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rate_limiter.cc
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// Copyright (c) 2014, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/rate_limiter.h"
#include "rocksdb/env.h"
namespace rocksdb {
// Pending request
struct GenericRateLimiter::Req {
explicit Req(int64_t _bytes, port::Mutex* _mu)
: bytes(_bytes), cv(_mu), granted(false) {}
int64_t bytes;
port::CondVar cv;
bool granted;
};
GenericRateLimiter::GenericRateLimiter(int64_t rate_bytes_per_sec,
int64_t refill_period_us,
int32_t fairness)
: refill_period_us_(refill_period_us),
refill_bytes_per_period_(
CalculateRefillBytesPerPeriod(rate_bytes_per_sec)),
env_(Env::Default()),
stop_(false),
exit_cv_(&request_mutex_),
requests_to_wait_(0),
available_bytes_(0),
next_refill_us_(env_->NowMicros()),
fairness_(fairness > 100 ? 100 : fairness),
rnd_((uint32_t)time(nullptr)),
leader_(nullptr) {
total_requests_[0] = 0;
total_requests_[1] = 0;
total_bytes_through_[0] = 0;
total_bytes_through_[1] = 0;
}
GenericRateLimiter::~GenericRateLimiter() {
MutexLock g(&request_mutex_);
stop_ = true;
requests_to_wait_ = static_cast<int32_t>(queue_[Env::IO_LOW].size() +
queue_[Env::IO_HIGH].size());
for (auto& r : queue_[Env::IO_HIGH]) {
r->cv.Signal();
}
for (auto& r : queue_[Env::IO_LOW]) {
r->cv.Signal();
}
while (requests_to_wait_ > 0) {
exit_cv_.Wait();
}
}
// This API allows user to dynamically change rate limiter's bytes per second.
void GenericRateLimiter::SetBytesPerSecond(int64_t bytes_per_second) {
assert(bytes_per_second > 0);
refill_bytes_per_period_.store(
CalculateRefillBytesPerPeriod(bytes_per_second),
std::memory_order_relaxed);
}
void GenericRateLimiter::Request(int64_t bytes, const Env::IOPriority pri) {
assert(bytes <= refill_bytes_per_period_.load(std::memory_order_relaxed));
MutexLock g(&request_mutex_);
if (stop_) {
return;
}
++total_requests_[pri];
if (available_bytes_ >= bytes) {
// Refill thread assigns quota and notifies requests waiting on
// the queue under mutex. So if we get here, that means nobody
// is waiting?
available_bytes_ -= bytes;
total_bytes_through_[pri] += bytes;
return;
}
// Request cannot be satisfied at this moment, enqueue
Req r(bytes, &request_mutex_);
queue_[pri].push_back(&r);
do {
bool timedout = false;
// Leader election, candidates can be:
// (1) a new incoming request,
// (2) a previous leader, whose quota has not been not assigned yet due
// to lower priority
// (3) a previous waiter at the front of queue, who got notified by
// previous leader
if (leader_ == nullptr &&
((!queue_[Env::IO_HIGH].empty() &&
&r == queue_[Env::IO_HIGH].front()) ||
(!queue_[Env::IO_LOW].empty() &&
&r == queue_[Env::IO_LOW].front()))) {
leader_ = &r;
timedout = r.cv.TimedWait(next_refill_us_);
} else {
// Not at the front of queue or an leader has already been elected
r.cv.Wait();
}
// request_mutex_ is held from now on
if (stop_) {
--requests_to_wait_;
exit_cv_.Signal();
return;
}
// Make sure the waken up request is always the header of its queue
assert(r.granted ||
(!queue_[Env::IO_HIGH].empty() &&
&r == queue_[Env::IO_HIGH].front()) ||
(!queue_[Env::IO_LOW].empty() &&
&r == queue_[Env::IO_LOW].front()));
assert(leader_ == nullptr ||
(!queue_[Env::IO_HIGH].empty() &&
leader_ == queue_[Env::IO_HIGH].front()) ||
(!queue_[Env::IO_LOW].empty() &&
leader_ == queue_[Env::IO_LOW].front()));
if (leader_ == &r) {
// Waken up from TimedWait()
if (timedout) {
// Time to do refill!
Refill();
// Re-elect a new leader regardless. This is to simplify the
// election handling.
leader_ = nullptr;
// Notify the header of queue if current leader is going away
if (r.granted) {
// Current leader already got granted with quota. Notify header
// of waiting queue to participate next round of election.
assert((queue_[Env::IO_HIGH].empty() ||
&r != queue_[Env::IO_HIGH].front()) &&
(queue_[Env::IO_LOW].empty() ||
&r != queue_[Env::IO_LOW].front()));
if (!queue_[Env::IO_HIGH].empty()) {
queue_[Env::IO_HIGH].front()->cv.Signal();
} else if (!queue_[Env::IO_LOW].empty()) {
queue_[Env::IO_LOW].front()->cv.Signal();
}
// Done
break;
}
} else {
// Spontaneous wake up, need to continue to wait
assert(!r.granted);
leader_ = nullptr;
}
} else {
// Waken up by previous leader:
// (1) if requested quota is granted, it is done.
// (2) if requested quota is not granted, this means current thread
// was picked as a new leader candidate (previous leader got quota).
// It needs to participate leader election because a new request may
// come in before this thread gets waken up. So it may actually need
// to do Wait() again.
assert(!timedout);
}
} while (!r.granted);
}
void GenericRateLimiter::Refill() {
next_refill_us_ = env_->NowMicros() + refill_period_us_;
// Carry over the left over quota from the last period
auto refill_bytes_per_period =
refill_bytes_per_period_.load(std::memory_order_relaxed);
if (available_bytes_ < refill_bytes_per_period) {
available_bytes_ += refill_bytes_per_period;
}
int use_low_pri_first = rnd_.OneIn(fairness_) ? 0 : 1;
for (int q = 0; q < 2; ++q) {
auto use_pri = (use_low_pri_first == q) ? Env::IO_LOW : Env::IO_HIGH;
auto* queue = &queue_[use_pri];
while (!queue->empty()) {
auto* next_req = queue->front();
if (available_bytes_ < next_req->bytes) {
break;
}
available_bytes_ -= next_req->bytes;
total_bytes_through_[use_pri] += next_req->bytes;
queue->pop_front();
next_req->granted = true;
if (next_req != leader_) {
// Quota granted, signal the thread
next_req->cv.Signal();
}
}
}
}
RateLimiter* NewGenericRateLimiter(
int64_t rate_bytes_per_sec, int64_t refill_period_us, int32_t fairness) {
assert(rate_bytes_per_sec > 0);
assert(refill_period_us > 0);
assert(fairness > 0);
return new GenericRateLimiter(
rate_bytes_per_sec, refill_period_us, fairness);
}
} // namespace rocksdb