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PG student@XJTLU
- P.R. of China::Suzhou
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sliptogether / XJTLU_EEE421_-Integrated-Energy-Strategies-in-the-Design-of-Buildings_project_program
An implementation of the system-wide JamesDSP audio processing engine for non-rooted Android devices
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集/挖矿/锄地 | 一条龙 | 全连音游 - UI Automation Testing Tools For Genshin Impact
实用的开源多功能原神工具箱 🧰 / Multifunctional Open-source Genshin Impact Toolkit 🧰
Bitwarden infrastructure/backend (API, database, Docker, etc).
Dism++ Multi-language Support & BUG Report
Code for the book Grokking Algorithms (https://www.amazon.com/dp/1633438538)
this repository accompanies the book "Grokking Deep Learning"
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, in…
Read only mirror of SVN ChibiOS repository at https://sourceforge.net/projects/chibios/
Code samples for my book "Neural Networks and Deep Learning"
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
这是一个用于显示当前网速、CPU及内存利用率的桌面悬浮窗软件,并支持任务栏显示,支持更换皮肤。
realtime motion tracking in blender using mediapipe and rigify
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.