I primarily write C++, TypeScript, HTML/CSS, C# and Java. Interested in Vulkan, Direct3D and Metal.
- Aizuwakamatsu, Japan
-
06:51
(UTC +09:00) - https://koyomiji.com
Stars
- All languages
- Assembly
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Clojure
- Crystal
- D
- Dart
- GLSL
- Go
- HTML
- Haskell
- Haxe
- JSON
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- LLVM
- Lua
- OCaml
- Objective-C
- Objective-C++
- PHP
- Perl
- PowerShell
- Python
- Rich Text Format
- Ruby
- Rust
- Scala
- Shell
- Swift
- TeX
- TypeScript
- Vala
- Vue
- WebAssembly
2
results
for source starred repositories
written in GLSL
Clear filter
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.