forked from floooh/sokol
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgen_sokol_color.py
500 lines (431 loc) · 17.3 KB
/
gen_sokol_color.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
#-------------------------------------------------------------------------------
# Generate the sokol_color.h header from a predefined palette
#-------------------------------------------------------------------------------
# LICENSE
# =======
#
# zlib/libpng license
#
# Copyright (c) 2020 Stuart Adams
#
# This software is provided 'as-is', without any express or implied warranty.
# In no event will the authors be held liable for any damages arising from the
# use of this software.
#
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
#
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software in a
# product, an acknowledgment in the product documentation would be
# appreciated but is not required.
#
# 2. Altered source versions must be plainly marked as such, and must not
# be misrepresented as being the original software.
#
# 3. This notice may not be removed or altered from any source
# distribution.
colors = [
("Alice Blue", 0xF0F8FFFF),
("Antique White", 0xFAEBD7FF),
("Aqua", 0x00FFFFFF),
("Aquamarine", 0x7FFFD4FF),
("Azure", 0xF0FFFFFF),
("Beige", 0xF5F5DCFF),
("Bisque", 0xFFE4C4FF),
("Black", 0x000000FF),
("Blanched Almond", 0xFFEBCDFF),
("Blue", 0x0000FFFF),
("Blue Violet", 0x8A2BE2FF),
("Brown", 0xA52A2AFF),
("Burlywood", 0xDEB887FF),
("Cadet Blue", 0x5F9EA0FF),
("Chartreuse", 0x7FFF00FF),
("Chocolate", 0xD2691EFF),
("Coral", 0xFF7F50FF),
("Cornflower Blue", 0x6495EDFF),
("Cornsilk", 0xFFF8DCFF),
("Crimson", 0xDC143CFF),
("Cyan", 0x00FFFFFF),
("Dark Blue", 0x00008BFF),
("Dark Cyan", 0x008B8BFF),
("Dark Goldenrod", 0xB8860BFF),
("Dark Gray", 0xA9A9A9FF),
("Dark Green", 0x006400FF),
("Dark Khaki", 0xBDB76BFF),
("Dark Magenta", 0x8B008BFF),
("Dark Olive Green", 0x556B2FFF),
("Dark Orange", 0xFF8C00FF),
("Dark Orchid", 0x9932CCFF),
("Dark Red", 0x8B0000FF),
("Dark Salmon", 0xE9967AFF),
("Dark Sea Green", 0x8FBC8FFF),
("Dark Slate Blue", 0x483D8BFF),
("Dark Slate Gray", 0x2F4F4FFF),
("Dark Turquoise", 0x00CED1FF),
("Dark Violet", 0x9400D3FF),
("Deep Pink", 0xFF1493FF),
("Deep Sky Blue", 0x00BFFFFF),
("Dim Gray", 0x696969FF),
("Dodger Blue", 0x1E90FFFF),
("Firebrick", 0xB22222FF),
("Floral White", 0xFFFAF0FF),
("Forest Green", 0x228B22FF),
("Fuchsia", 0xFF00FFFF),
("Gainsboro", 0xDCDCDCFF),
("Ghost White", 0xF8F8FFFF),
("Gold", 0xFFD700FF),
("Goldenrod", 0xDAA520FF),
("Gray", 0xBEBEBEFF),
("Web Gray", 0x808080FF),
("Green", 0x00FF00FF),
("Web Green", 0x008000FF),
("Green Yellow", 0xADFF2FFF),
("Honeydew", 0xF0FFF0FF),
("Hot Pink", 0xFF69B4FF),
("Indian Red", 0xCD5C5CFF),
("Indigo", 0x4B0082FF),
("Ivory", 0xFFFFF0FF),
("Khaki", 0xF0E68CFF),
("Lavender", 0xE6E6FAFF),
("Lavender Blush", 0xFFF0F5FF),
("Lawn Green", 0x7CFC00FF),
("Lemon Chiffon", 0xFFFACDFF),
("Light Blue", 0xADD8E6FF),
("Light Coral", 0xF08080FF),
("Light Cyan", 0xE0FFFFFF),
("Light Goldenrod", 0xFAFAD2FF),
("Light Gray", 0xD3D3D3FF),
