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sonic.go
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// +build amd64
/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//go:generate make
package sonic
import (
`io`
`reflect`
`github.com/bytedance/sonic/ast`
`github.com/bytedance/sonic/decoder`
`github.com/bytedance/sonic/encoder`
`github.com/bytedance/sonic/option`
`github.com/bytedance/sonic/internal/native/types`
`github.com/bytedance/sonic/internal/rt`
)
func checkTrailings(buf string, pos int) error {
/* skip all the trailing spaces */
if pos != len(buf) {
for pos < len(buf) && (types.SPACE_MASK & (1 << buf[pos])) != 0 {
pos++
}
}
/* then it must be at EOF */
if pos == len(buf) {
return nil
}
/* junk after JSON value */
return decoder.SyntaxError {
Src : buf,
Pos : pos,
Code : types.ERR_INVALID_CHAR,
}
}
type frozenConfig struct {
Config
encoderOpts encoder.Options
decoderOpts decoder.Options
}
// Froze convert the Config to API
func (cfg Config) Froze() API {
api := &frozenConfig{Config: cfg}
if cfg.EscapeHTML {
api.encoderOpts |= encoder.EscapeHTML
}
if cfg.SortMapKeys {
api.encoderOpts |= encoder.SortMapKeys
}
if cfg.CompactMarshaler {
api.encoderOpts |= encoder.CompactMarshaler
}
if cfg.NoQuoteTextMarshaler {
api.encoderOpts |= encoder.NoQuoteTextMarshaler
}
if cfg.UseInt64 {
api.decoderOpts |= decoder.OptionUseInt64
}
if cfg.UseNumber {
api.decoderOpts |= decoder.OptionUseNumber
}
if cfg.DisallowUnknownFields {
api.decoderOpts |= decoder.OptionDisableUnknown
}
if cfg.CopyString {
api.decoderOpts |= decoder.OptionCopyString
}
return api
}
// Marshal is implemented by sonic
func (cfg *frozenConfig) Marshal(val interface{}) ([]byte, error) {
return encoder.Encode(val, cfg.encoderOpts)
}
// MarshalToString is implemented by sonic
func (cfg *frozenConfig) MarshalToString(val interface{}) (string, error) {
buf, err := encoder.Encode(val, cfg.encoderOpts)
return rt.Mem2Str(buf), err
}
// MarshalIndent is implemented by sonic
func (cfg *frozenConfig) MarshalIndent(val interface{}, prefix, indent string) ([]byte, error) {
return encoder.EncodeIndented(val, prefix, indent, cfg.encoderOpts)
}
// UnmarshalFromString is implemented by sonic
func (cfg *frozenConfig) UnmarshalFromString(buf string, val interface{}) error {
dec := decoder.NewDecoder(buf)
dec.SetOptions(cfg.decoderOpts)
err := dec.Decode(val)
pos := dec.Pos()
/* check for errors */
if err != nil {
return err
}
return checkTrailings(buf, pos)
}
// Unmarshal is implemented by sonic
func (cfg *frozenConfig) Unmarshal(buf []byte, val interface{}) error {
return cfg.UnmarshalFromString(string(buf), val)
}
// NewEncoder is implemented by sonic
func (cfg *frozenConfig) NewEncoder(writer io.Writer) Encoder {
enc := encoder.NewStreamEncoder(writer)
enc.Opts = cfg.encoderOpts
return enc
}
// NewDecoder is implemented by sonic
func (cfg *frozenConfig) NewDecoder(reader io.Reader) Decoder {
dec := decoder.NewStreamDecoder(reader)
dec.SetOptions(cfg.decoderOpts)
return dec
}
// Valid is implemented by sonic
func (cfg *frozenConfig) Valid(data []byte) bool {
ok, _ := encoder.Valid(data)
return ok
}
// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
// order to reduce the first-hit latency.
//
// Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
// a compile option to set the depth of recursive compile for the nested struct type.
func Pretouch(vt reflect.Type, opts ...option.CompileOption) error {
if err := encoder.Pretouch(vt, opts...); err != nil {
return err
} else if err = decoder.Pretouch(vt, opts...); err != nil {
return err
} else {
return nil
}
}
// Get searches the given path json,
// and returns its representing ast.Node.
//
// Each path arg must be integer or string:
// - Integer means searching current node as array
// - String means searching current node as object
func Get(src []byte, path ...interface{}) (ast.Node, error) {
return GetFromString(string(src), path...)
}
// GetFromString is same with Get except src is string,
// which can reduce unnecessary memory copy.
func GetFromString(src string, path ...interface{}) (ast.Node, error) {
return ast.NewSearcher(src).GetByPath(path...)
}