_21:29:17]] Actor

Pawn

Can be possessed by a Controller. Receives input from a player or an AI. Each game/level has a Default Pawn that is the pawn that the player will control when the game or level starts.

[[2020-04-11_09:21:04]] Pawn

Character

A type of Pawn made for humanoid characters. Has a Capsule Component for collision detection. Has a Character Movement Component to help with movement.