Tunnel enables you to share your localhost when you don't have a public IP.
Features:
- HTTP proxy
- HTTP basic authentication
- TCP proxy
- Auto reconnect using backoff strategy
- Dynamic client management and eviction
- Go
http.Handler
andhttp.RoundTripper
implementations
How it works:
Client opens a TLS connection to a server. Server accepts connections from known clients only, client is recognised by it's TLS certificate ID. The server is publicly available and proxies incoming connections to the client. Then the connection is further proxied in the client's network.
Tunnel is based HTTP/2 for speed and security. There is a single TCP connection between client and server and all the proxied connections are multiplexed using HTTP/2.
Common use cases:
- Hosting a game server from home
- Developing webhook integrations
- Managing IoT devices
Build the latest version.
$ go get -u github.com/mmatczuk/go-http-tunnel/cmd/...
Alternatively download the latest release.
There are two executables:
tunneld
- the tunnel server, to be run on publicly available host like AWS or GCEtunnel
- the tunnel client, to be run on your local machine or in your private network
To get help on the command parameters run tunneld -h
or tunnel -h
.
Tunnel requires TLS certificates for both client and server.
$ openssl req -x509 -nodes -newkey rsa:2048 -sha256 -keyout client.key -out client.crt
$ openssl req -x509 -nodes -newkey rsa:2048 -sha256 -keyout server.key -out server.crt
Run client:
- Install
tunnel
binary - Make
.tunnel
directory in your project directory - Copy
client.key
,client.crt
to.tunnel
- Create configuration file
tunnel.yml
in.tunnel
- Start all tunnels
$ tunnel -config ./tunnel/tunnel.yml start-all
Run server:
- Install
tunneld
binary - Make
.tunneld
directory - Copy
server.key
,server.crt
to.tunneld
- Get client identifier (
tunnel -config ./tunnel/tunnel.yml id
), identifier should look like thisYMBKT3V-ESUTZ2Z-7MRILIJ-T35FHGO-D2DHO7D-FXMGSSR-V4LBSZX-BNDONQ4
- Start tunnel server
$ tunneld -tlsCrt .tunneld/server.crt -tlsKey .tunneld/server.key -clients YMBKT3V-ESUTZ2Z-7MRILIJ-T35FHGO-D2DHO7D-FXMGSSR-V4LBSZX-BNDONQ4
This will run HTTP server on port 80
and HTTPS (HTTP/2) server on port 443
. If you want to use HTTPS it's recommended to get a properly signed certificate to avoid security warnings.
The tunnel client tunnel
requires configuration file, by default it will try reading tunnel.yml
in your current working directory. If you want to specify other file use -config
flag.
Sample configuration that exposes:
localhost:8080
aswebui.my-tunnel-host.com
- host in private network for ssh connections
looks like this
server_addr: SERVER_IP:5223
insecure_skip_verify: true
tunnels:
webui:
proto: http
addr: localhost:8080
auth: user:password
host: webui.my-tunnel-host.com
ssh:
proto: tcp
addr: 192.168.0.5:22
remote_addr: 0.0.0.0:22
Configuration options:
server_addr
: server TCP address, i.e.54.12.12.45:5223
insecure_skip_verify
: controls whether a client should skip the verification of the server's certificate chain and host name. If set totrue
the client will accept any server certificate as valid, default:false
tls_crt
: path to client TLS certificate, default:client.crt
in the config file directorytls_key
: path to client TLS certificate key, default:client.key
in the config file directoryroot_ca
: path to trusted root certificate authority pool file, default is the host's root CA settunnels / [name]
proto
: tunnel protocol,http
ortcp
addr
: forward traffic to this local port number or network address, forproto=http
this can be full URL i.e.https://machine/sub/path/?plus=params
, supports URL schemeshttp
andhttps
auth
: (proto=http
) (optional) basic authentication credentials to enforce on tunneled requests, formatuser:password
host
: (proto=http
) hostname to request (requires reserved name and DNS CNAME)remote_addr
: (proto=tcp
) bind the remote TCP address
backoff
interval
: how long client would wait before redialing the server if connection was lost, exponential backoff initial interval, default:500ms
multiplier
: interval multiplier if reconnect failed, default:1.5
max_interval
: maximal time client would wait before redialing the server, default:1m
max_time
: maximal time client would try to reconnect to the server if connection was lost, set0
to never stop trying, default:15m
If this project help you reduce time to develop, you can give me a cup of coffee.
A GitHub star is always appreciated!
Copyright (C) 2017 Michał Matczuk
This project is distributed under the BSD-3 license. See the LICENSE file for details.