("Light Green", 0x90EE90FF),
("Light Pink", 0xFFB6C1FF),
("Light Salmon", 0xFFA07AFF),
("Light Sea Green", 0x20B2AAFF),
("Light Sky Blue", 0x87CEFAFF),
("Light Slate Gray", 0x778899FF),
("Light Steel Blue", 0xB0C4DEFF),
("Light Yellow", 0xFFFFE0FF),
("Lime", 0x00FF00FF),
("Lime Green", 0x32CD32FF),
("Linen", 0xFAF0E6FF),
("Magenta", 0xFF00FFFF),
("Maroon", 0xB03060FF),
("Web Maroon", 0x800000FF),
("Medium Aquamarine", 0x66CDAAFF),
("Medium Blue", 0x0000CDFF),
("Medium Orchid", 0xBA55D3FF),
("Medium Purple", 0x9370DBFF),
("Medium Sea Green", 0x3CB371FF),
("Medium Slate Blue", 0x7B68EEFF),
("Medium Spring Green", 0x00FA9AFF),
("Medium Turquoise", 0x48D1CCFF),
("Medium Violet Red", 0xC71585FF),
("Midnight Blue", 0x191970FF),
("Mint Cream", 0xF5FFFAFF),
("Misty Rose", 0xFFE4E1FF),
("Moccasin", 0xFFE4B5FF),
("Navajo White", 0xFFDEADFF),
("Navy Blue", 0x000080FF),
("Old Lace", 0xFDF5E6FF),
("Olive", 0x808000FF),
("Olive Drab", 0x6B8E23FF),
("Orange", 0xFFA500FF),
("Orange Red", 0xFF4500FF),
("Orchid", 0xDA70D6FF),
("Pale Goldenrod", 0xEEE8AAFF),
("Pale Green", 0x98FB98FF),
("Pale Turquoise", 0xAFEEEEFF),
("Pale Violet Red", 0xDB7093FF),
("Papaya Whip", 0xFFEFD5FF),
("Peach Puff", 0xFFDAB9FF),
("Peru", 0xCD853FFF),
("Pink", 0xFFC0CBFF),
("Plum", 0xDDA0DDFF),
("Powder Blue", 0xB0E0E6FF),
("Purple", 0xA020F0FF),
("Web Purple", 0x800080FF),
("Rebecca Purple", 0x663399FF),
("Red", 0xFF0000FF),
("Rosy Brown", 0xBC8F8FFF),
("Royal Blue", 0x4169E1FF),
("Saddle Brown", 0x8B4513FF),
("Salmon", 0xFA8072FF),
("Sandy Brown", 0xF4A460FF),
("Sea Green", 0x2E8B57FF),
("Seashell", 0xFFF5EEFF),
("Sienna", 0xA0522DFF),
("Silver", 0xC0C0C0FF),
("Sky Blue", 0x87CEEBFF),
("Slate Blue", 0x6A5ACDFF),
("Slate Gray", 0x708090FF),
("Snow", 0xFFFAFAFF),
("Spring Green", 0x00FF7FFF),
("Steel Blue", 0x4682B4FF),
("Tan", 0xD2B48CFF),
("Teal", 0x008080FF),
("Thistle", 0xD8BFD8FF),
("Tomato", 0xFF6347FF),
("Transparent", 0x00000000),
("Turquoise", 0x40E0D0FF),
("Violet", 0xEE82EEFF),
("Wheat", 0xF5DEB3FF),
("White", 0xFFFFFFFF),
("White Smoke", 0xF5F5F5FF),
("Yellow", 0xFFFF00FF),
("Yellow Green", 0x9ACD32FF)
]
header = open("sokol_color.h", "w")
header.write("""#if defined(SOKOL_IMPL) && !defined(SOKOL_COLOR_IMPL)
#define SOKOL_COLOR_IMPL
#endif
#ifndef SOKOL_COLOR_INCLUDED
/*
sokol_color.h -- sg_color utilities
This header was generated by gen_sokol_color.py. Do not modify it.
Project URL: https://github.com/floooh/sokol
Include the following headers before including sokol_color.h:
sokol_gfx.h
FEATURE OVERVIEW
================
sokol_color.h defines preset colors based on the X11 color names,
alongside utility functions to create and modify sg_color objects.
The predefined colors are based on the X11 color names:
https://en.wikipedia.org/wiki/X11_color_names
This palette is useful for prototyping - lots of programmers are familiar with
these colours due to their use in X11, web development and XNA / MonoGame. They
are also handy when you want to reference a familiar color, but don't want to
write it out by hand.
