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RageBitmapTexture.h
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/* RageBitmapTexture - Loads a static texture. */
#ifndef RAGEBITMAPTEXTURE_H
#define RAGEBITMAPTEXTURE_H
#include "RageTexture.h"
class RageBitmapTexture : public RageTexture
{
public:
RageBitmapTexture( RageTextureID name );
virtual ~RageBitmapTexture();
/* only called by RageTextureManager::InvalidateTextures */
virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */}
virtual void Reload();
virtual unsigned GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay
private:
void Create(); // called by constructor and Reload
void Destroy();
unsigned m_uTexHandle; // treat as unsigned in OpenGL, ID3D8Texture* for D3D
};
#endif
/*
* Copyright (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/