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ActiveAttackList.cpp
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#include "global.h"
#include "ActiveAttackList.h"
#include "RageUtil.h"
#include "GameState.h"
#include "Inventory.h"
#include "RageTimer.h"
#include "PlayerOptions.h"
#include "PlayerState.h"
using std::vector;
ActiveAttackList::ActiveAttackList()
{
}
void ActiveAttackList::Init( const PlayerState* pPlayerState )
{
m_pPlayerState = pPlayerState;
}
void ActiveAttackList::Update( float fDelta )
{
bool bTimeToRefresh =
IsFirstUpdate() || // check this before running Actor::Update()
m_pPlayerState->m_bAttackBeganThisUpdate ||
m_pPlayerState->m_bAttackEndedThisUpdate;
BitmapText::Update( fDelta );
if( bTimeToRefresh )
Refresh();
}
void ActiveAttackList::Refresh()
{
const AttackArray& attacks = m_pPlayerState->m_ActiveAttacks;
vector<std::string> vsThemedMods;
for (auto const &attack: attacks)
{
if( !attack.bOn )
{
continue; // hasn't started yet
}
if( !attack.bShowInAttackList )
{
continue;
}
PlayerOptions po;
po.FromString( attack.sModifiers );
po.GetLocalizedMods( vsThemedMods );
}
std::string s = Rage::join( "\n", vsThemedMods );
this->SetText( s ); // BitmapText will not rebuild vertices if these strings are the same.
}
/*
* (c) 2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/