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BUILD.bazel
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BUILD.bazel
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# -*- python -*-
# This file is named BUILD.bazel instead of the more typical BUILD, so that on
# OSX it won't conflict with a build artifacts directory named "build".
load("@drake//tools/install:install.bzl", "install")
load("//tools/lint:lint.bzl", "add_lint_tests")
package(
default_visibility = ["//visibility:public"],
)
exports_files([
"CPPLINT.cfg",
".bazelproject",
".clang-format",
])
alias(
name = "protoc",
actual = "@protobuf//:protoc",
)
alias(
name = "protobuf",
actual = "@protobuf//:protobuf",
)
alias(
name = "protobuf_python",
actual = "@protobuf//:protobuf_python",
)
install(
name = "install",
docs = ["LICENSE.TXT"],
deps = [
"//drake/automotive/models:install_data",
"//drake/bindings:install",
"//drake/common:install",
"//drake/examples:install",
"//drake/lcmtypes:install",
"//drake/manipulation/models:install_data",
"//tools/install/libdrake:install",
"//tools/workspace:install_external_packages",
],
)
add_lint_tests()