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ThreadBTree.h
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#ifndef __THREADBINARYTREE_H__
#define __THREADBINARYTREE_H__
#include <iostream>
using namespace std;
#include <assert.h>
#define POLYMORPHIC 1 //多态版本(1)
enum TAG
{
THREAD,
LINK,
};
//线索二叉树的节点
template<class T>
struct ThreadBinaryTreeNode
{
ThreadBinaryTreeNode(const T& value)
:_value(value)
,_left(NULL)
,_right(NULL)
, _leftTag(LINK)
, _rightTag(LINK)
{}
T _value;
ThreadBinaryTreeNode<T> *_left;
ThreadBinaryTreeNode<T> *_right;
TAG _leftTag;
TAG _rightTag;
};
#if POLYMORPHIC
///////////////////////////////////////
//基类迭代器
template<class T, class Ref, class Ptr>
class BaseIterator
{
protected:
typedef ThreadBinaryTreeNode<T> Node;
typedef BaseIterator<T, Ref, Ptr> Self;
public:
BaseIterator()
:_node(NULL)
{}
BaseIterator(Node *node)
:_node(node)
{}
BaseIterator(const Self& it)
:_node(it._node)
{}
//基类的自增函数为虚函数,在派生类中重新实现且覆盖之
virtual Self& operator++(){ return *this; }
virtual Self operator++(int){ return *this; }
Ref operator*()
{
return _node->_value;
}
const Ref operator*()const
{
return _node->_value;
}
Ptr operator->()
{
return &(operator*());
}
const Ptr operator->()const
{
return &(operator*());
}
bool operator==(Self& it)
{
return it->_node == _node;
}
bool operator!=(Self& it)
{
return it._node != _node;
}
protected:
Node *_node;
};
//前序迭代器
template<class T, class Ref, class Ptr>
class PreIterator :public BaseIterator<T, Ref, Ptr>
{
public:
PreIterator()
{}
PreIterator(Node *node)
:BaseIterator(node)
{}
PreIterator(Self& it)
:BaseIterator(it)
{}
//只需实现自增操作,其它操作均继承自基类
Self& operator++()
{
_Increase();
return *this;
}
Self operator++(int)
{
Self temp(_node);
_Increase();
return temp;
}
protected:
void _Increase()
{
assert(_node);
if (LINK == _node->_leftTag)
_node = _node->_left;
else
_node = _node->_right;
}
};
//中序迭代器
template<class T, class Ref, class Ptr>
class InIterator :public BaseIterator<T, Ref, Ptr>
{
public:
InIterator()
{}
InIterator(Node *node)
:BaseIterator(node)
{}
InIterator(Self& it)
:BaseIterator(it)
{}
//只需实现自增操作,其它操作均继承自基类
Self& operator++()
{
_Increase();
return *this;
}
Self operator++(int)
{
Self temp(_node);
_Increase();
return temp;
}
protected:
void _Increase()
{
assert(_node);
if (LINK == _node->_rightTag){
_node = _node->_right;
while (_node && LINK == _node->_leftTag)
_node = _node->_left;
}
else
_node = _node->_right;
}
};
#else
////////////////////////////////////////////////////
//前序迭代器
template<class T, class Ref, class Ptr>
class PreIterator
{
typedef ThreadBinaryTreeNode<T> Node;
typedef PreIterator<T, T&, T*> Self;
public:
PreIterator()
:_node(NULL)
{}
PreIterator(Node *node)
:_node(node)
{}
PreIterator(Self& it)
:_node(it._node)
{}
Self& operator++()//前置++
{
_Increase();
return *this;
}
Self operator++(int)//后置++
{
Self temp(_node);
_Increase();
return temp;
}
//运算符重载
Ref operator*()
{
return _node->_value;
}
const Ref operator*()const
{
return _node->_value;
}
Ptr operator->()
{
return &(operator*());
}
const Ptr operator->()const
{
return &(operator*());
}
bool operator==(const Self& it)
{
return it._node == _node;
}
bool operator!=(const Self& it)
{
return !(operator==(it));
}
protected:
void _Increase()
{
assert(_node);
if (LINK == _node->_leftTag)
_node = _node->_left;
else
_node = _node->_right;
}
private:
Node *_node;
};
////////////////////////////////////////////////////////
//中序迭代器
template<class T, class Ref, class Ptr>
class InIterator
{
typedef ThreadBinaryTreeNode<T> Node;
typedef InIterator<T, Ref, Ptr> Self;
public:
InIterator()
:_node(NULL)
{}
InIterator(Node *node)
:_node(node)
{}
InIterator(Self& it)
:_node(it._node)
{}
Self& operator++()
{
_Increase();
return *this;
}
Self operator++(int)
{
Self temp(_node);
_Increase();
return temp;
}
Ref operator*()
{
return _node->_value;
}
const Ref operator*()const
{
return _node->_value;
}
Ptr operator->()
{
return &(operator*());
}
const Ptr operator->()const
{
return &(operator*());
}
bool operator==(Self& it)
