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ScoreDisplayCalories.cpp
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#include "global.h"
#include "ScoreDisplayCalories.h"
#include "MessageManager.h"
#include "PlayerNumber.h"
#include "PlayerState.h"
#include "RageUtil.h"
#include "StageStats.h"
#include "XmlFile.h"
#include "ActorUtil.h"
#include "StatsManager.h"
#include "LuaManager.h"
REGISTER_ACTOR_CLASS( ScoreDisplayCalories );
ScoreDisplayCalories::ScoreDisplayCalories()
{
}
ScoreDisplayCalories::~ScoreDisplayCalories()
{
if( m_sMessageOnStep != "" )
MESSAGEMAN->Unsubscribe( this, m_sMessageOnStep );
}
void ScoreDisplayCalories::LoadFromNode( const XNode* pNode )
{
RollingNumbers::LoadFromNode( pNode );
{
Lua *L = LUA->Get();
bool b = pNode->PushAttrValue( L, "PlayerNumber" );
ASSERT( b );
LuaHelpers::Pop( L, m_PlayerNumber );
LUA->Release( L );
}
MESSAGEMAN->Subscribe( this, "Step" );
}
void ScoreDisplayCalories::Update( float fDelta )
{
// We have to set the initial text after StatsManager::CalcAccumPlayedStageStats
// is called.
if( IsFirstUpdate() )
UpdateNumber();
RollingNumbers::Update( fDelta );
}
void ScoreDisplayCalories::HandleMessage( const Message &msg )
{
if( msg.GetName() == "Step" )
{
PlayerNumber pn;
msg.GetParam( "PlayerNumber", pn );
if( pn == m_PlayerNumber )
UpdateNumber();
}
RollingNumbers::HandleMessage( msg );
}
void ScoreDisplayCalories::UpdateNumber()
{
float fCals =
STATSMAN->GetAccumPlayedStageStats().m_player[m_PlayerNumber].m_fCaloriesBurned +
STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].m_fCaloriesBurned;
SetTargetNumber( fCals );
}
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the ScoreDisplayCalories. */
class LunaScoreDisplayCalories: public Luna<ScoreDisplayCalories>
{
public:
LunaScoreDisplayCalories()
{
}
};
LUA_REGISTER_DERIVED_CLASS( ScoreDisplayCalories, BitmapText )
// lua end
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/