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main.go
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package main
import (
"fmt"
"log"
"time"
"encoding/json"
"errors"
"flag"
"golang.org/x/net/context"
"golang.org/x/oauth2/google"
"google.golang.org/api/compute/v1"
"google.golang.org/api/option"
"google.golang.org/api/transport"
"io/ioutil"
"math/rand"
"net/http"
"os"
"strings"
"sync"
)
type JenkinsQueue struct {
Items []struct {
Buildable bool `json:"buildable"`
Why string `json:"why"`
Task struct {
Name string `json:"name"`
} `json:"task"`
} `json:"items"`
}
type JenkinsJob struct {
Color string `json:"color"`
NextBuildNumber int `json:"nextBuildNumber"`
}
type JenkinsBuildBoxInfo struct {
Idle bool `json:"idle"`
TemporarilyOffline bool `json:"temporarilyOffline"`
Offline bool `json:"offline"`
MonitorData struct {
HudsonNodeMonitorsArchitectureMonitor *string `json:"hudson.node_monitors.ArchitectureMonitor"`
} `json:"monitorData"`
}
var gceProjectName *string
var gceZone *string
var jenkinsBaseUrl *string
var jenkinsUsername *string
var jenkinsApiToken *string
var locationName *string
var workersPerBuildBox *int
var jobNameRequiringAllNodes *string
var preferredNodeToKeepOnline *string
var nodeNamePrefix *string
var osLabel *string
var buildBoxesPool = []string{}
var buildBoxesJenkinsToGCPNameMap map[string]string
var httpClient = &http.Client{}
var service *compute.Service
var lastSeenBuildNumber int
var lastStarted = struct {
sync.RWMutex
m map[string]time.Time
}{m: make(map[string]time.Time)}
func main() {
defer func() {
if e := recover(); e != nil {
log.Printf("\n\033[31;1m%s\x1b[0m\n", e)
os.Exit(1)
}
}()
workersPerBuildBox = flag.Int("workersPerBuildBox", 2, "number of workers per build box")
localCreds := flag.Bool("useLocalCreds", false, "uses the local creds.json as credentials for Google Cloud APIs")
jobType := flag.String("jobType", "auto_scaling", "defines which job to execute: auto_scaling, all_up, all_down")
gceProjectName = flag.String("gceProjectName", "", "project name where nodes are setup in GCE")
gceZone = flag.String("gceZone", "europe-west1-b", "GCE zone where nodes have been setup")
locationName = flag.String("locationName", "Europe/London", "Location used to determine working hours")
jenkinsBaseUrl = flag.String("jenkinsBaseUrl", "", "Jenkins server base url")
jenkinsUsername = flag.String("jenkinsUsername", "", "Jenkins username")
jenkinsApiToken = flag.String("jenkinsApiToken", "", "Jenkins api token")
jobNameRequiringAllNodes = flag.String("jobNameRequiringAllNodes", "", "Jenkins job name which requires all build nodes enabled")
preferredNodeToKeepOnline = flag.String("preferredNodeToKeepOnline", "", "name of the node that should be kept online")
nodeNamePrefix = flag.String("nodeNamePrefix", "", "Common prefix for node names passed")
osLabel = flag.String("osLabel", "win", "OS Label to distinguish which OS is running - win/lin")
flag.Parse()
validateFlags()
// Force 'lin' to be 'skx' as dictated in Jenkins Job
if *osJobType == "lin" {
osJobType = "skx"
}
if len(flag.Args()) == 0 {
log.Println("At least one node name has to be specified")
os.Exit(1)
}
buildBoxesPool = flag.Args()
generateGCPNodeNames()
var err error
if *localCreds {
service, err = getServiceWithCredsFile()
} else {
service, err = getServiceWithDefaultCreds()
}
if err != nil {
log.Printf("Error getting creds: %s\n", err.Error())
return
}
switch *jobType {
case "all_up":
enableAllBuildBoxes()
case "all_down":
disableAllBuildBoxes()
default:
autoScaling()
}
}
func generateGCPNodeNames() {
buildBoxesJenkinsToGCPNameMap = make(map[string]string)
var buildBoxWithPrefix strings.Builder
for _, buildBox := range buildBoxesPool {
if *nodeNamePrefix != "" {
buildBoxWithPrefix.WriteString(*nodeNamePrefix)
}
buildBoxWithPrefix.WriteString(buildBox)
buildBoxesJenkinsToGCPNameMap[buildBox] = buildBoxWithPrefix.String()
buildBoxWithPrefix.Reset()
}
}
func validateFlags() {
valid := true
if *gceProjectName == "" {
