Starred repositories
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
An example of how to use the Tilia packages to create great content with VRTK v4.
[Unity] Scroll view component that can implement highly flexible animations.
Demo Project using the Universal RP from Unity3D
Visual Effect Graph - Samples Project
Plugins for mobile platforms to enable file downloads in background
Gems of Unity Labs for our user-base.
Visualizer for your Playable graphs
Unity project containing examples to use UIElements in the Editor
⚡ A very fast, simple, and general inter-process communication example between Unity3D C# and Python, using ZeroMQ
A SteamVR Overlay providing a virtual throttle and joystick and holographic buttons for ship functions, with custom integration into Elite Dangerous
A generic graph made off the UIElement GraphView built into Unity.
This sample project provides a series of tools to rig wheeled vehicles
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Demo Used in Unite LA 2018 UIElements talk.
FrameRecorder recorder plugin to record MP4's with audio using Unity API's only.
A simple Unity tool for using a Context Menu for selection like in Photoshop
Unity UI Unifier (UUU) is a Unity library that unifiedly handles UI components.
A gesture-based mathematical making environment from the University of Maine
A Unity3D project where we will make a procedural city generator, real-time pathfinding and various types of agents, such as Cars and Pedestrians which will interact between them and with the envir…