{
return it->_node == _node;
}
bool operator!=(Self& it)
{
return it._node != _node;
}
protected:
void _Increase()
{
assert(_node);
if (LINK == _node->_rightTag){
_node = _node->_right;
while (_node && LINK == _node->_leftTag)
_node = _node->_left;
}
else
_node = _node->_right;
}
private:
Node *_node;
};
#endif
/////////////////////////////////////
//线索二叉树
template<class T>
class ThreadBinaryTree
{
typedef ThreadBinaryTreeNode<T> Node;
public:
typedef PreIterator<T, T&, T*> PreIterator;
typedef InIterator<T, T&, T*> InIterator;
public:
#if POLYMORPHIC
typedef BaseIterator<T, T&, T*> Iterator;
#endif
public:
ThreadBinaryTree()
:_root(NULL)
{}
//构造函数
ThreadBinaryTree(const T a[], const size_t& size, const T& invalid)
{
int index = 0;
_root = _ConstructTree(a, size, index, invalid);
}
//前序线索化
void PreThread()
{
Node *pre = NULL;
_PreThread(_root, pre);
}
PreIterator PreBegin()
{
return _root;
}
PreIterator PreEnd()
{
return NULL;
}
//中序线索化
void InThread()
{
Node *pre = NULL;
_InThread(_root, pre);
}
InIterator InBegin()
{
if (NULL == _root)
return NULL;
Node *cur = _root;
while (LINK == cur->_leftTag)
cur = cur->_left;
return cur;
}
InIterator InEnd()
{
return NULL;
}
//后序线索化
void PostThread()
{
Node *pre = NULL;
_PostThread(_root, pre);
}
private:
//前序线索化
//参数一为当前线索的节点,二为上一个线索的节点
void _PreThread(Node *cur, Node* &pre)
{
if (NULL == cur)
return;
//线索化上一个节点的右孩子
if (pre && NULL == pre->_right){
pre->_right = cur;
pre->_rightTag = THREAD;
}
//线索当前节点的左孩子
if (NULL == cur->_left){
cur->_left = pre;
cur->_leftTag = THREAD;
}
pre = cur;
if(LINK == cur->_leftTag)
_PreThread(cur->_left, pre);
if(LINK == cur->_rightTag)
_PreThread(cur->_right, pre);
}
//中序线索化
void _InThread(Node *cur, Node *&pre)
{
if (NULL == cur)
return;
if (LINK == cur->_leftTag)
_InThread(cur->_left, pre);
//线索当前上一个节点的右
if (pre && NULL == pre->_right){
pre->_right = cur;
pre->_rightTag = THREAD;
}
//线索当前节点的左
if (NULL == cur->_left){
cur->_left = pre;
cur->_leftTag = THREAD;
}
pre = cur;
if (LINK == cur->_rightTag)
_InThread(cur->_right, pre);
}
//后序线索化
void _PostThread(Node *cur, Node *&pre)
{
if (NULL == cur)
return;
if (LINK == cur->_leftTag)
_PostThread(cur->_left, pre);
if (LINK == cur->_rightTag)
_PostThread(cur->_right, pre);
if (pre && NULL == pre->_right){
pre->_right = cur;
pre->_rightTag = THREAD;
}
if (NULL == cur->_left){
cur->_left = pre;
cur->_leftTag = THREAD;
}
pre = cur;
}
//参数一为构建树所需数组,二为数组大小, 参数三为当前访问元素的下标,四为无效值
Node* _ConstructTree(const T a[], const size_t& size, int& index, const T& invalid)
{
if (index >= size || invalid == a[index])
return NULL;
Node *root = new Node(a[index]);
root->_left = _ConstructTree(a, size, ++index, invalid);
root->_right = _ConstructTree(a, size, ++index, invalid);
return root;
}
private:
Node *_root;
};
#endif
void TestThreadBinaryTree()
{
#if !(POLYMORPHIC)
//普通版本
int a1[] = { 1, 2, 3, '#', '#', 4, '#', '#', 5, 6 };
ThreadBinaryTree<int> t1(a1, sizeof(a1)/sizeof(a1[0]), '#');
t1.PreThread();
ThreadBinaryTree<int>::PreIterator pit = t1.PreBegin();
while (pit != t1.PreEnd()){
cout << *pit << ' ';
pit++;
}
cout << endl;
int a2[] = { 1, 2, 3, '#', '#', 4, '#', '#', 5, 6 };
ThreadBinaryTree<int> t2(a2, sizeof(a2) / sizeof(a2[0]), '#');
t2.InThread();
ThreadBinaryTree<int>::InIterator iit = t2.InBegin();
while (iit != t2.InEnd()){
cout << *iit << ' ';
iit++;
}
cout << endl;
int a3[] = { 1, 2, 3, '#', '#', 4, '#', '#', 5, 6 };
ThreadBinaryTree<int> t3(a3, sizeof(a3) / sizeof(a3[0]), '#');
t3.PostThread();
#else
//多态版本
int a4[] = { 1, 2, 3, '#', '#', 4, '#', '#', 5, 6 };
ThreadBinaryTree<int> t4(a4, sizeof(a4) / sizeof(a4[0]), '#');
t4.PreThread();
ThreadBinaryTree<int>::Iterator& it4 = t4.PreBegin();
while (it4 != t4.PreEnd())
{
cout << *it4 << " ";
++it4;
}
cout << endl;
int a5[] = { 1, 2, 3, '#', '#', 4, '#', '#', 5, 6 };
ThreadBinaryTree<int> t5(a5, sizeof(a5) / sizeof(a5[0]), '#');
t5.InThread();
ThreadBinaryTree<int>::Iterator& it5 = t5.InBegin();
while (it5 != t5.InEnd())
{
cout << *it5 << " ";
++it5;
}
#endif
}