log.Println("gceProjectName flag should not be empty")
valid = false
}
if *jenkinsBaseUrl == "" {
log.Println("jenkinsBaseUrl flag should not be empty")
valid = false
}
if *jenkinsApiToken == "" {
log.Println("jenkinsApiToken flag should not be empty")
valid = false
}
if *jenkinsUsername == "" {
log.Println("jenkinsUsername flag should not be empty")
valid = false
}
if !(*osJobType == "lin" || *osJobType == "win") {
log.Println("osJobType should be lin or win only")
valid = false
}
if !valid {
os.Exit(1)
}
}
func autoScaling() {
for {
queueSize := fetchQueueSize()
queueSize = adjustQueueSizeDependingWhetherJobRequiringAllNodesIsRunning(queueSize)
log.Printf("%d jobs waiting to be executed\n", queueSize)
//if queueSize > 0 {
// log.Printf("%d jobs waiting to be executed\n", queueSize)
// enableMoreNodes(queueSize)
//} else if queueSize == 0 {
// log.Println("No jobs in the queue")
// disableUnnecessaryBuildBoxes()
//}
log.Println("Iteration finished")
fmt.Println("")
time.Sleep(time.Second * 8)
}
}
func enableMoreNodes(queueSize int) {
boxesNeeded := calculateNumberOfNodesToEnable(queueSize)
log.Println("Checking if any box is offline")
var wg sync.WaitGroup
buildBoxesPool = shuffle(buildBoxesPool)
for _, buildBox := range buildBoxesPool {
if isNodeOffline(buildBox) {
wg.Add(1)
go func(b string) {
defer wg.Done()
enableNode(b)
}(buildBox)
boxesNeeded = boxesNeeded - 1
log.Printf("%d more boxes needed\n", boxesNeeded)
}
if boxesNeeded <= 0 {
wg.Wait()
return
}
}
wg.Wait()
log.Println("No more build boxes available to start")
}
func shuffle(slice []string) []string {
for i := range slice {
randomInt := rand.Intn(i + 1)
first := slice[i]
second := slice[randomInt]
slice[randomInt] = first
slice[i] = second
}
return slice
}
func enableNode(buildBox string) bool {
log.Printf("%s is offline, trying to toggle it online\n", buildBox)
if !isNodeTemporarilyOffline(buildBox) {
toggleNodeStatus(buildBox, "offline")
}
startCloudBox(buildBox)
agentLaunched := true
if !isAgentConnected(buildBox) {
agentLaunched = connectNodeAgent(buildBox)
}
if agentLaunched && isNodeTemporarilyOffline(buildBox) {
toggleNodeStatus(buildBox, "online")
}
return agentLaunched
}
func startCloudBox(buildBox string) {
var buildBoxGCP string
var ok bool
buildBoxGCP, ok = buildBoxesJenkinsToGCPNameMap[buildBox]
if ok != true {
log.Printf("Failed to find GCP node name\n")
return
}
if isCloudBoxRunning(buildBox) {
return
}
_, err := service.Instances.Start(*gceProjectName, *gceZone, buildBoxGCP).Do()
if err != nil {
log.Println(err)
return
}
waitForStatus(buildBoxGCP, "RUNNING")
lastStarted.Lock()
lastStarted.m[buildBox] = time.Now()
lastStarted.Unlock()
}
func calculateNumberOfNodesToEnable(queueSize int) int {
mod := 0
if queueSize%(*workersPerBuildBox) != 0 {
mod = 1
}
return (queueSize / *workersPerBuildBox) + mod
}
func disableUnnecessaryBuildBoxes() {
var buildBoxToKeepOnline string
other := "box"
if isWorkingHour() {
buildBoxToKeepOnline = keepOneBoxOnline()
other = "other box apart from " + buildBoxToKeepOnline
}
log.Printf("Checking if any %s is enabled and idle", other)
var wg sync.WaitGroup
for _, buildBox := range buildBoxesPool {
if buildBoxToKeepOnline != buildBox {
wg.Add(1)
go func(b string) {
defer wg.Done()
disableNode(b)
}(buildBox)
}
}
wg.Wait()
}
func keepOneBoxOnline() string {
preferredBoxPresent := false
for _, buildBox := range buildBoxesPool {
if buildBox == *preferredNodeToKeepOnline {
preferredBoxPresent = true
break
}
}
var buildBoxToKeepOnline string
if preferredBoxPresent && isCloudBoxRunning(*preferredNodeToKeepOnline) && !isNodeOffline(*preferredNodeToKeepOnline) && !isNodeTemporarilyOffline(*preferredNodeToKeepOnline) {
buildBoxToKeepOnline = *preferredNodeToKeepOnline
} else if preferredBoxPresent {
if enableNode(*preferredNodeToKeepOnline) {
buildBoxToKeepOnline = *preferredNodeToKeepOnline
}
}
if buildBoxToKeepOnline == "" {
online := make(chan string, len(buildBoxesPool))
for _, buildBox := range buildBoxesPool {