COLORS
======
The palette is defined using static const (or constexpr if you are using a
C++ compiler) objects. These objects use lowercase names:
static SOKOL_COLOR_CONSTEXPR sg_color sg_red = SG_RED;
static SOKOL_COLOR_CONSTEXPR sg_color sg_green = SG_GREEN;
static SOKOL_COLOR_CONSTEXPR sg_color sg_blue = SG_BLUE;
An sg_color preset object like sg_red can be used to initialize
an sg_pass_action:
sg_pass_action pass_action = {
.colors[0] = { .action=SG_ACTION_CLEAR, .value = sg_red }
};
Initializing an object with static storage duration is more complicated
because of C language rules. Technically, a static const is not a
compile-time constant in C. To work around this, the palette is also
defined as a series of brace-enclosed list macro definitions. These
definitions use uppercase names:
#define SG_RED { 1.0f, 0.0f, 0.0f, 1.0f }
#define SG_GREEN { 0.0f, 1.0f, 0.0f, 1.0f }
#define SG_BLUE { 0.0f, 0.0f, 1.0f, 1.0f }
A preset macro like SG_RED can be used to initialize objects with static
storage duration:
static struct {
sg_pass_action pass_action;
} state = {
.pass_action = {
.colors[0] = { .action = SG_ACTION_CLEAR, .value = SG_RED }
}
};
A second set of macro definitions exists for colors packed as 32 bit integer
values. These definitions are also uppercase, but use the _RGBA32 suffix:
#define SG_RED_RGBA32 0xFF0000FF
#define SG_GREEN_RGBA32 0x00FF00FF
#define SG_BLUE_RGBA32 0x0000FFFF
This is useful if your code makes use of packed colors, as sokol_gl.h does for its
internal vertex format:
sgl_begin_triangles();
sgl_v2f_c1i( 0.0f, 0.5f, SG_RED_RGBA32);
sgl_v2f_c1i( 0.5f, -0.5f, SG_GREEN_RGBA32);
sgl_v2f_c1i(-0.5f, -0.5f, SG_BLUE_RGBA32);
sgl_end();
UTILITY FUNCTIONS
=================
Utility functions for creating colours are provided:
- sg_make_color_4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
Create a sg_color object from separate R, G, B, A bytes.
- sg_make_color_1i(uint32_t rgba)
Create a sg_color object from RGBA bytes packed into a 32-bit unsigned integer.
- sg_color_lerp(const sg_color* color_a, const sg_color* color_b, float amount)
Linearly interpolate a color.
- sg_color_lerp_precise(const sg_color* color_a, const sg_color* color_b, float amount)
Linearly interpolate a color. Less efficient but more precise than sg_color_lerp.
- sg_color_multiply(const sg_color* color, float scale)
Multiply each color component by the scale factor.
LICENSE
=======
zlib/libpng license
Copyright (c) 2020 Stuart Adams
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the
use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in a
product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#define SOKOL_COLOR_INCLUDED (1)
#if !defined(SOKOL_GFX_INCLUDED)
#error "Please include sokol_gfx.h before sokol_color.h"
#endif
#if defined(SOKOL_API_DECL) && !defined(SOKOL_GL_API_DECL)
#define SOKOL_COLOR_API_DECL SOKOL_API_DECL
#endif
#ifndef SOKOL_COLOR_API_DECL
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_COLOR_IMPL)
#define SOKOL_COLOR_API_DECL __declspec(dllexport)
#elif defined(_WIN32) && defined(SOKOL_DLL)
#define SOKOL_COLOR_API_DECL __declspec(dllimport)
#else
#define SOKOL_COLOR_API_DECL extern
#endif
#endif
#ifdef __cplusplus
#define SOKOL_COLOR_CONSTEXPR constexpr
extern "C" {
#else
#define SOKOL_COLOR_CONSTEXPR const
#endif
SOKOL_COLOR_API_DECL sg_color sg_make_color_4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
SOKOL_COLOR_API_DECL sg_color sg_make_color_1i(uint32_t rgba);
SOKOL_COLOR_API_DECL sg_color sg_color_lerp(const sg_color* color_a, const sg_color* color_b, float amount);
SOKOL_COLOR_API_DECL sg_color sg_color_lerp_precise(const sg_color* color_a, const sg_color* color_b, float amount);
SOKOL_COLOR_API_DECL sg_color sg_color_multiply(const sg_color* color, float scale);
""")
def unpack_rgba(color):
red = (color & 0xFF000000) >> 24
green = (color & 0xFF0000) >> 16
blue = (color & 0xFF00) >> 8
alpha = (color & 0xFF)
return (red, green, blue, alpha)
def add_documentation(color):
documentation = "/* {name} color {{ R:{r}, G:{g}, B:{b}, A:{a} }} */\n"
rgba = unpack_rgba(color[1])
header.write(documentation.format(
name = color[0], r = rgba[0], g = rgba[1], b = rgba[2], a = rgba[3]))
for color in colors:
add_documentation(color)
init_color = "SG_" + color[0].upper().replace(" ", "_")
