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RPGTest.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EA98A785-C5E6-4A90-AAEE-F0F51E1FC7F0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RPGTest</RootNamespace>
<AssemblyName>RPGTest</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Xenko.Core">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Core.dll</HintPath>
</Reference>
<Reference Include="Xenko.Core.IO">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Core.IO.dll</HintPath>
</Reference>
<Reference Include="Xenko.Core.Mathematics, Version=0.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Core.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Xenko.Core.Serialization">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Core.Serialization.dll</HintPath>
</Reference>
<Reference Include="Xenko">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.dll</HintPath>
</Reference>
<Reference Include="Xenko.ConnectionRouter">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.ConnectionRouter.exe</HintPath>
</Reference>
<Reference Include="Xenko.Engine">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Engine.dll</HintPath>
</Reference>
<Reference Include="Xenko.Input">
<HintPath>$(XenkoDir)\Bin\Windows\Direct3D11\Xenko.Input.dll</HintPath>
</Reference>
<Reference Include="Xenko.Games.Testing">
<HintPath>$(XenkoDir)\Bin\Windows\Xenko.Games.Testing.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="nunit.core.interfaces">
<HintPath>$(XenkoDir)\deps\NUnit\addins\nunit.core.interfaces.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>$(XenkoDir)\deps\NUnit\nunit.framework.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="RPGTest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="$(XenkoDir)\sources\shared\SharedAssemblyInfo.cs">
<Link>Properties\SharedAssemblyInfo.cs</Link>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(XenkoDir)\sources\targets\Xenko.Core.PostSettings.Dependencies.targets"/>
<Target Name="EnsureXenkoInstalled" BeforeTargets="PrepareForBuild">
<Error Condition="'$(XenkoDir)' == ''" Text="Xenko SDK was not found. Check Xenko is installed and the global env variable [XenkoDir] is setup correctly" />
<Error Condition="!Exists('$(XenkoDir)\Targets\Xenko.Common.targets')" Text="Invalid Xenko SDK installation. Target file [$(XenkoDir)\Targets\Xenko.Common.targets] was not found." />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>