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ScoreKeeper.h
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#ifndef SCORE_KEEPER_H
#define SCORE_KEEPER_H
#include "GameConstantsAndTypes.h"
class NoteData;
class Inventory;
class Song;
class Steps;
class PlayerState;
class PlayerStageStats;
struct TapNote;
struct AttackArray;
/**
* @brief Abstract class to handle scorekeeping, stat-taking, etc.
*
* Stat handling is in here because that can differ between games, too; for
* example, some games count double taps as a single note in scoring and some
* count per-tap. Results are injected directly into the PlayerStageStats. */
class ScoreKeeper
{
public:
static ScoreKeeper* MakeScoreKeeper( std::string sClassName, PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
protected:
PlayerState *m_pPlayerState;
PlayerStageStats *m_pPlayerStageStats;
// Common toggles that this class handles directly:
/* If true, doubles count as 2+ in stat counts; if false, doubles count as
* only one. */ /* (not yet) */
// bool Stats_DoublesCount;
public:
ScoreKeeper( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
virtual ~ScoreKeeper() { }
virtual void Load(
const std::vector<Song*> &,
const std::vector<Steps*> &,
const std::vector<AttackArray> & ) { }
virtual void DrawPrimitives() { }
virtual void Update( float /* fDelta */ ) { }
// Note that pNoteData will include any transformations due to modifiers.
virtual void OnNextSong( int /* iSongInCourseIndex */, const Steps*, const NoteData* ) { }; // before a song plays (called multiple times if course)
// HandleTap* is called before HandleTapRow*
virtual void HandleTapScore( const TapNote & ) { }
virtual void HandleTapRowScore( const NoteData & /* nd */, int /* iRow */ ) { }
virtual void HandleHoldScore( const TapNote & ) { }
virtual void HandleHoldActiveSeconds( float /* fMusicSecondsHeld */ ) { }
virtual void HandleHoldCheckpointScore(
const NoteData & /*nd */,
int /* iRow */,
int /* iNumHoldsHeldThisRow */,
int /* iNumHoldsMissedThisRow */ ) { }
virtual void HandleTapScoreNone() { }
protected:
void GetScoreOfLastTapInRow( const NoteData &nd, int iRow, TapNoteScore &tnsOut, int &iNumTapsInRowOut );
};
#endif
/**
* @file
* @author Chris Danford, Glenn Maynard, Steve Checkoway (c) 2001-2006
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/