go func(b string, channel chan<- string) {
if isCloudBoxRunning(b) && !isNodeOffline(b) && !isNodeTemporarilyOffline(b) {
channel <- b
return
}
channel <- ""
}(buildBox, online)
}
for range buildBoxesPool {
b := <-online
if b != "" {
buildBoxToKeepOnline = b
log.Printf("Will keep %s online", b)
break
}
}
}
if buildBoxToKeepOnline == "" {
buildBoxToKeepOnline = shuffle(buildBoxesPool)[0]
log.Printf("Will start %s and keep online", buildBoxToKeepOnline)
enableNode(buildBoxToKeepOnline)
}
return buildBoxToKeepOnline
}
func isWorkingHour() bool {
location, err := time.LoadLocation(*locationName)
if err != nil {
fmt.Printf("Could not load %s location\n", *locationName)
return true
}
t := time.Now().In(location)
if t.Hour() < 7 || t.Hour() > 19 {
log.Println("Nobody should be working at this time of the day...")
return false
}
if t.Weekday() == 0 || t.Weekday() == 6 {
log.Println("Nobody should be working on weekends...")
return false
}
return true
}
func disableNode(buildBox string) {
if !isNodeIdle(buildBox) {
return
}
lastStarted.RLock()
started := lastStarted.m[buildBox]
lastStarted.RUnlock()
if !started.IsZero() && started.Add(time.Minute*10).After(time.Now()) {
log.Printf("%s is idle but has been up for less than 10 minutes", buildBox)
return
}
if !isNodeTemporarilyOffline(buildBox) {
log.Printf("%s is not offline, trying to toggle it offline\n", buildBox)
toggleNodeStatus(buildBox, "offline")
time.Sleep(2 * time.Second)
if !isNodeIdle(buildBox) {
log.Printf("%s accepted a new job in the meantime, aborting termination\n", buildBox)
toggleNodeStatus(buildBox, "online")
return
}
}
ensureCloudBoxIsNotRunning(buildBox)
}
func toggleNodeStatus(buildBox string, message string) error {
resp, err := jenkinsRequest("POST", "/computer/"+buildBox+"/toggleOffline")
defer closeResponseBody(resp)
if err == nil {
log.Printf("%s was toggled temporarily %s\n", buildBox, message)
}
return err
}
func connectNodeAgent(buildBox string) bool {
log.Printf("Agent was launched for %s, waiting for it to come online\n", buildBox)
quit := make(chan bool, 1)
online := make(chan bool, 1)
go func() {
counter := 0
for {
select {
case <-quit:
return
default:
if isAgentConnected(buildBox) {
time.Sleep(10 * time.Second)
if stillConnected := isAgentConnected(buildBox); !stillConnected {
log.Printf("Agent appeared to be connected for %s, but it disconnected shortly after\n", buildBox)
} else {
online <- true
return
}
}
if counter%10 == 0 {
launchNodeAgent(buildBox)
}
}
time.Sleep(time.Second)
counter += 1
}
}()
agentConnected := true
select {
case <-online:
case <-time.After(time.Second * 120):
quit <- true
agentConnected = false
log.Printf("Unable to launch the agent for %s successfully, shutting down", buildBox)
stopCloudBox(buildBox)
}
return agentConnected
}
func launchNodeAgent(buildBox string) {
resp, _ := jenkinsRequest("POST", "/computer/"+buildBox+"/launchSlaveAgent")
defer closeResponseBody(resp)
}
func stopCloudBox(buildBox string) error {
var buildBoxGCP string
var ok bool
buildBoxGCP, ok = buildBoxesJenkinsToGCPNameMap[buildBox]
if ok != true {
log.Printf("Failed to find GCP node name\n")
return errors.New("Node name map error")
}
_, err := service.Instances.Stop(*gceProjectName, *gceZone, buildBoxGCP).Do()
if err != nil {
log.Println(err)
return err
}
waitForStatus(buildBoxGCP, "TERMINATED")
lastStarted.Lock()
lastStarted.m[buildBox] = time.Time{}
lastStarted.Unlock()
return nil
}
func isAgentConnected(buildBox string) bool {
resp, err := jenkinsRequest("GET", "/computer/"+buildBox+"/logText/progressiveHtml")
defer closeResponseBody(resp)
if err != nil {
return false
}
content, _ := ioutil.ReadAll(resp.Body)
s := string(content)
// On newer versions of Jenkins, there are additional logs after log indicating node was successfully connected. Check for that case too. The reason for these extra logs after node is connected is yet to be root caused. Workaround to check for the additional string has been added below.
