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Clickable.js
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// Anything on the canvas that responds to mouse events
function Clickable(spec) {
const self = {}
const { entity, space = 'world', dragThreshold = 0.05 } = spec
let enabled = spec.enabled ?? true
const {
screen = entity.screen,
camera = entity.camera,
shape = entity.shape,
} = spec
// If layer is unspecified, default is layer 1
// except for "shapeless" clickables, which are layer 0
let layer = _.get(spec, 'layer', shape ? 1 : 0)
let hovering = false
let holding = false
let dragging = false
let selected = false
const overlapPoint = Vector2()
const clickPoint = Vector2()
const mouseDownPoint = Vector2()
const mouseMovePoint = Vector2()
const mouseUpPoint = Vector2()
const hoverOnPoint = Vector2()
const hoverMovePoint = Vector2()
const hoverOffPoint = Vector2()
const dragStartPoint = Vector2()
const dragMovePoint = Vector2()
const dragEndPoint = Vector2()
const dragDelta = Vector2()
let dragDistance = 0
function collectHit(point, hits) {
const overlapping = testOverlap(point)
if (overlapping) {
hits.push(self)
return true
}
return false
}
function testOverlap(point) {
if (!shape) return true
overlapPoint.set(point)
if (camera) camera.screenToWorld(overlapPoint)
return shape.intersectPoint(overlapPoint)
}
function hoverStart(point) {}
function hoverMove(point) {}
function hoverEnd(point) {}
function dragStart(point) {}
function dragMove(point) {}
function dragEnd(point) {}
function toFrameScalar(scalar) {
if (space == 'world') return camera.worldToFrameScalar(scalar)
if (space == 'screen') return screen.transform.transformScalar(scalar)
// Already in frame space
return scalar
}
function recordPoint(point, output) {
if (space == 'world') return camera.screenToWorld(point, output)
else if (space == 'frame') return screen.screenToFrame(point, output)
// Event points are in screenspace by default
return output.set(point)
}
function mouseEnter(point) {
hovering = true
recordPoint(point, hoverOnPoint)
entity.sendEvent('hoverOn', [hoverOnPoint])
}
function mouseExit(point) {
hovering = false
recordPoint(point, hoverOffPoint)
entity.sendEvent('hoverOff', [hoverOffPoint])
}
function mouseDown(point) {
recordPoint(point, mouseDownPoint)
if (hovering) {
holding = true
recordPoint(point, dragStartPoint)
entity.sendEvent('mouseDown', [mouseDownPoint])
}
}
function mouseMove(point) {
if (hovering) {
recordPoint(point, hoverMovePoint)
entity.sendEvent('hoverMove', [hoverMovePoint])
}
if (holding) {
recordPoint(point, dragMovePoint)
dragMovePoint.subtract(dragStartPoint, dragDelta)
dragDistance = dragDelta.magnitude
let dragThresholdMet = toFrameScalar(dragDistance) > dragThreshold
if (dragging) {
entity.sendEvent('dragMove', [dragMovePoint])
} else if (dragThresholdMet) {
dragging = true
entity.sendEvent('dragStart', [dragStartPoint])
}
entity.sendEvent('mouseMove', [dragMovePoint])
}
}
function mouseUp(point) {
recordPoint(point, clickPoint)
if (holding) {
holding = false
entity.sendEvent('click', [clickPoint])
entity.sendEvent('mouseUp', [mouseUpPoint])
}
if (dragging) {
dragging = false
recordPoint(point, dragEndPoint)
entity.sendEvent('dragEnd', [dragEndPoint])
}
}
let deselectMe = null
function select(_deselectMe) {
deselectMe = _deselectMe
selected = true
entity.sendEvent('select', [])
}
function deselect() {
deselectMe = null
selected = false
entity.sendEvent('deselect', [])
}
return _.mixIn(self, {
entity,
testOverlap,
collectHit,
mouseMove,
mouseDown,
mouseUp,
mouseEnter,
mouseExit,
clickPoint,
hoverOnPoint,
hoverMovePoint,
hoverOffPoint,
dragStartPoint,
dragMovePoint,
dragEndPoint,
dragDelta,
select,
deselect,
get layer() {
return layer
},
get hovering() {
return hovering
},
get dragging() {
return dragging
},
get holding() {
return holding
},
get selected() {
return selected
},
get selectedInEditor() {
return selected && editor.active
},
get enabled() {
return enabled
},
set enabled(v) {
if (!v && deselectMe && editor.active) {
// console.log('calling deselectMe')
deselectMe()
if (deselect) deselect()
}
enabled = v
},
get dragDistance() {
return dragDistance
},
})
}