init_color_definition = "#define {name} {{ {r}f, {g}f, {b}f, {a}f }}\n"
rgba = unpack_rgba(color[1])
r = rgba[0] / 255
g = rgba[1] / 255
b = rgba[2] / 255
a = rgba[3] / 255
r_text = "{:.1f}".format(r) if r.is_integer() else "{:.9g}".format(r)
g_text = "{:.1f}".format(g) if g.is_integer() else "{:.9g}".format(g)
b_text = "{:.1f}".format(b) if b.is_integer() else "{:.9g}".format(b)
a_text = "{:.1f}".format(a) if a.is_integer() else "{:.9g}".format(a)
header.write(init_color_definition.format(
name = init_color, r = r_text, g = g_text, b = b_text, a = a_text))
header.write("\n")
for color in colors:
add_documentation(color)
init_color = "sg_" + color[0].lower().replace(" ", "_")
init_color_definition = "static SOKOL_COLOR_CONSTEXPR sg_color {name} = {init};\n"
init_color_name = "SG_" + color[0].upper().replace(" ", "_")
header.write(init_color_definition.format(name = init_color, init = init_color_name))
header.write("\n")
for color in colors:
add_documentation(color)
hex_color = "0x{0:08X}".format(color[1])
packed_color = "SG_" + color[0].upper().replace(" ", "_") + "_RGBA32"
packed_color_definition = "#define {name} {rgba}\n"
header.write(packed_color_definition.format(name = packed_color, rgba = hex_color))
header.write("""
#ifdef __cplusplus
} /* extern "C" */
inline sg_color sg_make_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
return sg_make_color_4b(r, g, b, a);
}
inline sg_color sg_make_color(uint32_t rgba) {
return sg_make_color_1i(rgba);
}
inline sg_color sg_color_lerp(const sg_color& color_a, const sg_color& color_b, float amount) {
return sg_color_lerp(&color_a, &color_b, amount);
}
inline sg_color sg_color_lerp_precise(const sg_color& color_a, const sg_color& color_b, float amount) {
return sg_color_lerp_precise(&color_a, &color_b, amount);
}
inline sg_color sg_color_multiply(const sg_color& color, float scale) {
return sg_color_multiply(&color, scale);
}
#endif /* __cplusplus */
#endif /* SOKOL_COLOR_INCLUDED */
/*-- IMPLEMENTATION ----------------------------------------------------------*/
#ifdef SOKOL_COLOR_IMPL
#define SOKOL_COLOR_IMPL_INCLUDED (1)
#ifndef SOKOL_API_IMPL
#define SOKOL_API_IMPL
#endif
#ifndef SOKOL_ASSERT
#include <assert.h>
#define SOKOL_ASSERT(c) assert(c)
#endif
static inline float _sg_color_clamp(float v, float low, float high) {
if (v < low) {
return low;
} else if (v > high) {
return high;
}
return v;
}
static inline float _sg_color_lerp(float a, float b, float amount) {
return a + (b - a) * amount;
}
static inline float _sg_color_lerp_precise(float a, float b, float amount) {
return ((1.0f - amount) * a) + (b * amount);
}
SOKOL_API_IMPL sg_color sg_make_color_4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
sg_color result;
result.r = r / 255.0f;
result.g = g / 255.0f;
result.b = b / 255.0f;
result.a = a / 255.0f;
return result;
}
SOKOL_API_IMPL sg_color sg_make_color_1i(uint32_t rgba) {
return sg_make_color_4b(
(uint8_t)(rgba >> 24),
(uint8_t)(rgba >> 16),
(uint8_t)(rgba >> 8),
(uint8_t)(rgba >> 0)
);
}
SOKOL_API_IMPL sg_color sg_color_lerp(const sg_color* color_a, const sg_color* color_b, float amount) {
SOKOL_ASSERT(color_a);
SOKOL_ASSERT(color_b);
amount = _sg_color_clamp(amount, 0.0f, 1.0f);
sg_color result;
result.r = _sg_color_lerp(color_a->r, color_b->r, amount);
result.g = _sg_color_lerp(color_a->g, color_b->g, amount);
result.b = _sg_color_lerp(color_a->b, color_b->b, amount);
result.a = _sg_color_lerp(color_a->a, color_b->a, amount);
return result;
}
SOKOL_API_IMPL sg_color sg_color_lerp_precise(const sg_color* color_a, const sg_color* color_b, float amount) {
SOKOL_ASSERT(color_a);
SOKOL_ASSERT(color_b);
amount = _sg_color_clamp(amount, 0.0f, 1.0f);
sg_color result;
result.r = _sg_color_lerp_precise(color_a->r, color_b->r, amount);
result.g = _sg_color_lerp_precise(color_a->g, color_b->g, amount);
result.b = _sg_color_lerp_precise(color_a->b, color_b->b, amount);
result.a = _sg_color_lerp_precise(color_a->a, color_b->a, amount);
return result;
}
SOKOL_API_IMPL sg_color sg_color_multiply(const sg_color* color, float scale) {
SOKOL_ASSERT(color);
sg_color result;
result.r = color->r * scale;
result.g = color->g * scale;
result.b = color->b * scale;
result.a = color->a * scale;
return result;
}
#endif /* SOKOL_COLOR_IMPL */
""")