if (len(s) > 37 && strings.Contains(string(s[len(s)-37:]), "successfully connected and online")) || (len(s) > 75 && strings.Contains(string(s[len(s)-75:]), "The Agent is connected, disconnect it before to try to connect it again.")) {
return true
}
return false
}
func isNodeOffline(buildBox string) bool {
data := fetchNodeInfo(buildBox)
return data.Offline
}
func isNodeTemporarilyOffline(buildBox string) bool {
data := fetchNodeInfo(buildBox)
return data.TemporarilyOffline
}
func isNodeIdle(buildBox string) bool {
data := fetchNodeInfo(buildBox)
return data.Idle
}
func fetchNodeInfo(buildBox string) JenkinsBuildBoxInfo {
resp, err := jenkinsRequest("GET", "/computer/"+buildBox+"/api/json")
defer closeResponseBody(resp)
if err != nil {
log.Printf("Error deserialising Jenkins build box %s info API call: %s\n", buildBox, err.Error())
return JenkinsBuildBoxInfo{}
}
decoder := json.NewDecoder(resp.Body)
var data JenkinsBuildBoxInfo
err = decoder.Decode(&data)
return data
}
func adjustQueueSizeDependingWhetherJobRequiringAllNodesIsRunning(queueSize int) int {
if *jobNameRequiringAllNodes == "" {
return queueSize
}
resp, err := jenkinsRequest("GET", "/job/"+*jobNameRequiringAllNodes+"/api/json")
defer closeResponseBody(resp)
if err != nil {
return queueSize
}
decoder := json.NewDecoder(resp.Body)
var data JenkinsJob
err = decoder.Decode(&data)
if data.NextBuildNumber != lastSeenBuildNumber && strings.HasSuffix(data.Color, "_anime") {
lastSeenBuildNumber = data.NextBuildNumber
log.Printf("Detected %s job, enable the whole pool\n", *jobNameRequiringAllNodes)
return *workersPerBuildBox * len(buildBoxesPool)
}
return queueSize
}
func fetchQueueSize() int {
resp, err := jenkinsRequest("GET", "/queue/api/json")
defer closeResponseBody(resp)
if err != nil {
log.Printf("Error deserialising Jenkins queue API call: %s\n", err.Error())
return 0
}
decoder := json.NewDecoder(resp.Body)
var data JenkinsQueue
err = decoder.Decode(&data)
if err != nil {
log.Printf("Error deserialising Jenkins queue API call: %s\n", err.Error())
return 0
}
counter := 0
for _, i := range data.Items {
if i.Buildable && !strings.HasPrefix(i.Why, "There are no nodes with the label") {
log.Printf("Job's Why statement (api/json): %s\n", i.Why)
if strings.Contains(i.Why, *osJobType) && strings.Contains(i.Why, "Waiting for next available executor on") {
counter = counter + 1
}
}
}
return counter
}
func jenkinsRequest(method string, path string) (*http.Response, error) {
req, err := http.NewRequest(method, strings.TrimRight(*jenkinsBaseUrl, "/")+path, nil)
req.SetBasicAuth(*jenkinsUsername, *jenkinsApiToken)
if method == "POST" {
crumb := jenkinsRequestCrumb()
if crumb != "0" {
req.Header.Add(strings.Split(crumb, ":")[0], strings.Split(crumb, ":")[1])
}
}
resp, err := httpClient.Do(req)
if err != nil {
log.Printf("Error calling Jenkins API: %s\n", err.Error())
return resp, err
}
if resp.StatusCode == 401 {
panic("Failing authenticating to Jenkins, check user and api token provided")
}
return resp, nil
}
func closeResponseBody(response *http.Response) {
if response != nil && response.Body != nil {
if _, err := ioutil.ReadAll(response.Body); err != nil {
log.Println(err)
}
response.Body.Close()
}
}
func jenkinsRequestCrumb() string {
req, err := http.NewRequest("GET", strings.TrimRight(*jenkinsBaseUrl, "/")+"/crumbIssuer/api/xml?xpath=concat(//crumbRequestField,\":\",//crumb)", nil)
