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ROADMAP.md

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Roadmap

Top-Level Goals

  • Community: help people get involved with WebVR in a welcoming and fun environment
  • Performance: ensure no overheads in using A-Frame in order to maintain high and consistent framerate
  • Ecosystem: enable discovery and distribution of assets, components, libraries, shaders, and tools

0.3.0 (est. Aug 2016)

  • WebVR 1.0 API: room scale, tracked controls, and link traversal
  • Visual Inspector: complementary tool for visually editing scenes
  • Performance: solve low-hanging performance issues
  • aframe.io: update homepage to be more helpful and resourceful

0.4.0 (est. Oct 2016)

  • Room-scale Demos: create and prototype more room scale demos for people to fork
  • Component Discovery: have a central place to find components and be able to consume components without needing to search and install
  • Controls: make controls easier to extend and configure
  • Post-processing: enable post-render effects
  • Tutorials: produce more learning resources such as articles, guides, and screencasts

0.5.0 (est. Dec 2016)

  • Asset Discovery: curate and provide free-to-use assets (such as models, sounds, and textures)
  • In-VR Editor: edit scenes from within VR with tracked controllers