-
Notifications
You must be signed in to change notification settings - Fork 13
/
Copy pathSCR_player_sprites_sonic.gml
42 lines (38 loc) · 1.29 KB
/
SCR_player_sprites_sonic.gml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
/// Sonic Sprites
// Super
if (global.playerSuper == true)
{
SPR_player_stop = SPR_sonic_super_stop;
SPR_player_wait = SPR_sonic_super_wait;
SPR_player_up = SPR_sonic_super_up;
SPR_player_down = SPR_sonic_super_down;
SPR_player_walk = SPR_sonic_super_walk;
SPR_player_run = SPR_sonic_super_run;
SPR_player_break = SPR_sonic_super_break;
SPR_player_spin = SPR_sonic_super_spin;
SPR_player_spin_dash = SPR_sonic_super_spin_dash;
SPR_player_jump = SPR_sonic_super_jump;
SPR_player_falling = SPR_sonic_super_falling;
SPR_player_fly = SPR_sonic_super_spin; // Sonic don't fly
}
// Normal
else
{
SPR_player_stop = SPR_sonic_stop;
SPR_player_wait = SPR_sonic_wait;
SPR_player_up = SPR_sonic_up;
SPR_player_down = SPR_sonic_down;
SPR_player_walk = SPR_sonic_walk;
SPR_player_run = SPR_sonic_run;
SPR_player_break = SPR_sonic_break;
SPR_player_spin = SPR_sonic_spin;
SPR_player_spin_dash = SPR_sonic_spin_dash;
SPR_player_jump = SPR_sonic_jump;
SPR_player_falling = SPR_sonic_falling;
SPR_player_fly = SPR_sonic_spin; // Sonic don't fly
}
// All
SPR_player_super_transform = SPR_sonic_super_transform;
SPR_player_death = SPR_sonic_death;
SPR_player_water_death = SPR_sonic_water_death;
SPR_player_water_air = SPR_sonic_water_air;