req.SetBasicAuth(*jenkinsUsername, *jenkinsApiToken)
resp, err := httpClient.Do(req)
defer closeResponseBody(resp)
if err != nil {
log.Printf("Error calling Jenkins Crumb API: %s\n", err.Error())
return "0"
}
if resp.StatusCode == 404 {
return "0"
}
if resp.StatusCode == 401 {
panic("Failing authenticating to Jenkins, check user and api token provided")
}
crumb, err := ioutil.ReadAll(resp.Body)
return string(crumb[:])
}
func ensureCloudBoxIsNotRunning(buildBox string) {
if isCloudBoxRunning(buildBox) {
log.Printf("%s is running... Stopping\n", buildBox)
stopCloudBox(buildBox)
}
}
func isCloudBoxRunning(buildBox string) bool {
var buildBoxGCP string
var ok bool
buildBoxGCP, ok = buildBoxesJenkinsToGCPNameMap[buildBox]
if ok != true {
log.Printf("Failed to find GCP node name\n")
return false
}
i, err := service.Instances.Get(*gceProjectName, *gceZone, buildBoxGCP).Do()
if nil != err {
log.Printf("Failed to get instance data: %v\n", err)
return false
}
return i.Status == "RUNNING"
}
func enableAllBuildBoxes() {
log.Println("Spinning up all build boxes specified")
var wg sync.WaitGroup
for _, buildBox := range buildBoxesPool {
if isNodeOffline(buildBox) {
wg.Add(1)
go func(b string) {
defer wg.Done()
enableNode(b)
}(buildBox)
}
}
wg.Wait()
}
func disableAllBuildBoxes() {
log.Println("Terminating all build boxes specified")
var wg sync.WaitGroup
for _, buildBox := range buildBoxesPool {
wg.Add(1)
go func(b string) {
defer wg.Done()
if !isNodeTemporarilyOffline(b) {
toggleNodeStatus(b, "offline")
}
ensureCloudBoxIsNotRunning(b)
}(buildBox)
}
wg.Wait()
}
func waitForStatus(buildBox string, status string) {
completed := make(chan bool, 1)
quit := make(chan bool)
go func() {
previousStatus := ""
for {
select {
case <-quit:
return
default:
}
i, err := service.Instances.Get(*gceProjectName, *gceZone, buildBox).Do()
if nil != err {
log.Printf("Failed to get instance data for %s: %v\n", buildBox, err)
continue
}
if previousStatus != i.Status {
log.Printf(" %s -> %s\n", buildBox, i.Status)
previousStatus = i.Status
}
if i.Status == status {
log.Printf(" %s reached %s status\n", buildBox, status)
break
}
time.Sleep(time.Second * 3)
}
completed <- true
}()
select {
case <-completed:
case <-time.After(1 * time.Minute):
quit <- true
log.Printf(" %s did not reach %s status within a reasonable time\n", buildBox, status)
}
}
func getServiceWithCredsFile() (*compute.Service, error) {
optionAPIKey := option.WithServiceAccountFile("creds.json")
if optionAPIKey == nil {
log.Println("Error creating option.WithAPIKey")
return nil, errors.New("Error creating option.WithAPIKey")
}
optScope := []option.ClientOption{
option.WithScopes(compute.ComputeScope),
}
optionSlice := append(optScope, optionAPIKey)
ctx := context.TODO()
httpClient, _, err := transport.NewHTTPClient(ctx, optionSlice...)
if err != nil {
log.Printf("Error NewHTTPClient: %s\n", err.Error())
return nil, err
}
service, err := compute.New(httpClient)
if err != nil {
log.Printf("Error compute.New(): %s\n", err.Error())
return nil, err
}
return service, nil
}
func getServiceWithDefaultCreds() (*compute.Service, error) {
ctx := context.TODO()
client, err := google.DefaultClient(ctx, compute.ComputeScope)
if err != nil {
return nil, err
}
computeService, err := compute.New(client)
return computeService, err
}