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Copy pathFile2Normal.lua
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File2Normal.lua
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local Color1 = color(Var "Color1");
local Color2 = color(Var "Color2");
local t = Def.ActorFrame {};
t[#t+1] = LoadActor(Var "File1") .. {
OnCommand=function(self)
self:x(SCREEN_CENTER_X):y(SCREEN_CENTER_Y):scale_or_crop_background():diffuse(Color1):effectclock("music")
-- Explanation in StretchNoLoop.lua.
if self.GetTexture then
self:GetTexture():rate(self:GetParent():GetUpdateRate())
end
end,
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
if Var("File2") ~= nil then
t[#t+1] = LoadActor(Var("File2")) .. {
OnCommand=function(self)
self:x(SCREEN_CENTER_X):y(SCREEN_CENTER_Y):scale_or_crop_background():diffuse(Color1):effectclock("music")
-- Explanation in StretchNoLoop.lua.
if self.GetTexture then
self:GetTexture():rate(self:GetParent():GetUpdateRate())
end
end,
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
end;
return t;