diff --git a/book/tuto-11-backface-culling.md b/book/tuto-11-backface-culling.md index 645a1ed0b7b..d728f6cacd7 100644 --- a/book/tuto-11-backface-culling.md +++ b/book/tuto-11-backface-culling.md @@ -16,7 +16,7 @@ counter-clockwise, then you're seeing face B. When you draw a 3D models, there are faces that you don't need to draw: the faces that are inside of the model. Models are usually seen from the outside, so it's not a problem if the inside -doesn't actually exists. +doesn't actually exist. If you make sure that all triangles of your model are in counter-clockwise order when the outside is facing the camera (which is the case for the teapot used in these tutorials), you can ask the