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CHANGELOG
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# 1.3.2
* use hex colors as default string representation
# 1.3.1
* added color.clipped
# 1.3.0
* added chroma.distance
* added chroma.deltaE
* chroma.average now works with any color mode
* color.set returns a new chroma instance
* storing RGB channels as floats internally for higher precision
* chroma.scale now allows disabling of internal cache
* fixed bug with cubehelix and constant lightness
# 1.2.2
* scale.colors() now returns the original colors instead of just min/max range
# 1.2.0
* added chroma.average for averaging colors
# 1.1.0
* refactored chroma.scale
* changed behaviour of scale.domain
* added scale.classes
* added scale.padding
# 1.0.2
* standardized alpha channel construction
* chroma.bezier automatically returns chroma.scale
# 1.0.1
* added simple color output to chroma.scale().colors()
# 1.0.0
* numeric interpolation does what it should
* refactored and modularized code base
* changed argument order of Color::interpolate