vs2019
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Directory Contents ================== projects.sln Solution file for Visual C++ 2019, containing the main projects for compiling the valve DLL files. utils.sln Solution file containing projects for the utilities. Special user interaction is required in order to compile a share of the projects, see "Installing SDL2" bellow. Special user interaction is also required for the smdlexp project, see "smdlexp project" bellow. The serverctrl project is problematic, see "serverctrl project" bellow. Further project specific notes are also provided bellow. [other required files] Installing SDL2 library: ------------------------- Required by: mdlviewer, qbsp2, qcsg SDL2(specifically SDL 2.0.0) is required for these projects. SDL2.lib contained in this repository is used to link with it, while the executables need the SDL2.dll file from the game installation in order to run. Other ===== Please note, that some of the utils have additional documentation (.doc / .txt) in the appropriate sub-folders of the utils folder. qrad project ============ Please not that qrad.exe requires additional files lights.rad and valve.rad side-by-side. You can find those files in the Half-Life SDK in the Hammer tools folder. serverctrl project ================== The serverctrl project is problematic for the following reasons: - It doesn't seem to work anymore, I tried with a recent HLDS beta installation from steamcmd (make sure to set the hardcoded path in ServerCtrlDlg.cpp line 477, i.e. to "." (which would mean current directory) or s.th. you like). While the hlds.exe seems to know about the -HFILE -HCHILD and -HPARENT command line arguments used by serverctrl, it doesn't seem to handle the events properly anymore. - It requires MFC to be installed and needs to be configured in order to find the MFC installation (see "Installing MFC" bellow). A further note: The serverctrl.vcxproj differs from the original .dsp project a bit: It is compiled against dynamic libraries (MFC and Windows Runtime), meaning /MD or /MDd instead of /MT or /MTd now. The reason is that the MFC from the Windows Driver Kit won't compile in static mode (missing resource files i.e.). This means you'll have to redistribute the runtime and MFC DLLs along with serverctrl in case you install it on another system. Installing MFC -------------- Required by: serverctrl Using Visual Studio Installer, install C++ MFC from "Individual Components". smdlexp project =============== Please note that this project requires the 3DS Max 2023 SDK. 3DS Max 2023 SDK can be downloaded from https://www.autodesk.com/developer-network/platform-technologies/3ds-max. You might need to adjust Include and Additional Library Directories according to your intallation in C++ and Linker settings.